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Remote Product Developer Jobs in Milwaukee, WI (NOW HIRING)

Be the product expert resource to support the sales team / customer. 6. Work on cost saving ... or Engineering Desired Description Experience in lieu of education may be considered Work ...

Sr. Product Manager

Milwaukee, WI ยท On-site +1

$124K - $164K/yr

Manage the Engineer Service Request (ESR Process) PM gateway process. This includes coordinating ... Product management experience (prefer 5+ years). Travel: This position requires some travel (i.e ...

AI Engineer

Glendale, WI ยท On-site +1

This is a hybrid/remote role that is flexible on location so long as there is flexibility to travel ... Identify and implement AI-assisted developer tooling to accelerate product development - code ...

We are open to remote candidates. In this role, the Environmental Engineer is responsible for ... Provide technical guidance for new product launches, process changes, and capital projects What We ...

We create Best in Class products by leveraging advanced analysis tools, extensive testing regimes ... Work with Engineers & Senior Electrical Designers to design Printed Circuit Board Assemblies (PCBA ...

We create Best in Class products by leveraging advanced analysis tools, extensive testing regimes ... Work with Engineers & Senior Electrical Designers to design Printed Circuit Board Assemblies (PCBA ...

We create Best in Class products by leveraging advanced analysis tools, extensive testing regimes ... Work with Engineers & Senior Electrical Designers to design Printed Circuit Board Assemblies (PCBA ...

Showing results 21-40

Remote Product Developer information

See Milwaukee, WI salary details

$26.1K

$95.9K

$204.9K

How much do remote product developer jobs pay per year?

As of Aug 1, 2026, the average yearly pay for remote product developer in Milwaukee, WI is $95,942.00, according to ZipRecruiter salary data. Most workers in this role earn between $70,000.00 and $115,300.00 per year, depending on experience, location, and employer.

What is the difference between Remote Product Developer vs Remote Software Engineer?

AspectRemote Product DeveloperRemote Software Engineer
Required CredentialsBachelor's in Product Design, Business, or related fields; experience in product lifecycleBachelor's in Computer Science or related; coding certifications often preferred
Work EnvironmentCollaborates with product teams, designers, marketing; focuses on product strategyWorks on coding, system architecture, and implementation; often in development teams
Employer & Industry UsageTech companies, startups, e-commerce, SaaS firmsSoftware companies, tech firms, app development agencies
Common Search & ComparisonYesNo

The Remote Product Developer primarily focuses on guiding product strategy, design, and user experience, working closely with cross-functional teams. In contrast, the Remote Software Engineer concentrates on coding, system development, and technical implementation. While both roles require technical knowledge, the Product Developer emphasizes product lifecycle and market fit, making their roles complementary but distinct.

What are the most commonly searched types of Product Developer jobs in Milwaukee, WI? The most popular types of Product Developer jobs in Milwaukee, WI are:
What cities near Milwaukee, WI are hiring for Remote Product Developer jobs? Cities near Milwaukee, WI with the most Remote Product Developer job openings:
Infographic showing various Remote Product Developer job openings in Milwaukee, WI as of July 2026, with employment types broken down into 81% Full Time, 6% Part Time, 1% Temporary, and 12% Contract. Highlights an 83% Physical, 4% Hybrid, and 13% Remote job distribution, with an average salary of $95,942 per year, or $46.1 per hour.

Interactive Technology Developer (Unity)

