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Remote Pick Basic Programmer Jobs in Miami, FL (NOW HIRING)

Ability to read and write basic SQL queries for data investigation * Ability to inspect application ... Previous engineering experience (QA, developer, or similar) is a strong plus * Experience working ...

Ability to read and write basic SQL queries for data investigation * Ability to inspect application ... Previous engineering experience (QA, developer, or similar) is a strong plus * Experience working ...

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Remote Pick Basic Programmer information

See Miami, FL salary details

$11

$37

$65

How much do remote pick basic programmer jobs pay per hour?

As of Jul 18, 2026, the average hourly pay for remote pick basic programmer in Miami, FL is $37.81, according to ZipRecruiter salary data. Most workers in this role earn between $24.62 and $49.18 per hour, depending on experience, location, and employer.

What is a Remote Pick Basic Programmer?

A Remote Pick Basic Programmer is a software developer who specializes in programming using the Pick BASIC language, often for MultiValue database systems such as UniVerse or UniData. These programmers typically work remotely, developing, maintaining, and troubleshooting business applications that run on legacy Pick-based systems. Their responsibilities often include writing and optimizing Pick BASIC code, integrating with modern technologies, and supporting business-critical applications. Remote Pick Basic Programmers are valued for their expertise in maintaining and modernizing systems that many organizations still rely on.

What is the difference between Remote Pick Basic Programmer vs Remote Pick Junior Developer?

AspectRemote Pick Basic ProgrammerRemote Pick Junior Developer
Required CredentialsBasic programming skills, possibly some certificationsSimilar credentials, often entry-level certifications or self-taught skills
Work EnvironmentRemote, collaborative teams, project-basedRemote, often part of development teams, entry-level tasks
Employer & Industry UsageTech companies, startups, software firmsSame industries, entry-level roles for new developers
Search & Comparison IntentUnderstanding entry-level programming rolesClarifying beginner developer positions

The Remote Pick Basic Programmer and Remote Pick Junior Developer roles are similar in credentials, work environment, and industry usage. Both are entry-level positions suitable for those starting their programming careers, often working remotely in tech or software companies. The main difference lies in terminology, with 'Junior Developer' emphasizing a developmental role, while 'Basic Programmer' may suggest foundational coding tasks.

What are the key skills and qualifications needed to thrive as a Remote Pick Basic Programmer, and why are they important?

To thrive as a Remote Pick Basic Programmer, you need strong expertise in Pick BASIC programming, data modeling, and experience with MultiValue database systems, often supported by relevant IT or computer science education. Familiarity with tools like Universe, Unidata, jBASE, or D3, as well as source control systems and remote collaboration platforms, is typically required. Excellent problem-solving skills, self-motivation, and effective communication are important soft skills for remote work and supporting cross-functional teams. These abilities ensure reliable software development, efficient troubleshooting, and seamless collaboration in distributed work environments.

What are some common challenges faced by Remote Pick Basic Programmers, and how can they be addressed?

Remote Pick Basic Programmers often encounter challenges such as managing legacy systems, troubleshooting remotely, and ensuring secure data access. Since Pick systems are frequently part of older infrastructure, understanding the nuances of these environments and documenting changes thoroughly is essential. Effective communication with on-site IT teams and end users is also crucial, as remote work can sometimes lead to miscommunication or delays in resolving issues. Utilizing remote desktop tools and maintaining clear documentation can help mitigate these challenges and improve workflow.
What are the most commonly searched types of Pick Basic Programmer jobs in Miami, FL? The most popular types of Pick Basic Programmer jobs in Miami, FL are:
What are popular job titles related to Remote Pick Basic Programmer jobs in Miami, FL? For Remote Pick Basic Programmer jobs in Miami, FL, the most frequently searched job titles are:
What cities near Miami, FL are hiring for Remote Pick Basic Programmer jobs? Cities near Miami, FL with the most Remote Pick Basic Programmer job openings:
Infographic showing various Remote Pick Basic Programmer job openings in Miami, FL as of July 2026, with employment types broken down into 67% Full Time, 16% Part Time, and 17% Contract. Highlights an 100% Remote job distribution, with an average salary of $78,653 per year, or $37.8 per hour.
Generalist Software Engineer (Unity) - Remote (Remote)

Generalist Software Engineer (Unity) - Remote (Remote)

Ghostpunch Games

Sunrise, FL โ€ข Remote

Contractor

Re-posted 27 days ago


Job description

Job Title: Gameplay Unity Engineer

Location: Remote

Position Type: Contract

Position Overview: We are seeking an experienced Gameplay Unity Engineer with over 4 years of professional experience in the video game industry. The ideal candidate will have a robust understanding of gameplay mechanics and implementation, with a strong desire to develop engaging and high-quality game experiences. This role involves writing and debugging gameplay code across various systems, including physics, AI, input, UI, and tools.

Essential Duties and Responsibilities:

  • Participate in the gameplay programming design process.
  • Maintain regular communication with other game development disciplines (i.e., Art, Design, Audio, and Production) to determine how their efforts will affect the gameplay programming.
  • Provide technical designs and specifications for all new gameplay features.
  • Write and debug gameplay and engine code.
  • Collaborate with designers to refine gameplay mechanics and ensure smooth implementation.
  • Optimize gameplay systems for performance and scalability.

Qualifications:

  • Must have expert knowledge of C# and Unity.
  • At least 4 years of experience as a Programmer/Software Engineer in the gaming industry 
  • Must have a deep understanding of gameplay code design.
  • Must have experience in programming for at least 1 AAA PC/Console title.
  • Must possess hands-on knowledge of basic game design and implementation.
  • Must possess a strong desire to write gameplay/engine code.
  • Experience with Unreal Engine is a plus.
  • Experience working on VR projects is a plus.