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Remote Junior Game Designer Jobs in Riverside, CA

Senior Mobile App Developer

Irvine, CA ยท Remote

$140K - $200K/yr

As a Senior Engineer, you will play a key role in designing, developing, and maintaining enterprise ... You will drive technical decisions, mentor junior developers, and collaborate with cross-functional ...

Senior Archaeologist

Riverside, CA ยท Remote

$80K - $115K/yr

... junior staff. The selected and qualified applicant will work collaboratively with Wood ... Development of scopes of work, research designs, budget development and management, and workflow ...

Senior Civil Engineer - Level 4

Irvine, CA ยท On-site +1

$145K - $170K/yr

Remote SENIOR CIVIL ENGINEER LEVEL 4 Hanwha Qcells USA Corp (Qcells USA), headquartered in Irvine ... Review and approve foundation designs, soil stabilization plans, and geotechnical analysis for ...

Showing results 21-40

Remote Junior Game Designer information

See Riverside, CA salary details

$32.3K

$59.2K

$89.7K

How much do remote junior game designer jobs pay per year?

As of Sep 4, 2026, the average yearly pay for remote junior game designer in Riverside, CA is $59,151.00, according to ZipRecruiter salary data. Most workers in this role earn between $47,500.00 and $68,300.00 per year, depending on experience, location, and employer.

What is a remote junior game designer?

A Remote Junior Game Designer is an entry-level role in game development that involves assisting in designing game mechanics, levels, and narratives while working remotely. Responsibilities may include brainstorming ideas, creating design documents, balancing gameplay, and collaborating with developers and artists. Strong creativity, problem-solving skills, and knowledge of game design principles are essential. This role often requires proficiency in game engines and basic scripting. It provides an opportunity to gain experience in the gaming industry while working from anywhere.

What does a remote junior game designer do?

A typical workday for a Remote Junior Game Designer involves collaborating with senior designers and developers on game features, creating design documentation, and playtesting mechanics for balance and engagement. You may spend significant time using software tools to prototype ideas, review feedback, and participate in virtual meetings to refine concepts with the broader team. Regular communication with artists, programmers, and project managers is essential to align vision and deliverables. This remote role offers flexibility in your daily schedule, but also requires self-motivation and strong organizational skills to meet deadlines and contribute effectively.

What are the key skills and qualifications needed to thrive as a remote junior game designer?

To thrive as a Remote Junior Game Designer, you need a solid understanding of game mechanics, basic programming or scripting, and a creative approach to problem-solving, often supported by a degree or coursework in game design or related fields. Familiarity with industry-standard tools such as Unity, Unreal Engine, and graphic editing software is highly beneficial. Strong communication, adaptability, and teamwork skills are essential for collaborating remotely with multidisciplinary teams. These abilities are crucial for efficiently contributing to game projects, implementing feedback, and growing professionally in a distributed work environment.

What are popular job titles related to Remote Junior Game Designer jobs in Riverside, CA?

For Remote Junior Game Designer jobs in Riverside, CA, the most frequently searched job titles are:

What job categories do people searching Remote Junior Game Designer jobs in Riverside, CA look for?

The top searched job categories for Remote Junior Game Designer jobs in Riverside, CA are:

What cities near Riverside, CA are hiring for Remote Junior Game Designer jobs?

Cities near Riverside, CA with the most Remote Junior Game Designer job openings:

Infographic showing various Remote Junior Game Designer job openings in Riverside, CA as of August 2026, with employment types broken down into 100% Full Time. Highlights an 100% Remote job distribution, with an average salary of $59,151 per year, or $28.4 per hour.

Lead ASIC DFT Engineer - Remote (PST time zone) - Contract Opportunity

Zodiac Solutions

Irvine, CA โ€ข Remote

Contractor

Re-posted 11 days ago


Job description

Title - Lead ASIC DFT Engineer

Location – Remote (must be aligned with PST time zone)

Duration – Contract Opportunity

Required Visa: Any Visa

Job Description

Key skills for Lead ASIC DFT:

please see these key words of in the project description for the profile consideration.

