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Remote Mechanical Engineer Government Jobs in Boca Raton, FL

Hybrid - onsite and remote Hours: 40.0 Security Clearance: Not specified Overview System One is ... Experience in regulated industries such as financial services, healthcare, or government highly ...

Hybrid - onsite and remote Hours: 40.0 Security Clearance: Not specified Overview System One is ... Experience in regulated industries such as financial services, healthcare, or government highly ...

Hybrid - onsite and remote Hours: 40.0 Security Clearance: Not specified Overview System One is ... Experience in regulated industries such as financial services, healthcare, or government highly ...

Hybrid - onsite and remote Hours: 40.0 Security Clearance: Not specified Overview System One is ... Experience in regulated industries such as financial services, healthcare, or government highly ...

Senior PLC/SCADA Engineer

FL · On-site +1

$100K - $132K/yr

... mechanical plants, electrical distribution, and power quality without locking customers into ... Remote I/O architectures * Design scalable control architectures for: * Chiller managers * Chiller ...

Light Commercial Product Support Engineer

FL · On-site +1

$79K - $158K/yr

Electronics controls (Electro-Mech, SystemVu, RTU Open, Comfort Link, Premier Link, TruVu, VFDs ... This is a full-time, remote position operating on a standard Monday through Friday, 1st shift ...

DCIM Support Specialist

FL · On-site +1

$79K - $158K/yr

Bachelor's degree in Engineering Technology, Computer Science, Electronics, Mechanical Engineering ... daily remote operations. Preferred Qualifications * Windows System Administration skills.

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Remote Mechanical Engineer Government information

See Boca Raton, FL salary details

$43.2K

$97.6K

$158K

How much do remote mechanical engineer government jobs pay per year?

As of Aug 24, 2026, the average yearly pay for remote mechanical engineer government in Boca Raton, FL is $97,628.00, according to ZipRecruiter salary data. Most workers in this role earn between $77,300.00 and $120,000.00 per year, depending on experience, location, and employer.

What is the difference between Remote Mechanical Engineer Government vs Remote Mechanical Engineer Private Sector?

AspectRemote Mechanical Engineer GovernmentRemote Mechanical Engineer Private Sector
CredentialsEngineering degree, possibly security clearanceEngineering degree, industry-specific certifications
Work EnvironmentGovernment agencies, regulated projectsPrivate companies, diverse industries
Employer & Industry UsageFederal, state, or local governmentManufacturing, aerospace, automotive
Search & Comparison IntentGovernment projects, security clearanceIndustry-specific roles, innovation

Remote Mechanical Engineer Government roles typically involve working on public sector projects with security clearance requirements, while private sector roles focus on commercial product development and innovation. Both require engineering credentials but differ in work environment and employer type.

What are the most commonly searched types of Mechanical Engineer Government jobs in Boca Raton, FL?

The most popular types of Mechanical Engineer Government jobs in Boca Raton, FL are:

What cities near Boca Raton, FL are hiring for Remote Mechanical Engineer Government jobs?

Cities near Boca Raton, FL with the most Remote Mechanical Engineer Government job openings:

Generalist Software Engineer (Unity) - Remote (Remote)

Ghostpunch Games

Sunrise, FL • Remote

Contractor

Re-posted 4 days ago


Job description

Job Title: Gameplay Unity Engineer

Location: Remote

Position Type: Contract

Position Overview: We are seeking an experienced Gameplay Unity Engineer with over 4 years of professional experience in the video game industry. The ideal candidate will have a robust understanding of gameplay mechanics and implementation, with a strong desire to develop engaging and high-quality game experiences. This role involves writing and debugging gameplay code across various systems, including physics, AI, input, UI, and tools.

Essential Duties and Responsibilities:

  • Participate in the gameplay programming design process.
  • Maintain regular communication with other game development disciplines (i.e., Art, Design, Audio, and Production) to determine how their efforts will affect the gameplay programming.
  • Provide technical designs and specifications for all new gameplay features.
  • Write and debug gameplay and engine code.
  • Collaborate with designers to refine gameplay mechanics and ensure smooth implementation.
  • Optimize gameplay systems for performance and scalability.

Qualifications:

  • Must have expert knowledge of C# and Unity.
  • At least 4 years of experience as a Programmer/Software Engineer in the gaming industry 
  • Must have a deep understanding of gameplay code design.
  • Must have experience in programming for at least 1 AAA PC/Console title.
  • Must possess hands-on knowledge of basic game design and implementation.
  • Must possess a strong desire to write gameplay/engine code.
  • Experience with Unreal Engine is a plus.
  • Experience working on VR projects is a plus.