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Remote Level Designer Jobs in Seattle, WA (NOW HIRING)

SolidWorks Expert - Remote

Seattle, WA · Remote

$40 - $130/hr

Remote Job Overview We are seeking experienced SolidWorks Specialists to contribute their expertise ... Experience with assembly-level design and CAD workflow automation using Python, iLogic, VBA, or ...

SolidWorks Expert - Remote

Seattle, WA · Remote

$40 - $130/hr

Remote Job Overview We are seeking experienced SolidWorks Specialists to contribute their expertise ... Experience with assembly-level design and CAD workflow automation using Python, iLogic, VBA, or ...

Product Manager - Remote

Seattle, WA · Remote

$80 - $100/hr

Distinguish between leadership-level work, strong professional drafts, and early-stage or ... Collaborate with project stakeholders to ensure task designs reflect authentic, high-impact product ...

Product Manager - Remote

Seattle, WA · Remote

$80 - $100/hr

Distinguish between leadership-level work, strong professional drafts, and early-stage or ... Collaborate with project stakeholders to ensure task designs reflect authentic, high-impact product ...

Distinguish between leadership-level work, strong professional drafts, and early-stage or ... Collaborate with project stakeholders to ensure task designs reflect authentic, high-impact product ...

Distinguish between leadership-level work, strong professional drafts, and early-stage or ... Collaborate with project stakeholders to ensure task designs reflect authentic, high-impact product ...

Showing results 21-40

Remote Level Designer information

See Seattle, WA salary details

$40.4K

$94.6K

$125.2K

How much do remote level designer jobs pay per year?

As of Sep 9, 2026, the average yearly pay for remote level designer in Seattle, WA is $94,625.00, according to ZipRecruiter salary data. Most workers in this role earn between $66,000.00 and $124,000.00 per year, depending on experience, location, and employer.

What is a remote level designer?

A Remote Level Designer is a professional who creates and structures the environments, stages, or levels within a video game while working from a remote location. Their responsibilities include designing layouts, establishing gameplay flow, and collaborating with other game development team members online. Remote Level Designers use various software tools to build interactive and engaging experiences for players, ensuring that levels are both fun and challenging. Effective communication and time management are essential skills for succeeding in this remote role.

What are the key skills and qualifications needed to thrive as a remote level designer?

To thrive as a Remote Level Designer, you need a deep understanding of game design principles, spatial reasoning, and proficiency with level editing tools, often supported by a portfolio of completed projects. Familiarity with engines like Unity or Unreal Engine and version control systems such as Git is typically required. Strong communication, collaboration, and self-motivation are crucial soft skills for remote work and creative iteration with distributed teams. These skills and qualities are essential to create engaging, functional game environments and to ensure smooth teamwork despite physical distance.

How do remote level designers typically collaborate with other team members given the virtual work environment?

Remote Level Designers frequently work with artists, programmers, and game designers through a combination of virtual meetings, project management tools, and shared digital assets. Effective communication is key, and teams often rely on platforms like Slack, Zoom, and version control systems such as Perforce or Git to coordinate updates and feedback. Regular check-ins and collaborative playtesting sessions help ensure alignment on design goals and maintain productivity despite the distance. Adapting to different time zones and being proactive about sharing progress are common challenges, but most studios provide structured workflows to support remote teamwork.

What is the difference between Remote Level Designer vs Remote Environment Artist?

AspectRemote Level DesignerRemote Environment Artist
Primary FocusDesigning game levels, layouts, and gameplay flowCreating and modeling game environments and backgrounds
Skills & ToolsLevel design software, scripting, game engines3D modeling, texturing, environment creation tools
Work EnvironmentGame studios, remote teams, collaborative designArt departments, remote environment teams, game studios
Common Industry UsageUsed in game development for level planningUsed for environment visual creation and art assets

While both roles contribute to game development, Remote Level Designers focus on designing playable levels and gameplay flow, whereas Remote Environment Artists specialize in creating the visual environments. Both roles often collaborate remotely within game studios and require related skills, but their core responsibilities differ significantly.

What are the most commonly searched types of Level Designer jobs in Seattle, WA?

The most popular types of Level Designer jobs in Seattle, WA are:

Infographic showing various Remote Level Designer job openings in Seattle, WA as of September 2026, with employment types broken down into 91% Full Time, and 9% Part Time. Highlights an 100% Remote job distribution, with an average salary of $94,625 per year, or $45.5 per hour.

SolidWorks Expert - Remote

Seattle, WA • Remote

$40 - $130/hr

Full-time

Posted 28 days ago


Job description

Job Title: SolidWorks Specialist

Job Type: Contractor
Location: Remote

Job Overview

We are seeking experienced SolidWorks Specialists to contribute their expertise to an innovative project at the intersection of mechanical engineering and emerging AI technology. In this role, you will help improve next-generation AI systems by creating, reviewing, and refining mechanical CAD models and technical documentation. No prior AI experience is required—your engineering and CAD expertise are what matter most.

Key Responsibilities
  • Create fully parametric 3D CAD models of mechanical parts and assemblies using SolidWorks based on detailed design requirements.

  • Edit and update existing parametric CAD models while maintaining robust feature trees, design intent, and model integrity.

  • Review and audit CAD models for dimensional accuracy, tolerance application, manufacturability, and overall design quality.

  • Apply Design for Manufacturability (DFM) principles across manufacturing processes including injection molding, sheet metal fabrication, CNC machining, casting, and forging.

  • Develop and maintain clear engineering documentation to support design revisions and AI model training.

  • Translate engineering requirements into structured CAD data suitable for AI learning and validation.

  • Collaborate remotely with cross-functional teams, providing clear written reports, technical documentation, and verbal updates.

Required Skills
  • SolidWorks.

  • Parametric CAD modeling.

  • GD&T (ASME Y14.5).

  • Design for Manufacturability (DFM).

  • Mechanical design.

  • Injection molding.

  • Sheet metal design.

  • CNC machining.

  • Casting and forging.

  • Assembly modeling.

  • CAD editing and feature tree management.

  • Design documentation.

  • Reverse engineering (Scan-to-CAD).

  • Manufacturability analysis.

  • Python, iLogic, and VBA scripting.

  • Tolerance application.

  • Project documentation.

  • Strong written and verbal communication.

  • Excellent problem-solving skills and attention to detail.

Preferred Qualifications
  • 4+ years of hands-on parametric CAD experience for editing tasks and 10+ years for creating complex assemblies.

  • Expert proficiency in SolidWorks, with experience in Autodesk Inventor, Fusion 360, or FreeCAD considered an advantage.

  • Practical experience applying GD&T in accordance with ASME Y14.5 or equivalent standards.

  • Proven experience supporting multiple manufacturing processes, including injection molding, sheet metal fabrication, CNC machining, casting, and forging.

  • Current experience in mechanical or industrial CAD modeling.

  • Reverse engineering expertise, including Scan-to-CAD and point cloud conversion workflows.

  • Experience with assembly-level design and CAD workflow automation using Python, iLogic, VBA, or similar scripting tools.

  • Excellent written and verbal communication skills with strong technical documentation abilities.

Why Join Us?
  • Fully remote contractor opportunity.

  • Flexible work schedule.

  • Opportunity to contribute to cutting-edge AI technology using your mechanical engineering expertise.

  • Collaborate with multidisciplinary engineering and AI teams on innovative technical projects.

  • No prior AI experience required—training and project guidance will be provided.