  “SCAN, ATPG, MBIST, Timing Simulations,  SDF, SDC ,  PSV, Diagnosys ,  Pattern Retargeting , Pattern porting,  DRCs,  TetraMax, DFTMax “

Experience

10+ years of hands-on experience in ASIC Design-for-Test (DFT)

Role Summary

We are seeking a highly experienced Lead ASIC DFT Engineer to architect, implement, verify, and debug advanced DFT solutions for complex ASIC and SoC designs. This role requires deep technical ownership across DFT architecture, scan insertion, ATPG, MBIST/LBIST, JTAG, boundary scan, and post-silicon validation, along with the ability to lead cross-functional debug efforts and drive resolution of critical silicon issues.

The ideal candidate will have strong hands-on expertise in DFT fundamentals, fault models, test coverage, diagnosis, and debug, as well as the ability to evaluate and adopt emerging DFT methodologies and architecture schemes to improve robustness, quality, and yield.

Key Responsibilities

  • Lead DFT architecture, implementation, verification, and sign-off for complex ASIC and SoC designs.
  • Drive scan architecture, scan insertion, scan chain stitching, and scan compression workflows to achieve high coverage and robust testability.
  • Own MBIST/LBIST integration, implementation, verification, and debug across design and silicon bring-up phases.
  • Perform DFT debug, failure analysis, root-cause investigation, and fault coverage closure for complex silicon issues.
  • Develop and validate DFT constraints, including DFT SDC, timing checks, and DFT-specific timing analysis.
  • Collaborate with RTL design, verification, physical design, STA, and silicon validation teams to resolve integration and implementation issues.
  • Support ATPG pattern generation, ATPG simulations, DRC analysis, test coverage analysis, and diagnosis/debug.
  • Work on JTAG, boundary scan, iJTAG, SSN, and IP-level DFT integration.
  • Review RTL, synthesis, LEC, and physical design impacts on DFT implementation and test quality.
  • Act as a technical escalation point for advanced DFT and post-silicon debug issues.
  • Mentor junior and mid-level DFT engineers and promote best practices in DFT methodology and automation.
  • Develop scripts and automation using TCL, PERL, or Python to improve flow efficiency and debug productivity.

Required Skills & Qualifications

  • Strong hands-on experience in ASIC DFT with end-to-end ownership.
  • Solid understanding of DFT fundamentals, fault models, test techniques, and test coverage concepts.
  • Deep expertise in scan architecture, ATPG, MBIST, LBIST, JTAG, boundary scan, and silicon debug.
  • Hands-on experience with Synopsys, Cadence, and Siemens/Mentor EDA tools.
  • Proven experience in scan insertion, ATPG setup, simulation, debug, and DRC analysis.
  • Experience with MBIST implementation and verification; SMS experience preferred.
  • Experience with scan architecture and scan chain stitching; Tessent/SSN experience preferred.
  • Strong understanding of PLLs, RTL design, synthesis flows, logical equivalence checking (LEC), and physical design implementation.
  • Proven post-silicon debug and silicon bring-up experience.
  • Exposure to large SoC designs, hierarchical DFT flows, and multi-domain integration challenges.
  • Strong communication skills and the ability to work independently with minimal ramp-up.

Preferred Experience

  • MBIST post-silicon validation.
  • ATPG simulations and fault coverage debug.
  • DFT RTL, DFD, DFT verification, and IP-level DFT integration.
  • DFT SDC creation and DFT timing closure support.
  • Boundary scan, iJTAG, SSN, and design-for-debug methodologies.
  • TCL/PERL scripting for DFT automation, reporting, and debug.
  • Experience working across multiple ASIC technology nodes and complex product development cycles.
  • Familiarity with yield learning, diagnosis, and manufacturing test optimization.