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Remote Junior Artist Jobs (NOW HIRING)

Animator IV

Reno, NV · On-site +1

$105K - $120K/yr

Mentor and coach junior animators, helping them refine their artistic skills and technical ... While it isn't remote-eligible, we welcome applicants who already live in Reno/surrounding areas or ...

Newfangled Studios | Remote, Boston, Massachusetts The Role Newfangled Studios is a Creative ... We're searching for an enthusiastic Junior Motion Designer to help animate on big campaigns for ...

Senior Multimedia Specialist

WV · Remote

$68K - $92K/yr

Bachelor of Arts/Bachelor of Science in visual design, video, e-learning, or graphic arts ... Mentors junior Designers. * Strong teamwork, clear communication skills, and patience in customer ...

Remote from Melbourne/Orlando FL or Arlington VA/Washington DC area JOB STATUS: Full Time CLEARANCE ... Currently enrolled in Junior or Senior year or recently completed a degree in Computer Graphics ...

Senior Mathematician

$108K - $123K/yr

Game artists, developers, mathematicians, sound technicians, product marketers, regulatory experts ... With a remote team of product experts, we're tapping into American talent to drive the next ...

Game artists, developers, mathematicians, sound technicians, product marketers, regulatory experts ... With a remote team of product experts, we're tapping into American talent to drive the next ...

TS/SCI with Poly Potential for Remote Work: ORA_ON_SITE Description SAIC, a leading provider of ... The ideal candidate is a master of their craft, capable of mentoring junior staff and confidently ...

Junior | Work Location: Remote This position is contingent upon contract award. ABOUT THE ROLE Red ... BA in Art, Graphic Design, Information Technology, Media, Studio Arts, or related field * Minimum 3 ...

Junior | Work Location: Remote This position is contingent upon contract award. ABOUT THE ROLE Red ... BA in Art, Graphic Design, Information Technology, Media, Studio Arts, or related field * Minimum 3 ...

We are remote-first, this role can sit anywhere in the continental US or Canada. What You'll Do ... Mentor junior developers to write code as robust as yours. About You The right candidate for this ...

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Remote Junior Artist information

See salary details

$30.5K

$129.5K

$152.5K

How much do remote junior artist jobs pay per year?

As of Jul 16, 2026, the average yearly pay for remote junior artist in the United States is $129,541.00, according to ZipRecruiter salary data. Most workers in this role earn between $127,000.00 and $152,000.00 per year, depending on experience, location, and employer.

How do Remote Junior Artists typically collaborate with other team members across different locations?

Remote Junior Artists often work closely with art directors, senior artists, and project managers using digital communication tools like Slack, Zoom, and project management platforms. Regular virtual meetings, shared online workspaces, and clear documentation help ensure everyone is aligned on project goals. Being proactive in communication and receptive to feedback is key, as much of the collaboration happens asynchronously. This setup allows Junior Artists to build strong professional relationships and learn from more experienced team members, even while working remotely.

What are remote junior artists?

Remote junior artists are entry-level professionals who create visual content for various media, such as video games, animation, advertising, or digital platforms, while working from a location outside of a traditional office. They typically collaborate with creative teams online, using digital tools to produce artwork, illustrations, or graphics. As junior artists, they are usually at the beginning of their careers, learning industry standards, and building their portfolios under the supervision of more experienced artists.

What are the key skills and qualifications needed to thrive as a Remote Junior Artist, and why are they important?

To thrive as a Remote Junior Artist, you need a solid foundation in art fundamentals, digital illustration, and familiarity with design principles, typically supported by a relevant degree or portfolio. Proficiency in industry-standard tools such as Adobe Creative Suite or Procreate is commonly required. Strong communication, time management, and adaptability to feedback help you collaborate effectively in a remote setting. These skills ensure you can produce high-quality work, meet deadlines, and contribute positively to creative projects from a distance.

What is the difference between Remote Junior Artist vs Remote Concept Artist?

