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Remote Physics Simulation Jobs in Boston, MA (NOW HIRING)

Senior Software Engineer

Woburn, MA ยท On-site +1

$140K - $170K/yr

... physics, and data science. We use our expertise and creativity to take innovative ideas from ... Current applications include a simulation platform for training and testing AI autonomy solutions ...

Lead Software Engineer

Woburn, MA ยท On-site +1

$175K - $215K/yr

... physics, and data science. We use our expertise and creativity to take innovative ideas from ... Current applications include a simulation platform for training and testing AI autonomy solutions ...

... physics, and data science. We use our expertise and creativity to take innovative ideas from ... Current applications include a simulation platform for training and testing AI autonomy solutions ...

Senior Software Engineer

Woburn, MA ยท On-site +1

$140K - $170K/yr

... physics, and data science. We use our expertise and creativity to take innovative ideas from ... Current applications include a simulation platform for training and testing AI autonomy solutions ...

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Remote Physics Simulation information

See Boston, MA salary details

$11.9K

$73.4K

$132K

How much do remote physics simulation jobs pay per year?

As of Jun 1, 2026, the average yearly pay for remote physics simulation in Boston, MA is $73,442.00, according to ZipRecruiter salary data. Most workers in this role earn between $47,800.00 and $86,400.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Remote Physics Simulation Engineer, and why are they important?

To thrive as a Remote Physics Simulation Engineer, you need a strong background in physics, mathematics, and computational modeling, typically supported by a relevant degree such as physics, engineering, or computer science. Proficiency with simulation software (like ANSYS, COMSOL, or MATLAB), programming languages (such as Python or C++), and experience in high-performance computing environments are often required. Excellent problem-solving abilities, communication skills, and self-motivation are vital soft skills for collaborating effectively in a remote setting. These skills ensure accurate simulations, efficient workflows, and successful teamwork on complex, distributed projects.

What are some common challenges faced when collaborating remotely on physics simulation projects?

Collaborating remotely on physics simulation projects often involves coordinating across different time zones, ensuring consistent communication, and managing access to high-performance computing resources. Team members need to share complex codebases, large datasets, and simulation results efficiently, which requires robust version control and cloud-based tools. Regular virtual meetings and clear documentation help maintain project alignment, while effective issue tracking tools can address bugs or discrepancies in simulation outcomes. Building strong remote collaboration skills is key to overcoming these challenges and delivering successful simulation results.

What is a Remote Physics Simulation job?

A Remote Physics Simulation job involves using computer software to model and analyze physical systems from a remote location, rather than in a traditional laboratory or office setting. Professionals in this field create simulations that help predict how objects or systems behave under various conditions, supporting research, engineering, or educational projects. These roles often require strong skills in physics, mathematics, and programming, as well as experience with simulation tools and software. Remote work in this area allows professionals to collaborate with teams and contribute to projects from anywhere in the world.

What is the difference between Remote Physics Simulation vs Remote Mechanical Engineer?

AspectRemote Physics SimulationRemote Mechanical Engineer
Required credentialsPhysics or related degrees, simulation software proficiencyMechanical engineering degree, CAD and design software skills
Work environmentPrimarily software-based, research-focusedDesign, analysis, and testing of mechanical systems
Industry usageResearch labs, simulation firms, aerospace, gamingManufacturing, automotive, robotics, product design
Common search intentSimulation jobs, physics modeling rolesMechanical design jobs, product development roles

Remote Physics Simulation roles focus on developing and running physics-based models using specialized software, often in research or simulation companies. Remote Mechanical Engineer positions involve designing and analyzing mechanical systems, frequently using CAD tools. While both roles require engineering knowledge, Physics Simulation emphasizes computational modeling, whereas Mechanical Engineering centers on physical product development.

What are the most commonly searched types of Physics Simulation jobs in Boston, MA? The most popular types of Physics Simulation jobs in Boston, MA are:
Infographic showing various Remote Physics Simulation job openings in Boston, MA as of May 2026, with employment types broken down into 73% Full Time, 20% Part Time, and 7% Contract. Highlights an 100% Remote job distribution, with an average salary of $73,442 per year, or $35.3 per hour.
Head of Education - Photonics & EM Simulation

Head of Education - Photonics & EM Simulation

Flexcompute Inc.

Watertown, MA โ€ข Remote

Other

Medical, Dental, Vision, Retirement

Posted 20 days ago


Job description

Flexcompute is the physics company. We scale first-principles physics into neural physics foundation models to redefine the boundaries of industrial simulation and design.

