2

Remote Music Audio Engineer Jobs in Missouri (NOW HIRING)

$42 - $55.50/hr

This primarily remote role involves close collaboration with the Technical Team to design ... You have demonstrated experience in audio DSP programming, ideally for commercial audio products ...

$42 - $55.50/hr

This primarily remote role involves close collaboration with the Technical Team to design ... You have demonstrated experience in audio DSP programming, ideally for commercial audio products ...

Hybrid, Remote, or On-Site Employment Type: Full-Time Pay: Competitive hourly rate Pay Differential ... Passion for music, education, or the Guitar Center brand * Bilingual Spanish-speaking skills ...

The position combines creativity, strategy, music creation, and community building in a fast-moving ... Collaborate with product, engineering, and marketing teams on launch campaigns and feature ...

This is a remote opportunity for a creative professional looking to contribute to impactful ... Add motion graphics, captions, transitions, music, visual effects, and other creative elements when ...

Remote Music Audio Engineer information

What is the difference between Remote Music Audio Engineer vs Remote Sound Designer?

AspectRemote Music Audio EngineerRemote Sound Designer
CredentialsAudio engineering certifications, music production experienceSound design courses, audio editing skills
Work EnvironmentRecording studios, music production setups, remote studiosPost-production, film, gaming, multimedia projects
Industry UsageMusic, entertainment, broadcastingFilm, gaming, advertising, multimedia

Remote Music Audio Engineers focus on recording, mixing, and mastering music tracks, often working in music studios or remotely. Remote Sound Designers create sound effects and audio elements for various media, including films and games. While both roles require audio skills and remote work capabilities, their primary focus and industry applications differ.

What are the most commonly searched types of Music Audio Engineer jobs in Missouri? The most popular types of Music Audio Engineer jobs in Missouri are:
What are popular job titles related to Remote Music Audio Engineer jobs in Missouri? For Remote Music Audio Engineer jobs in Missouri, the most frequently searched job titles are:
What job categories do people searching Remote Music Audio Engineer jobs in Missouri look for? The top searched job categories for Remote Music Audio Engineer jobs in Missouri are:
What cities in Missouri are hiring for Remote Music Audio Engineer jobs? Cities in Missouri with the most Remote Music Audio Engineer job openings:
Infographic showing various Remote Music Audio Engineer job openings in Missouri as of July 2026, with employment types broken down into 76% Full Time, 21% Part Time, 1% Temporary, and 2% Contract. Highlights an 89% Physical, 1% Hybrid, and 10% Remote job distribution.

Senior Software Developer - Audio (Job Req #2026-049)

rossvideo

Remote

$42 - $55.50/hr

Other

Medical, PTO

Re-posted 23 days ago


Job description

Job Overview:

Lama is a small, focused audio development team in Europe operating within Ross Video. As part of the Technical Team, you will work directly with the full lifecycle of production-grade software—from early prototypes to stable, shipping features. This primarily remote role involves close collaboration with the Technical Team to design, implement, test, and refine modern C++ and DSP solutions for real-time audio applications.

You will contribute both to new product development and to the ongoing evolution of our existing software. The role offers room to influence technical direction, support sound decision-making, and take responsibility for well-defined areas of the product.

Who you report to:Senior Director, Technical Product Management - Audio Systems

What we offer:

Ross offers competitive salaries, comprehensive health plans, and several perks to help you perform at your best. Some of these perks include flexible hours, generous paid time off, fitness/wellness allowance, an employee share ownership program, development support, and a ton of fun social activities and events! Best of all, you will be part of the Ross Video family, and we've got an energizing environment here.  

What the job is all about:

  • Designing and implementing modern C++ and DSP components for real-time audio processing

Who you are:

  • You enjoy new technical challenges, and are excited at the prospect of writing code for actual, shipping products
  • You are a self-starter, happy to take the reins and take initiative
  • When you complete a task, you naturally look for areas to refine or improve
  • You like people. Knowledge is all around you, and you know that finding and talking to the right people is the way to get things done
  • You recognize that communication skills are as important as technical skills
  • You know how to ask questions - and how to listen to answers. 
  • You absorb knowledge like a sponge. You're happy to dig through code, track down obscure issues, and solve problems other people haven't
  • You have strong proficiency in modern C++
  • You have demonstrated experience in audio DSP programming, ideally for commercial audio products (VST plug-ins, DAWs, or hardware FX processors)
  • You bring practical experience with JUCE
  • You are comfortable with lock-free and multi-threaded programming for real-time audio
  • Experience with SIMD optimization for real-time audio is a plus
  • Experience with PyTorch, TensorFlow, ONNX, or similar ML tools in an audio context is a plus

#LI-Remote