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Remote Media Science Jobs in California (NOW HIRING)

Senior Product Engineer

Los Angeles, CA ยท On-site +1

$150K - $180K/yr

... remote work days. To learn more about the work we do at EDO, please visit EDO Press. The Role As a ... You will partner with our Media Analytics and Data Science teams to present our clients with the ...

The Role Cash App and Afterpay are scaling its commerce media business in the U.S., and we're ... Collaborate cross-functionally with Strategy & Ops, Data Science, Product, Marketing and Payments ...

New

With expertise in digital media supply chain, data & analytics, IP & rights management, broadcast ... Remote & Hybrid Work While remote or hybrid work may be permitted for certain projects, client ...

With expertise in digital media supply chain, data & analytics, IP & rights management, broadcast ... Remote & Hybrid Work While remote or hybrid work may be permitted for certain projects, client ...

Manager - Technology Delivery

Los Angeles, CA ยท On-site +1

$130K - $140K/yr

With expertise in digital media supply chain, data & analytics, IP & rights management, broadcast ... Remote & Hybrid Work While remote or hybrid work may be permitted for certain projects, client ...

... science, business administration, or other related fields Preferred Experience * Media and/or ... Remote & Hybrid Work While remote or hybrid work may be permitted for certain projects, client ...

With expertise in digital media supply chain, data & analytics, IP & rights management, broadcast ... Remote & Hybrid Work While remote or hybrid work may be permitted for certain projects, client ...

Manager - Technology Delivery

Los Angeles, CA ยท On-site +1

$130K - $140K/yr

With expertise in digital media supply chain, data & analytics, IP & rights management, broadcast ... Remote & Hybrid Work While remote or hybrid work may be permitted for certain projects, client ...

Showing results 41-60

Remote Media Science information

What is the difference between Remote Media Science vs Remote Data Analyst?

AspectRemote Media ScienceRemote Data Analyst
Required CredentialsBachelor's in Media, Communications, or related fields; knowledge of media analytics toolsBachelor's in Statistics, Data Science, or related fields; proficiency in data analysis software
Work EnvironmentRemote, media agencies, marketing teamsRemote, corporate, or consulting firms
Industry UsageMedia, advertising, marketingBusiness, finance, healthcare
Common Search/ComparisonYesYes

Remote Media Science and Remote Data Analyst roles share similarities in data analysis skills and remote work settings. However, Media Science focuses on analyzing media campaigns and audience engagement, while Data Analysts work with broader datasets across industries. Both roles require analytical skills and familiarity with data tools, but their industry focus and specific tools differ.

What are the most commonly searched types of Media Science jobs in California?

The most popular types of Media Science jobs in California are:

What job categories do people searching Remote Media Science jobs in California look for?

The top searched job categories for Remote Media Science jobs in California are:

What cities in California are hiring for Remote Media Science jobs?

Cities in California with the most Remote Media Science job openings:

Senior Software Developer - Build Tooling Development

Disney Entertainment and ESPN Product & Technology Careers

Santa Monica, CA โ€ข Remote

$61.25 - $80.75/hr

Full-time

This job post hasย expired today.ย Applications are no longer accepted.


Job description

Technology is at the heart of Disneyโ€™s past, present, and future. Disney Entertainment and ESPN Product & Technology is a global organization of engineers, product developers, designers, technologists, data scientists, and more โ€“ all working to build and advance the technological backbone for Disneyโ€™s media business globally.

The team marries technology with creativity to build world-class products, enhance storytelling, and drive velocity, innovation, and scalability for our businesses. We are Storytellers and Innovators. Creators and Builders. Entertainers and Engineers. We work with every part of The Walt Disney Companyโ€™s media portfolio to advance the technological foundation and consumer media touch points serving millions of people around the world. 

Here are a few reasons why we think youโ€™d love working here:

Building the future of Disneyโ€™s media: Our Technologists are designing and building the products and platforms that will power our media, advertising, and distribution businesses for years to come. Reach, Scale & Impact: More than ever, Disneyโ€™s technology and products serve as a signature doorway for fans' connections with the companyโ€™s brands and stories. Disney+. Hulu. ESPN. ABC. ABC Newsโ€ฆand many more. These products and brands โ€“ and the unmatched stories, storytellers, and events they carry โ€“ matter to millions of people globally.  Innovation: We develop and implement groundbreaking products and techniques that shape industry norms, and solve complex and distinctive technical problems.

Product Engineering is a unified team responsible for the engineering of Disney Entertainment & ESPN digital and streaming products and platforms. This includes product engineering, media engineering, quality assurance, engineering behind personalization, commerce, lifecycle, and identity.

Job Summary:

As a Senior Software Engineer on the Build Tooling Software team within Disney Entertainment & ESPN Technology (DEET), youโ€™ll develop and support mission-critical infrastructure, custom tools, and shared libraries that allow application teams to quickly and dependably deliver software to their customers. Weโ€™re responsible for making sure 1000s of engineers and 100s of teams can get their software into production quickly, reliably and safely. Weโ€™re looking for an engineer with over 8 years hands-on experience in software development with an understanding of CI/CD processes and tools and a desire to learn more.

Responsibilities:

  • Work with a team of engineers building software in a collaborative software development process to achieve the teams' goals
  • Build and maintain software to abstract build, release, and deploy events for use by dozens of development organizations
  • Understand the needs of the 1000s of developers that use our software and actively and measurably improve their experience
  • Work directly with app development teams to determine needs and implement CI/CD best practices
  • Lead the development of critical features ensuring they meet user needs and fit for purpose
  • Support critical build and artifact storage systems for the entire organization
  • Participate in the on-call rotation, supporting systems and services during production incidents

Qualifications:

  • Minimum of 5 years relevant professional experience
  • Proficiency in at least one modern programming language, such as Python, Java, C++, C, C#, etc.
  • Familiarity with scripting in Bash / Powershell
  • Understanding of a modern collaborative SDLC and experience with a variety of workflows, processes and techniques, i.e.: Scrum, Kanban, GitOps, Monorepos, Micro Services, Feature Flagging, etc
  • Experience working with version-controlled environments and CI/CD workflows. Proficiency in setting up and maintaining pipelines with at least one of:
    • GitLab CI
    • GitHub Actions
    • TeamCity
    • Jenkins
    • Argo
    • SonarQube (for code quality and scanning)
  • In-depth knowledge of Linux:
    • File systems, user and group management, process control, permission schemes.
    • SSH key management and secure shell operations.
  • Cloud Platforms:
    • Hands-on experience with AWS core services i.e. EC2, S3, IAM, VPC, CloudWatch, etc.
    • Understanding of the wider AWS ecosystem and knowledge of other cloud providers desirable
  • Containers & Orchestration:
    • Docker: Experience building, running, and debugging containerized applications.
    • Kubernetes and Helm: Operational knowledge of deploying workloads via manifests or Helm charts.
  • Infrastructure as Code (IaC)
    • Experience provisioning and managing infrastructure using through code and configuration using tools like Terraform, CloudFormation, etc
  • Familiarity with AI tooling within the software development lifecycle and how to effectively integrate and utilize these tools to enhance development processes
  • Ability to effectively collaborate with remote team members
  • Excellent written and verbal communication skills
  • BA/BS degree in Computer Science or equivalent technical experience

#disneytech


The hiring range for this position in Santa Monica, California is $141,900 to $190,300 per year and in New York, NY is $148,700 to $199,400 per year. The base pay actually offered will take into account internal equity and also may vary depending on the candidateโ€™s geographic region, job-related knowledge, skills, and experience among other factors. A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered.