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Remote Project Editor Jobs in Oregon (NOW HIRING)

Clinical RFP Coordinator

Salem, OR · Remote

$72K - $117K/yr

Strong organization and project management skills with proven ability to manage time and priorities ... Excellent writing and editing skills with proven ability to analyze, organize and use complex ...

Clinical RFP Coordinator

Bend, OR · Remote

$72K - $117K/yr

Strong organization and project management skills with proven ability to manage time and priorities ... Excellent writing and editing skills with proven ability to analyze, organize and use complex ...

Senior Instructional Designer

OR · On-site +1

$125K - $170K/yr

... editing, and optimizing for on-demand consumption * Experience building and managing content in a ... Ability to manage multiple projects simultaneously in a fast-moving environment * Experience ...

Member Services Specialist

$16.50 - $20.75/hr

Overview In 1979, our founding editor left corporate life to travel the world. In his desire for ... Prospective Employee Privacy Policy #LI-Remote Employment Type: FULL_TIME

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Showing results 1-20

Remote Project Editor information

See Oregon salary details

$39.1K

$87.9K

$127.4K

How much do remote project editor jobs pay per year?

As of May 30, 2026, the average yearly pay for remote project editor in Oregon is $87,871.00, according to ZipRecruiter salary data. Most workers in this role earn between $68,700.00 and $110,500.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Remote Project Editor, and why are they important?

To thrive as a Remote Project Editor, you need strong editing, proofreading, and project management skills, often supported by a degree in English, journalism, or a related field. Familiarity with content management systems (CMS), editing software like Adobe Acrobat or Microsoft Word, and tools such as Trello or Asana is typically required. Excellent communication, time management, and attention to detail are essential soft skills for coordinating remote teams and meeting deadlines. These skills ensure high-quality content delivery, smooth workflow management, and effective collaboration in a remote work environment.

How does a Remote Project Editor typically coordinate with authors and other team members in a virtual environment?

As a Remote Project Editor, collaboration is primarily conducted through digital communication tools such as email, project management platforms, and video conferencing. Editors regularly schedule check-ins with authors, designers, and other stakeholders to align on project milestones and address feedback. Clear documentation and prompt, transparent communication are essential to ensure everyone stays on track despite not sharing a physical workspace. This role often requires proactive outreach and strong organizational skills to manage multiple projects and maintain workflow efficiency in a remote setting.

What are Remote Project Editors?

Remote Project Editors are professionals who oversee and manage the editing process of various projects, such as manuscripts, articles, videos, or other content, while working from a remote location. They coordinate with writers, content creators, and other editors to ensure the final product meets quality and style standards. Their responsibilities often include reviewing drafts, making revisions, ensuring consistency, and meeting deadlines, all while communicating and collaborating online. Remote Project Editors need strong organizational, communication, and editing skills to succeed in this role.

What is the difference between Remote Project Editor vs Remote Content Writer?

AspectRemote Project EditorRemote Content Writer
Required CredentialsEditing certifications, writing samplesWriting samples, sometimes a degree in English or Communications
Work EnvironmentCollaborative editing platforms, project management toolsContent management systems, research tools
Employer & Industry UsagePublishing, media, marketing agenciesBlogs, digital marketing, media outlets
Search & Comparison IntentEditing skills, project coordinationWriting skills, content creation

The Remote Project Editor primarily focuses on reviewing, editing, and refining content across various projects, ensuring quality and consistency. In contrast, a Remote Content Writer is responsible for creating original content from scratch. Both roles often require strong writing skills, but the Project Editor emphasizes editing and project management, while the Content Writer emphasizes content creation. Understanding these differences helps job seekers target the right roles based on their skills and career goals.

What are popular job titles related to Remote Project Editor jobs in Oregon? For Remote Project Editor jobs in Oregon, the most frequently searched job titles are:
What job categories do people searching Remote Project Editor jobs in Oregon look for? The top searched job categories for Remote Project Editor jobs in Oregon are:
What cities in Oregon are hiring for Remote Project Editor jobs? Cities in Oregon with the most Remote Project Editor job openings:
Sr. Technical Artist, Character and Animation Pipeline - Games

Sr. Technical Artist, Character and Animation Pipeline - Games

Netflix

On-site, Remote

$126.90K - $151.80K/yr

Full-time

Medical, Life, Retirement, PTO

Posted 20 days ago


Netflix rating

5.8

Company rating: 5.8 out of 10

Based on 15 frontline employees who took The Breakroom Quiz

57th of 64 rated media


Job description

At Netflix, our mission is to entertain the world. Together, we are writing the next episode - pushing the boundaries of storytelling, global fandom and making the unimaginable a reality. We are a dream team obsessed with the uncomfortable excitement of discovering what happens when you merge creativity, intuition and cutting-edge technology. Come be a part of what's next.

We are looking for a versatile and highly skilled Sr. Technical Artist, specializing in Characters and Character Animation Pipeline, to join a build-focused team creating a high-impact, character-driven experience for a global IP audience.

In this role, you will be the centralized tech art bridge between the Animation, Art, and Tech teams, turning visual targets into practical and repeatable processes and tools. From prototype to live operations, you will work closely with internal and external departments to own the end-to-end Character and Animation Pipeline in Unreal Engine 5.

Your work will define, service, and maintain our pipeline, including rigging, tooling, runtime setups, body and facial mocap, and animation handoff. You will advocate for clear communication, lightweight workflows, game performance, and solutions that balance proven approaches while remaining outcome driven.