Our core technology features the world's fastest GPU solvers, delivering orders-of-magnitude speedups over traditional tools. By integrating these solvers with our proprietary AI models, we enable engineers to explore design spaces that were previously computationally inaccessible. At Flexcompute, we don't just make simulations faster; we make the "impossible" solvable, helping our partners tackle the most critical challenges in 3D-IC design, aerospace, and beyond.

About the Role

We need someone who will put Tidy3D in front of every photonics researcher, professor, and grad student in the country.

This is a hands-on, high-travel, high-visibility role. You'll spend most of your time presenting - giving talks at CLEO and Photonics West, running live simulation demos at university labs, teaching workshops where students build their first ring resonator in Tidy3D, and sitting down with professors to show them why this belongs in their syllabus.

You are not managing a team or writing strategy decks. You are the person in the room making the product click for people. You'll demo, teach, troubleshoot, write tutorials, record walkthroughs, answer questions on forums, and fly to the next campus. If a professor emails asking how to set up a grating coupler simulation for their photonics course, that's your inbox.

You'll start in photonics and EM, but as we expand into multi-physics (thermal, structural, RF), the scope grows with you.

This is a remote position based in the US or Canada. Expect frequent travel - 30-50% of your time will be at conferences, campuses, and research labs. We have an office in the Boston area if you prefer a home base.

What You'll Do

Present and Teach

  • Give talks, demos, and workshops at conferences (CLEO, Photonics West, IEEE Photonics, OFC, SPIE), universities, and company R&D groups
  • Run hands-on sessions where researchers go from zero to a working Tidy3D simulation
  • Visit university photonics, EE, and physics departments to demonstrate the platform to professors, postdocs, and grad students
  • Present at seminars, lab meetings, and departmental colloquia

Create Content

  • Write tutorials, example notebooks, and application notes (silicon photonics, optical interconnects, metasurfaces, waveguide design, etc.)
  • Record video walkthroughs and short-form demos
  • Build course-ready materials that professors can drop into their syllabi
  • Write blog posts, technical notes, and social content that drive awareness

Build Community

  • Become the face of Tidy3D in the academic photonics community
  • Grow a base of student users, faculty champions, and research group adopters
  • Engage on forums, GitHub, social media - wherever users have questions
  • Bring feedback from the field back to the product team: what's working, what's confusing, what's missing

Requirements

  • PhD or Masters in photonics, optics, electrical engineering, or a closely related field
  • You can explain the difference between TE and TM modes, design a directional coupler, and discuss dispersion engineering without checking your notes. You've worked with electromagnetic simulation in your own research.
  • Fluent in Python - You can write and debug simulation scripts live in front of an audience. You've used Jupyter notebooks for research. You can walk a student through their first API call.
  • Hands-on photonic simulation experience - You've designed and simulated photonic devices - waveguides, resonators, couplers, gratings, or similar. You've used tools like Lumerical, COMSOL, Ansys HFSS, RSoft, Meep, or similar, and you understand FDTD, FEM, or eigenmode solvers at a working level, not just conceptually.
  • A natural presenter - You're the person who volunteered to give the group meeting talk. You enjoy being in front of a room. You can make a complex topic accessible without dumbing it down. People leave your talks wanting to try the thing you showed them.
  • Energized by travel - Conferences, campus visits, and lab tours are the parts of the job you look forward to, not the parts you tolerate. You see face time as the highest-leverage activity.
  • Self-directed - Nobody is going to hand you a list of universities to visit or talks to submit. You'll identify the opportunities, pitch the abstracts, book the travel, and show up prepared. You thrive with autonomy.
Nice to Have
  • Experience in technical evangelism, developer relations, or academic outreach
  • Existing relationships within university photonics/EE departments
  • Background in silicon photonics, optical interconnects, or AI datacenter architecture
  • Experience with Tidy3D
  • Published research using electromagnetic simulation
  • Experience creating video tutorials or technical content
  • Familiarity with agentic AI, LLM-based tools, or AI-assisted design workflows
  • Experience with multi-physics simulation (thermal, structural, RF)
What We Offer
  • A leadership role at the intersection of AI and photonics, two of the fastest-moving fields in tech
  • A clear growth path as we expand into multi-physics products and new academic markets
  • The chance to become the most recognized name in photonics simulation education
  • A team of deeply technical people who care about getting this right
  • The chance to shape how an entire generation of engineers learns to work with AI-driven simulation
  • A team that is serious about its mission to advance science and technology education
  • A collaborative, technically deep culture that values curiosity and initiative

If you read this and thought "this is exactly what I want to do," we want to hear from you.

Benefits

  • Competitive compensation with equity of a fast-growing startup.
  • Medical, dental, and vision health insurance.
  • 401(k) Contribution.
  • Gym allowance.
  • Friendly, thoughtful, and intelligent coworkers.