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Remote Manufacturing Software Engineer Jobs in Texas

Sr Software Engineer

Houston, TX · Remote

$117K - $154K/yr

JOB SUMMARY We are seeking a Senior Software Engineer with deep expertise in .NET technologies ... Remote * Frequently required to sit. * Frequently required to talk or hear. EEO Statement: Baylor ...

Sr. Software Engineer

Austin, TX · On-site +1

$121K - $160K/yr

CDK Global, LLC Job Title: Sr. Software Engineer Worksite: 11809 Domain Dr., Suite 200 Austin, TX ... remote teams. Support production issue resolutions per need. Participate in the development ...

Sr. Software Engineer

Austin, TX · On-site +1

$121K - $160K/yr

CDK Global, LLC Job Title: Sr. Software Engineer Worksite: 11809 Domain Dr., Suite 200 Austin, TX ... remote teams. Support production issue resolutions per need. Participate in the development ...

CIAM Software Engineer work assignments are varied and frequently require interpretation and ... While this is a remote position, occasional travel to Humana's offices for training or meetings may ...

CIAM Software Engineer work assignments are varied and frequently require interpretation and ... While this is a remote position, occasional travel to Humana's offices for training or meetings may ...

CIAM Software Engineer work assignments are varied and frequently require interpretation and ... While this is a remote position, occasional travel to Humana's offices for training or meetings may ...

Remote (PST timezone required) Start Date: ASAP Duration: 6 Month Contract-to-Hire Compensation ... software engineering experience, with a backend-heavy focus * Strong proficiency in Python as a ...

Senior Software Engineer

Chandler, TX · Remote

$98K - $130K/yr

Senior Software Engineer - Java Stack: Java 21+, Spring Boot 3.x, MongoDB, PostgreSQL, RabbitMQ ... Experience with Model Context Protocol (MCP) to connect AI tools to local and remote data sources.

Talroo Inc. seeks Software Engineer for its office in Austin, TX Key job responsibilities: * Design ... chat/remote support * Debugging existing code to identify and eliminate errors * Developing ...

DTCC offers a flexible/hybrid model of 3 days onsite and 2 days remote (onsite Tuesdays, Wednesdays ... The Software Engineering role specializes in planning, documenting technical requirements ...

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Showing results 1-20

Remote Manufacturing Software Engineer information

What is the difference between Remote Manufacturing Software Engineer vs Remote Mechanical Engineer?

AspectRemote Manufacturing Software EngineerRemote Mechanical Engineer
Required CredentialsBachelor's in Software Engineering, Computer Science, or related field; programming skillsBachelor's in Mechanical Engineering or related field; CAD and design skills
Work EnvironmentPrimarily software development, coding, and system integrationDesign, analysis, and testing of mechanical systems, often using CAD tools
Employer & Industry UsageManufacturing companies, automation firms, tech startupsManufacturing, automotive, aerospace, and product design industries

The main difference is that Remote Manufacturing Software Engineers focus on developing software solutions for manufacturing processes, while Remote Mechanical Engineers work on designing and analyzing physical mechanical systems. Both roles may be remote and require engineering credentials, but their core skills and daily tasks differ significantly.

What are the most commonly searched types of Manufacturing Software Engineer jobs in Texas? The most popular types of Manufacturing Software Engineer jobs in Texas are:
What cities in Texas are hiring for Remote Manufacturing Software Engineer jobs? Cities in Texas with the most Remote Manufacturing Software Engineer job openings:
Associate Software Engineer (Open3D) - Remote

Associate Software Engineer (Open3D) - Remote

micro1 AI

San Antonio, TX • Remote

$20 - $120/hr

Part-time

Posted 8 days ago


Job description

Job Title: Junior Software Engineer (Open 3D Engine)


Job Type: Contractor


Location: Remote


Job Summary: Join our client's team as a Junior Software Engineer (Open 3D Engine) and play a pivotal role in training next-generation AI systems for 3D environments. You will leverage your O3DE expertise, spanning the Component Entity System, Atom Renderer, and physics simulations, to generate high quality, synthetic data, enabling AI models to learn, reason, and construct high performance, AAA quality digital worlds.


Key Responsibilities:

  1. Design, develop, and implement interactive 3D scenes and simulations using Open 3D Engine (O3DE) for AI training purposes.
  2. Leverage the full suite of O3DE tools—including Atom Renderer, Component Entity System, Gems, and Asset Processor—to create high-fidelity, effective environments.
  3. Collaborate with the customer’s team to transform conceptual ideas into finished AI training workflows and simulations.
  4. Integrate Python and C++ scripts for enhanced functionality and automation within O3DE projects.
  5. Utilize AWS services to support robust, scalable 3D simulation deployment and asset management.
  6. Document processes and communicate progress clearly through strong written and verbal updates.
  7. Troubleshoot and optimize simulation performance, ensuring accuracy and efficiency for AI training objectives.


Required Skills and Qualifications:

  1. Hands-on experience with O3DE (Open 3D Engine), including a deep understanding of core tools and asset workflows.
  2. Proficiency in Python and C++ for 3D scene development and automation.
  3. Experience building interactive 3D environments from concept to completion, tailored for simulation and AI training.
  4. Familiarity with Atom Renderer, Component Entity System, Gems, and Asset Processor within O3DE.
  5. Strong written and verbal communication skills, with the ability to clearly document and present technical concepts.
  6. Basic knowledge of AWS infrastructure and its application for cloud-based development and deployment.
  7. Background in game development, simulation, or real-time graphics projects.


Preferred Qualifications:

  1. Previous experience working directly on AI training or simulation projects within O3DE.
  2. Exposure to asset management pipelines and collaborative development environments.
  3. Demonstrated initiative in adopting new O3DE tools and staying current with engine updates.