You will help shape how the team operates, developing trust-based relationships within our remote, cross-discipline group and with external collaborators. You value clear communication, rapid learning, and action-led planning, and you're motivated by the opportunity to help build and scale something great from the ground up.

THE TEAM

We're a small, scrappy team with big ambitions and an obsession to deliver memorable, innovative gameplay combined with beloved IPs, served seamlessly within the Netflix streaming ecosystem. We're looking for new teammates who care deeply about the experiences they create and the people they make them with, who are biased towards action, and are energized by the learning that comes with bold experimentation at an agile pace. As part of Netflix, we strive to hire the best and value integrity, excellence, respect, inclusion, and collaboration.

RESPONSIBILITIES

Character & Animation Pipeline

  • Own and improve the character and animation pipeline from DCC (Maya) into Unreal Engine 5, ensuring rigs and assets are ready for animation and runtime use.

  • Create and maintain body and facial rigs for characters, costumes, and hair in Maya, with clean deformation and predictable behavior in UE5.

  • Understand, maintain, and evolve the animation pipeline as project needs, tools, and content types change.

  • Define and uphold naming, structure, and performance standards (bones, polycounts, LODs, materials) for character content.

Tools, Workflow & Optimization

  • Build and support tools and scripts (e.g., Python, MEL, Unreal tooling) that speed up rigging, export, validation, and integration.

  • Author or source animation-focused tools and plug-ins as needed, and stay up-to-date on new Maya and UE5 animation and rigging features and trends.

  • Diagnose and address pipeline and performance issues related to characters and animation, balancing visual quality, stability, and efficiency.

Collaboration & Support

  • Partner with the Lead Character Artist, Animation Lead, Art Director, and engineers to define concrete constraints (rig features, deformation limits, performance budgets) that push stylization while keeping rigs stable, performant, and compatible with the pipeline.

  • Assist with animation tests and in-engine validation, iterating on rigs, tools, and workflows based on real production use.

  • Provide clear guidance and feedback to internal teams and external vendors on how to prepare and deliver pipeline-ready character and animation assets.

  • Research, implement and/or improve the state of art, graphics techniques and tools for use in current and upcoming projects

THE IDEAL CANDIDATE
  • 7+ years of experience as a Technical Artist, with a strong focus on character and animation pipelines.

  • Expert-level experience with at least one major DCC (Maya, Blender); Maya strongly preferred for rigging.

  • Deep knowledge of character rigging, facial rigs, animation workflows, and motion capture.

  • Strong Unreal Engine 5 experience, including runtime character systems, editor tools, and character setup.

  • Proficiency in Python or similar scripting languages (MEL, etc.) for pipeline and tool development.

  • Experience converting high-fidelity assets into optimized, real-time game assets.

  • Strong understanding of performance constraints, LODs, materials, and textures for games.

  • Ability to work cross-functionally with Art, Animation, Engineering, Design and external partners.

  • Excellent documentation and communication skills, including remote collaboration.

  • Has played a variety of both AAA and indie games, and cares deeply about player experience and craft.

  • Is an insatiable learner, curious inside and outside their specialization.

  • 2D and/or 3D animation experience, especially in stylized or non-human proportion work.

REQUIRED APPLICATION MATERIALS

  • Resume

  • Link to Portfolio / Reel

LOCATION

  • Los Angeles preferred; Remote OK.
Generally, our compensation structure consists solely of an annual salary; we do not have bonuses. You choose each year how much of your compensation you want in salary versus stock options. To determine your personal top of market compensation, we rely on market indicators and consider your specific job family, background, skills, and experience to determine your compensation in the market range. The range for this role is $170,000.00 - $260,000.00. This compensation range will vary based on location.

Netflix provides comprehensive benefits including Health Plans, Mental Health support, a 401(k) Retirement Plan with employer match, Stock Option Program, Disability Programs, Health Savings and Flexible Spending Accounts, Family-forming benefits, and Life and Serious Injury Benefits. We also offer paid leave of absence programs. Full-time hourly employees accrue 35 days annually for paid time off to be used for vacation, holidays, and sick paid time off. Full-time salaried employees are immediately entitled to flexible time off. See more details about our Benefits here.

Netflix is a unique culture and environment. Learn more here.

Inclusion is a Netflix value and we strive to host a meaningful interview experience for all candidates. If you want an accommodation/adjustment for a disability or any other reason during the hiring process, please send a request to your recruiting partner.

We are an equal-opportunity employer and celebrate diversity, recognizing that diversity builds stronger teams. We approach diversity and inclusion seriously and thoughtfully. We do not discriminate on the basis of race, religion, color, ancestry, national origin, caste, sex, sexual orientation, gender, gender identity or expression, age, disability, medical condition, pregnancy, genetic makeup, marital status, or military service.

Job is open for no less than 7 days and will be removed when the position is filled.


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About Netflix

Sourced by ZipRecruiter

Netflix is the world's leading streaming entertainment service with 222 million paid memberships in over 190 countries enjoying TV series, documentaries, feature films and mobile games across a wide variety of genres and languages. Members can watch as much as they want, anytime, anywhere, on any Internet-connected screen. Members can play, pause and resume watching, all without commercials or commitments.

Industry

Arts, entertainment, and recreation

Company size

5,001 - 10,000 Employees

Headquarters location

Los Gatos, CA, US

Year founded

1997