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Remote Level Designer Jobs in El Segundo, CA (NOW HIRING)

Apply now: Sr. Content Designer, location is Remote. The start date is ASAP for this 6-month ... Excellent communication skills with a high level of responsiveness. * Ability to thrive in a fast ...

Remote - must work PST hours Start Date Is: ASAP Duration: 6 month contract-to-hire (2027 ... Advanced, professional-level SketchUp experience; candidates must have used SketchUp to design ...

Technical Game Designer Remote - US and Canada only We are a small studio dedicated to crafting ... Then, improve the level editor's toolset to enable the rest of the design team to make full use of ...

PTS Advance has an exciting opportunity for a Fire Protection/Supression Designer - working remote ... NICET Level III certification -Desire to acquire new skills #INDW Education:Associates ...

Remote - Pacific Time Zone (PST only) Company: Wishare Media Group Employment Type: Contract-based Application Requirement *** All applicants must submit a portfolio link. *** Applicants must also ...

Sr. 3D Designer

Los Angeles, CA · Remote

$85 - $110K/hr

... level. This is a full-time role, remote in the United States. Work simultaneously on multiple ... designs and collateral. Ensure files for production are properly built and work with specified ...

Sr. Industrial Designer

Long Beach, CA · On-site +1

$145K - $280K/yr

However, we would consider remote within the US for the right candidate. * Work environment -the ... level, inside or outside, or other factors that will affect the person's working conditions while ...

Balance multiple design explorations with high-level craft and attention to detail * Partner with ... Remote-friendly, flexible, and entrepreneurial environment * Healthcare, PTO, 401K

Senior Designer, Creative

Long Beach, CA · On-site +1

$70K - $110K/yr

Remote- Eligible US Locations About the role and about You: At Zwift, our Creative team brings ... level of craft and attention to detail. * Capture cinematic in-game imagery from the Zwift video ...

UI Technical Designer

Los Angeles, CA · Remote

$83K - $148K/yr

UI Technical Designer Remote - US At thatgamecompany, we strive to create beautiful and intuitive ... Employees and their dependents get medical, dental, and vision coverage, regardless of their level ...

AI Production Designer

Los Angeles, CA · Remote

$85K - $100K/yr

... level What We Offer * A collaborative, forward-thinking creative culture where craft, experimentation, and systems thinking are all valued * Fully remote work environment with PST-based hours ...

Senior Designer, Creative

Long Beach, CA · On-site +1

$70K - $110K/yr

Remote- Eligible US Locations About the role and about You: At Zwift, our Creative team brings ... level of craft and attention to detail. * Capture cinematic in-game imagery from the Zwift video ...

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Showing results 1-20

Remote Level Designer information

See El Segundo, CA salary details

$37.8K

$88.6K

$117.2K

How much do remote level designer jobs pay per year?

As of Sep 7, 2026, the average yearly pay for remote level designer in El Segundo, CA is $88,565.00, according to ZipRecruiter salary data. Most workers in this role earn between $61,800.00 and $116,100.00 per year, depending on experience, location, and employer.

What is a remote level designer?

A Remote Level Designer is a professional who creates and structures the environments, stages, or levels within a video game while working from a remote location. Their responsibilities include designing layouts, establishing gameplay flow, and collaborating with other game development team members online. Remote Level Designers use various software tools to build interactive and engaging experiences for players, ensuring that levels are both fun and challenging. Effective communication and time management are essential skills for succeeding in this remote role.

What are the key skills and qualifications needed to thrive as a remote level designer?

To thrive as a Remote Level Designer, you need a deep understanding of game design principles, spatial reasoning, and proficiency with level editing tools, often supported by a portfolio of completed projects. Familiarity with engines like Unity or Unreal Engine and version control systems such as Git is typically required. Strong communication, collaboration, and self-motivation are crucial soft skills for remote work and creative iteration with distributed teams. These skills and qualities are essential to create engaging, functional game environments and to ensure smooth teamwork despite physical distance.

How do remote level designers typically collaborate with other team members given the virtual work environment?

Remote Level Designers frequently work with artists, programmers, and game designers through a combination of virtual meetings, project management tools, and shared digital assets. Effective communication is key, and teams often rely on platforms like Slack, Zoom, and version control systems such as Perforce or Git to coordinate updates and feedback. Regular check-ins and collaborative playtesting sessions help ensure alignment on design goals and maintain productivity despite the distance. Adapting to different time zones and being proactive about sharing progress are common challenges, but most studios provide structured workflows to support remote teamwork.

What is the difference between Remote Level Designer vs Remote Environment Artist?

AspectRemote Level DesignerRemote Environment Artist
Primary FocusDesigning game levels, layouts, and gameplay flowCreating and modeling game environments and backgrounds
Skills & ToolsLevel design software, scripting, game engines3D modeling, texturing, environment creation tools
Work EnvironmentGame studios, remote teams, collaborative designArt departments, remote environment teams, game studios
Common Industry UsageUsed in game development for level planningUsed for environment visual creation and art assets

While both roles contribute to game development, Remote Level Designers focus on designing playable levels and gameplay flow, whereas Remote Environment Artists specialize in creating the visual environments. Both roles often collaborate remotely within game studios and require related skills, but their core responsibilities differ significantly.

What job categories do people searching Remote Level Designer jobs in El Segundo, CA look for?

The top searched job categories for Remote Level Designer jobs in El Segundo, CA are:

What cities near El Segundo, CA are hiring for Remote Level Designer jobs?

Cities near El Segundo, CA with the most Remote Level Designer job openings:

Infographic showing various Remote Level Designer job openings in El Segundo, CA as of August 2026, with employment types broken down into 17% Internship, 48% Full Time, and 35% Contract. Highlights an 100% Remote job distribution, with an average salary of $88,565 per year, or $42.6 per hour.

Short-Term Level Designer / World Designer - Unreal Engine

Snail Games USA

Beverly Hills, CA • On-site, Remote

$3.0K - $8.0K/mo

Full-time

Posted 12 days ago


Job description

Short-Term Level Designer / World Designer - Unreal Engine 5
Remote | Approximately 4-Week Engagement
Snail Games USA is looking for experienced Level Designers / World Designers for a short-term engagement supporting For the Stars, an Unreal Engine 5 game currently in development.
This is a hands-on Unreal Engine 5 role. Designers are expected to build and iterate directly in-engine, working from established product pillars and technical constraints to create playable spaces and experiences.
What We're Looking For
  • Professional level design or world design experience.
  • Strong hands-on Unreal Engine 5 experience.
  • Ability to independently turn broad direction into playable content.
  • Strong spatial design, player flow, pacing, and gameplay judgment.
  • Comfortable working directly with existing systems and assets.
  • Blueprint or light scripting experience is helpful.
  • Portfolio or shipped work showing implemented game content.

Engagement
  • Initial engagement expected to last approximately four weeks.
  • Remote work is supported.
  • Work will be reviewed at defined milestones.
  • Engagement structure will depend on location and individual business/employment circumstances and will be established in compliance with applicable requirements.

About Snail Games USA
Snail Games USA develops and supports original and established game properties across internal and external development teams.