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Remote Material Artist Jobs in California (NOW HIRING)

Remote Duration: Up to 6 months Commitment: 20+ hours/week Role Responsibilities * Evaluate AI ... Review AI-generated lyrics and vocals for quality and accuracy against reference material. * Work ...

New

Remote Duration: Up to 6 months Commitment: 20+ hours/week Role Responsibilities * Evaluate AI ... Review AI-generated lyrics and vocals against reference material for quality and accuracy. * Work ...

New

... materials. Your work will help establish consistency and creative clarity for AI filmmakers ... We're looking for artists with strong visual taste, storytelling instincts, and an understanding of ...

Director, FP&A

Los Angeles, CA · On-site +1

$128K - $171K/yr

We partner with ethical factories, work with premium, sustainably sourced materials, and strive to ... Candidates outside the LA area may be considered for a remote position. California Residents: At ...

Remote Material Artist information

How does a remote material artist typically collaborate with other team members during the asset creation process?

As a Remote Material Artist, collaboration is usually facilitated through project management tools, version control systems, and frequent virtual meetings. You'll work closely with 3D modelers, environment artists, and art directors to ensure that materials and textures align with the overall visual style and technical requirements of the project. Clear communication and file organization are crucial, as you'll often need to give and receive feedback on assets asynchronously. Building strong remote working habits and maintaining open channels with your team will help ensure a smooth workflow and high-quality results.

What is a remote material artist?

A Remote Material Artist is a digital artist who specializes in creating textures, materials, and surface details for 3D models and environments, typically for video games, films, or virtual reality projects—all while working remotely. They use specialized software like Substance Painter, Substance Designer, or Photoshop to generate realistic or stylized materials such as wood, metal, fabric, or stone. These materials are then applied to 3D assets to enhance visual quality and realism. Remote Material Artists collaborate with other artists and developers through online platforms, enabling them to contribute from anywhere in the world.

What are the key skills and qualifications needed to thrive as a remote material artist, and why are they important?

To thrive as a Remote Material Artist, you need expertise in texture creation, a strong understanding of PBR workflows, and proficiency in digital art, typically supported by a relevant degree or portfolio. Mastery of tools like Substance Designer, Substance Painter, Photoshop, and experience with game engines such as Unreal or Unity are essential. Attention to detail, creativity, and strong communication skills help you collaborate effectively and deliver high-quality assets in a remote environment. These skills ensure visually compelling, technically sound materials that enhance the realism and appeal of digital projects.

What are the most commonly searched types of Material Artist jobs in California?

The most popular types of Material Artist jobs in California are:

What job categories do people searching Remote Material Artist jobs in California look for?

The top searched job categories for Remote Material Artist jobs in California are:

What cities in California are hiring for Remote Material Artist jobs?

Cities in California with the most Remote Material Artist job openings:

Music Producer - Audio Evaluation Expert

Mercor

San Francisco, CA • On-site, Remote

$20 - $36/hr

Full-time

Posted 6 days ago


Job description

About the job

Mercor connects elite creative and technical talent with leading AI research labs. Headquartered in San Francisco, our investors include Benchmark, General Catalyst, Peter Thiel, Adam D'Angelo, Larry Summers, and Jack Dorsey.

Position: Music Production Expert - Hungarian
Type: Contract
Compensation: $20–$36/hour
Location: Remote
Duration: Up to 6 months
Commitment: 20+ hours/week

Role Responsibilities

  • Evaluate AI-generated music across genres for musicality, creativity, prompt adherence, vocal quality, and production/mix quality.
  • Label songs by genre, structure, instruments, vocals, and other musical characteristics.
  • Review AI-generated lyrics and vocals against reference material for quality and accuracy.
  • Work independently and asynchronously to meet deadlines while improving AI model performance.

Qualifications

Must-Have

  • Native or near-native proficiency in Hungarian.
  • Ability to follow detailed written instructions in English.
  • 2+ years of experience as a music producer, audio engineer, or mixing engineer.
  • Headphones or studio monitors suitable for critical listening.

Preferred

  • Formal training in music performance, theory, or composition.
  • Credited or commercially released production, engineering, or mixing work.
  • Broad familiarity with contemporary Hungarian genres, sub-genres, and artists.

Start Date

  • Immediate

Application Process (Takes 20–30 mins to complete)

  • Upload resume
  • Complete the application steps, including the Bilingual Competency Interview in Hungarian
  • Receive next steps and onboarding details within a few days

Resources & Support

  • For details about the interview process and platform information, please check: https://talent.docs.mercor.com/welcome
  • For any help or support, reach out to: support@mercor.com

PS: Our team reviews applications daily. Please complete your AI interview and application steps to be considered for this opportunity.