Stamm

Milwaukee, WI โ€ข On-site, Remote

Full-time

Re-posted yesterday


Job description

Who We Are
Stamm Media is a digital content studio and audiovisual production company that partners with brands and agencies to deliver stunning event technology and immersive digital experiences nationwide.
Known for our collaborative approach and high standards, we elevate brands and bring live experiences to life through interactive installations, experiential technology, and innovative storytelling.
Our team is made up of passionate professionals who thrive on creativity, collaboration, and excellence. We take pride in building strong partnerships, delivering exceptional work, and pushing the boundaries of what's possible in live and digital environments.
The Role
We are seeking an Interactive Technology Developer with strong Unity and C# experience to help create interactive experiences for trade shows, events, museums, and branded environments.
This role is ideal for a developer who enjoys solving technical challenges, integrating emerging technologies, and bringing physical and digital systems together to create memorable experiences.
Projects frequently involve Unity applications communicating with external systems, integrating third-party hardware, deploying emerging technologies, and supporting installations in real-world environments. While Unity and C# development will be the primary focus, this role emphasizes technical integration and systems development.
The successful candidate will work closely with senior developers, designers, producers, and AV specialists to bring unique experiences to life.
No two projects are exactly alike. You may find yourself putting the finishing touches on a custom game scene, integrating a computer vision framework into Unity, developing communication between applications using OSC, connecting to a badge registration platform through an API, or testing applications prior to deployment.
We are looking for someone who is curious, adaptable, technically versatile, and excited to learn new technologies as project needs evolve.
Location: Remote (Milwaukee, WI area preferred for occasional in-office collaboration)
What You'll Do
  • Develop and maintain interactive applications using Unity and C#.
  • Integrate third-party SDKs, APIs, and external hardware into Unity applications.
  • Integrate cameras, sensors, tracking systems, and other interactive technologies into live experiences.
  • Build communication workflows between applications, devices, and external systems using technologies such as DMX, OSC, WebSockets, TCP/UDP, HTTP APIs, and related protocols.
  • Integrate cloud services, internal business systems, registration platforms, and third-party event technologies into interactive experiences.
  • Evaluate, prototype, and deploy emerging technologies including AI, computer vision, motion tracking, and interactive hardware platforms.
  • Research and evaluate new software platforms, frameworks, and technologies for future projects.
  • Assist with hardware selection, system setup, deployment, and technical documentation.
  • Create technical diagrams, deployment plans, and installation documentation.
  • Perform software QA, testing, optimization, and troubleshooting across software and hardware systems.
  • Support deployed experiences during installation, testing, and live events as needed.

What We're Looking For
  • Strong proficiency in C# and object-oriented programming principles.
  • Professional experience developing applications in Unity.
  • Experience integrating third-party SDKs, APIs, middleware, or external hardware into applications.
  • Familiarity with networking and communication protocols such as OSC, TCP/IP, UDP, WebSockets, REST APIs, or similar technologies.
  • Experience working with sensors, cameras, tracking systems, or other interactive hardware is strongly preferred.
  • Demonstrated ability to learn and apply new technologies, frameworks, and APIs independently.
  • Strong analytical and problem-solving skills with the ability to diagnose and resolve technical issues across multiple interconnected systems.
  • Familiarity with technologies such as computer vision, AI services, machine learning frameworks, or real-time media systems is a plus.
  • Basic familiarity with web technologies such as JavaScript, HTML, and REST-based services for integration purposes.
  • Experience working in collaborative development environments and managing multiple priorities simultaneously.
  • Strong written and verbal communication skills.
  • Ability to work independently while contributing effectively as part of a multidisciplinary team.

Bonus Experience
Experience with any of the following is a plus:
  • Computer vision frameworks (MediaPipe, OpenCV, etc.)
  • Depth cameras and tracking systems (ZED, Azure Kinect, Intel RealSense, etc.)
  • AI service integrations
  • Interactive exhibit, museum, trade show, or experiential technology projects
  • V systems and show control technologies
  • TouchDesigner, or other real-time platforms
  • Linux, scripting, or server administration
  • Cloud platforms and deployment workflows

Why Stamm Media
  • Work with a collaborative, high-performing team that genuinely enjoys working together.
  • Build experiences using emerging technologies including AI, computer vision, interactive systems, and experiential technology platforms.
  • Collaborate on innovative, high-impact projects for major brands.
  • Help create immersive experiences seen by audiences nationwide.
  • Be part of a respected event technology company with a national footprint.
  • Work on projects where creativity, experimentation, and technical innovation are encouraged.

If you enjoy combining software, hardware, and emerging technologies to create unforgettable experiences, we'd love to hear from you.