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Remote Medical Editor Jobs in Wyoming (NOW HIRING)

Remote Medical Editor information

See Wyoming salary details

$18

$39

$52

How much do remote medical editor jobs pay per hour?

As of Aug 30, 2026, the average hourly pay for remote medical editor in Wyoming is $39.62, according to ZipRecruiter salary data. Most workers in this role earn between $33.27 and $48.27 per hour, depending on experience, location, and employer.

What does a remote medical editor do?

As a remote medical editor, you work from home to proofread and improve the style and structure of written medical content. Your duties in this career may include editing a draft of a medical report, an article for a medical journal, marketing materials, directions for medicine, or a medical website for trade professionals or the general public. You ensure that the writing is clear, concise, and tailored to the target audience. Your responsibilities include assuring the correct usage and explanations of science and medical terminology. You may communicate remotely with each author to clarify issues as needed.

What does a remote medical editor do?

A Remote Medical Editor reviews, edits, and ensures the accuracy, clarity, and consistency of medical documents and publications from a remote location. Their work typically involves checking for grammar, spelling, and formatting errors, as well as verifying medical terminology and data. They collaborate with medical writers, researchers, and publishers to ensure that content complies with regulatory guidelines and is suitable for the target audience. Remote Medical Editors may work on journal articles, clinical study reports, regulatory submissions, and educational materials.

What are the key skills and qualifications needed to thrive as a remote medical editor?

To thrive as a Remote Medical Editor, you need a strong background in medical science, excellent written English, and experience with medical terminology, often supported by a degree in life sciences or a related field. Familiarity with style guides (such as AMA or APA), reference management tools, and document editing software is typically required. Attention to detail, time management, and effective communication are crucial soft skills for ensuring accuracy and collaborating with authors or clients remotely. These skills ensure that medical content is accurate, clear, and compliant with publication standards, which is essential for effective scientific communication.

What are some common challenges faced by remote medical editors and how can they be managed effectively?

Remote medical editors often encounter challenges such as maintaining clear communication with authors and project managers, managing tight deadlines across different time zones, and ensuring consistency in medical terminology and style. Effective time management, regular check-ins with team members via collaboration tools, and ongoing professional development in medical writing standards can help address these challenges. Establishing a structured workflow and utilizing shared resources also contribute to a smoother editing process and high-quality output.

What is the difference between Remote Medical Editor vs Medical Writer?

AspectRemote Medical EditorMedical Writer
CredentialsTypically requires a degree in life sciences, healthcare, or related field; often with editing certificationsUsually holds a degree in life sciences, healthcare, or communications; may have writing certifications
Work EnvironmentRemote, collaborative with editors, reviewers, and clientsRemote or onsite, working independently or with teams to produce content
Industry UsageUsed in pharmaceutical, biotech, and medical device industries for editing scientific contentCommonly employed in healthcare, pharmaceutical, and medical communications for content creation

Remote Medical Editors focus on reviewing and refining scientific content for accuracy and clarity, ensuring compliance with industry standards. Medical Writers create original content such as articles, reports, and regulatory documents. While both roles require scientific knowledge and often similar credentials, Editors primarily review existing content, whereas Writers produce new material.

What are popular job titles related to Remote Medical Editor jobs in Wyoming?

For Remote Medical Editor jobs in Wyoming, the most frequently searched job titles are:

What job categories do people searching Remote Medical Editor jobs in Wyoming look for?

The top searched job categories for Remote Medical Editor jobs in Wyoming are:

Lead Systems Designer

Cheyenne, WY • On-site, Remote

Sony Interactive Entertainment (SIE)
Software Development • 1 - 5K employees

$152K - $229K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Re-posted 19 days ago


Job description

Insomniac is looking for a new Lead Systems Designer. This role is accountable for the quality and on-time delivery of all design systems for a large-scale game production, as well as the direct management, mentorship, and growth of a small Systems Design team. Duties will be split between management and hands-on design as needed.

The ideal candidates are self-driven, focused on practical, high-quality execution, and will strive to create an environment in continuous improvement - both on screen and our staff.

Essential Duties and Responsibilities

  • Responsible for managing, mentoring, and directing a team of Systems Designers, including regular coaching, career development, and performance management. Serves as hiring manager for Systems Designers.
  • Oversees and directly works on the design, prototyping, iteration and polish of gameplay systems such as player mechanics, non-combat systems, world simulation, economy, progression, or game balance. May lead one or more development pods of cross-discipline contributors.
  • Directly prototypes, implements, and iterates on gameplay systems through proprietary internal tools and scripting systems.
  • Fosters a strong environment of creative collaboration across all disciplines. Works directly with Gameplay Programming counterparts to best leverage skills and creativity across both departments for systems design and implementation.
  • Writes and regularly updates clear gameplay system documentation detailing the scope and feature set for gameplay features. Creates tutorial videos and documentation to support systems.
  • Works with Project Management to plan and maintain the systems design schedule, set priorities, plan milestones, and assign work to Systems Designers. Proactively communicates across the team to create alignment among stakeholders and clarity about status, direction, and dependencies.
  • Regularly reviews design work in progress, proactively gathers feedback, and drives iteration and quality. Accountable for creative quality of all game design systems work and for ensuring the team is hitting on-screen quality targets for each milestone.
  • Collaborates with the Design Director and project Game Director to ensure systems design meets the project's creative and technical goals.
  • Ensures consistency in design systems across the whole game experience by creating, tracking, and enforcing standards and metrics. Directly supports Mission Design work in this as needed.
  • Runs brainstorms / reviews, creates buy-in and alignment, and champions design vision and values through clear communication and inclusivity.
  • Works with other Systems Design staff across the studio to develop best practices, shared process, and design standards.
  • Creates a safe, supportive, and creative work environment that exemplifies our studio values.
  • Other managerial and creative duties as needed.

Supervisory Duties

Directly supervises a team of Systems Designers. Carries out supervisory responsibilities in accordance with the organization's policies and applicable laws. Responsibilities include interviewing and training employees; planning, assigning, and directing work; appraising performance; resolving problems together with the Team and Design Department leadership.

Computer Skills:

  • Intermediateknowledge and experience with level editing tools and scripting (Unreal Engine, Unity, or similar editors).
  • Intermediate knowledge of Maya orother major 3D modeling programs.
  • Adobe Illustrator experience andUE4 Blueprintscripting skills are a plus.
  • Working knowledge of MicrosoftOffice Suite.

Other Skills:

  • Individual must have very good interpersonal skills and the ability to communicate effectively with team members and other developers.
  • Strong communication skills including verbal and written skills are required.

At SIE, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for SIE's top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.

This is a flexible role that can be remote, with varying pay ranges based on geographic location. For example, if you are based out of Seattle, the estimated base pay range for this role is listed below.
$152,900-$229,300 USD

Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.

Please refer to ourCandidate Privacy Noticefor more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.