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Remote Lead Software Engineer Jobs in Wisconsin (NOW HIRING)

We're hiring a senior ROS2 engineer to help us do it. WHAT YOU'D ACTUALLY DO * Develop and ship ... Build out our fleet management layer -- telemetry, OTA, remote ops, fleet-wide observability * Work ...

The PlaidCloud client is a rich object oriented javascript platform using the Qooxdoo toolkit. We augment Qooxdoo to enable dynamic site generation and extend the core components to provide a richer ...

Software Engineering Manager

Kohler, WI · On-site +1

$129K - $165K/yr

This role is fully remote. Specific Responsibilities: * Lead, mentor and manage a team of up to 8 software engineers. * Manage the development of mobile and web front-end solutions - define ...

$109K - $144K/yr

REMOTE OR HYBRID IS POSSIBLE FOR THE RIGHT CANDIDATE. Open for candidates inCanada as well as the ... Experience creating or using models and/or simulation software. * Demonstrated capability to ...

Software Engineering Manager

Windsor, WI · On-site +1

$135K - $160K/yr

We are looking for a Software Engineering Manager to lead a multi-domain software team building embedded firmware, HMI/SCADA systems, instrument applications, and cloud-connected mobile/web platforms ...

... Software Developers, IT, Project Management Professionals, and more. At NV5 Geospatial, we are a collaboration of intelligent, innovative thinkers who care for each other, our communities, and the ...

... Software Developers, IT, Project Management Professionals, and more. At NV5 Geospatial, we are a collaboration of intelligent, innovative thinkers who care for each other, our communities, and the ...

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Remote Lead Software Engineer information

See Wisconsin salary details

$83.8K

$147.3K

$199.9K

How much do remote lead software engineer jobs pay per year?

As of Jul 20, 2026, the average yearly pay for remote lead software engineer in Wisconsin is $147,255.00, according to ZipRecruiter salary data. Most workers in this role earn between $122,100.00 and $170,100.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive in the Remote Lead Software Engineer position, and why are they important?

To thrive as a Remote Lead Software Engineer, you need advanced proficiency in software architecture, programming languages, and team leadership, typically supported by a bachelor's or master's degree in computer science or a related field. Hands-on experience with tools such as Git, CI/CD pipelines, cloud platforms (like AWS or Azure), and agile project management software, as well as certifications like AWS Certified Solutions Architect, are often required. Exceptional communication, mentorship, and problem-solving abilities are important soft skills for managing a distributed team. These skills are crucial to effectively lead technical projects, drive team success, and deliver high-quality software solutions in a remote environment.

What are the typical challenges faced by a Remote Lead Software Engineer, and how can they be addressed?

Remote Lead Software Engineers often navigate challenges such as coordinating distributed teams across different time zones, ensuring clear and consistent communication, and maintaining high productivity without in-person supervision. To address these, successful leads leverage robust collaboration tools, establish regular check-ins or stand-ups, and set clear expectations and documentation standards. Emphasizing transparency, proactively identifying and resolving blockers, and fostering a culture of trust and accountability are also key strategies. With the right practices, remote leads can build strong, cohesive teams and deliver complex projects efficiently.

What is a Remote Lead Software Engineer job?

A Remote Lead Software Engineer is responsible for leading a team of developers while designing, developing, and maintaining software solutions from a remote location. They provide technical guidance, manage project timelines, and ensure code quality through best practices and code reviews. Additionally, they collaborate with cross-functional teams to define requirements, troubleshoot issues, and optimize performance. This role requires strong leadership, communication, and problem-solving skills to manage remote teams effectively.

What job categories do people searching Remote Lead Software Engineer jobs in Wisconsin look for? The top searched job categories for Remote Lead Software Engineer jobs in Wisconsin are:
What cities in Wisconsin are hiring for Remote Lead Software Engineer jobs? Cities in Wisconsin with the most Remote Lead Software Engineer job openings:
Senior Robotics Software Engineer

Senior Robotics Software Engineer

RC Mowers

Suamico, WI • Remote

$100K - $140K/yr

Full-time

Re-posted 14 days ago


Job description

We build full-size commercial autonomous robots that mow large properties without an operator in the seat. They run in real terrain — wet grass, dust, heat, GPS dropouts, unstructured environments — for municipalities, DOTs, and commercial contractors across North America.

Our machines ship today, and they work. What this category becomes over the next decade is still being written — we plan to write most of it.

We're hiring a senior ROS2 engineer to help us do it.

WHAT YOU'D ACTUALLY DO

  • Develop and ship ROS2 features that enhance machine behavior and unlock new capabilities
  • Build out our fleet management layer — telemetry, OTA, remote ops, fleet-wide observability
  • Work on perception, sensor fusion, and decision-making in unstructured outdoor environments
  • Collaborate directly with mechanical, electrical, and controls engineers — and with the technicians who validate and field-test what you build
  • Make architectural calls that affect what the platform can do two and three years out
  • Help shape how we hire, review, and scale the software team as we grow

WHAT YOU BRING

  • Strong production ROS2 experience — not a class, not a side project; you've shipped and maintained ROS2 software that users depend on
  • Solid C++ and/or Python; comfort moving between them
  • Experience with at least one of: fleet management/distributed systems at scale, or computer vision and sensor fusion in real-world conditions
  • A sense of when to build, when to integrate, and when to throw something out
  • The judgment to operate as a senior IC: you scope your own work, push back when the spec is wrong, and ship without needing to be managed
  • Clear technical writing — design docs, postmortems, code review comments that move the team forward

The Problem You'd Own

The core of this job is developing in ROS2: building, extending, and shipping the software that makes our machines do what they do. New behaviors, new capabilities, better decisions in the field.

Within that, two areas have outsized leverage on where the platform goes — and you'd help us decide where to push hardest:

  • The fleet problem...
  • The perception problem...

About the Team

The engineering team is ten people. No one is coasting. We don't have process layers between you and the machine. Code review matters here. Design discussions are technical and direct. Decisions get made by the people closest to the work — and the company is led by an engineer who knows the difference between cheap and right.

What This Is Not

A research position. A role where you'll spend a year on a prototype that doesn't ship. A place where someone else writes the spec and you implement it. A team where senior means "has been here longest."

How to Stand Out

A resume helps, but tell us about something you've built or shipped. The harder, messier, and closer to production, the better.

We want to know: What was the problem? What did you build? What broke, and how did you find it? What would you do differently? What did you learn that changed how you work?