AspectRemote Junior ArtistRemote Concept Artist
Required CredentialsPortfolio, basic art skills, possibly a degree in art or related fieldPortfolio, advanced art skills, often a degree or experience in concept art or illustration
Work EnvironmentRemote, collaborative with art teams, entry-level projectsRemote, creative development, more complex project involvement
Industry UsageVideo game, animation, film studiosVideo game, film, animation studios
Search & Comparison IntentEntry-level, learning opportunities, portfolio buildingCreative design, visual storytelling, concept development

The Remote Junior Artist typically focuses on foundational art tasks and gaining experience, while the Remote Concept Artist specializes in creating detailed visual concepts for projects. Both roles are common in the entertainment industry and often share similar work environments, but the concept artist role requires more advanced skills and experience.

More about Remote Junior Artist jobs
What cities are hiring for Remote Junior Artist jobs? Cities with the most Remote Junior Artist job openings:
What are the most commonly searched types of Remote Artist jobs? The most popular types of Remote Artist jobs are:
What states have the most Remote Junior Artist jobs? States with the most job openings for Remote Junior Artist jobs include:
Infographic showing various Remote Junior Artist job openings in the United States as of July 2026, with employment types broken down into 81% Full Time, 5% Part Time, 3% Temporary, and 11% Contract. Highlights an 100% Remote job distribution, with an average salary of $129,541 per year, or $62.3 per hour.
Animator IV

Animator IV

IGT

Reno, NV • On-site, Remote

$105K - $120K/yr

Other

Medical, Dental, Vision, Life, Retirement, PTO

Posted yesterday


IGT rating

7.5

Company rating: 7.5 out of 10

Based on 51 frontline employees who took The Breakroom Quiz

225th of 430 rated machine equipment manufacturers


Job description

IGT, where innovation meets entertainment on a global scale!  From the casino floor to your mobile screen, we deliver thrilling, responsible, and unforgettable gaming experiences-powered by worldclass content, strong technical and commercial capabilities and nurtured by a culture of collaboration, accountability, and ownership.

 

Whether it's spinning reels, placing bets, or enabling secure payments, we turn innovation into impact through disciplined execution and longterm value creation. With a team of over 6,000 employees across 30+ countries and products delivered in more than 100 jurisdictions worldwide, we operate at scale while staying closely connected to costumers we serve. If you're ready to bring your talent to a team shaping the future of entertainment, your next big move starts here - www.igt.com.

Overview

Step into a lead role within IGT's Vibe Game Studio in Reno, Nevada, as an Animator IV, where your creativity, technical expertise, and artistic vision will help shape both our next generation of games and the culture of innovation within the studio. In this senior-level role, you will lead animation efforts from concept to final implementation, establishing the visual tone and quality standards for groundbreaking gaming experiences while mentoring and elevating fellow animators.

Working closely with Game Designers, Engineers, Technical Artists, and Art peers, you will drive a collaborative and holistic approach to game development that pushes the boundaries of casino gaming entertainment. Your contributions will directly support IGT's mission to pioneer the future of gaming by creating animations that captivate players, enhance gameplay, and deliver memorable experiences.

Key Responsibilities:
  • Create and lead the development of complex animations and dynamic visual effects for EGM (Electronic Gaming Machine) development, including both real-time and pre-rendered content.
  • Drive and collaborate on the creative vision for animation across multiple game development projects, establishing high standards for quality, style, and player engagement.
  • Develop storyboards, animatics, and gameplay sequences that maximize excitement and enhance the overall player experience.
  • Partner with cross-functional teams to define animation strategies, artistic direction, and final animation assets that align with gameplay and narrative goals.
  • Spearhead the creation of specialized animation techniques supporting advanced game mechanics such as progressive bonuses, jackpots, immersive bonus rounds, and attract sequences.
  • Mentor and coach junior animators, helping them refine their artistic skills and technical expertise while fostering a culture of growth and collaboration.
  • Review and provide feedback on animation assets from peers and junior team members to ensure successful integration into the game engine and adherence to visual and performance standards.
  • Play and evaluate games in studio test environments, Unity builds, and standalone game versions, providing constructive feedback to elevate animation quality and player impact.
  • Innovate new animation workflows, tools, and techniques, incorporating advanced visual effects such as particle systems and motion graphics to enhance gameplay experiences.
  • Ensure all animations maintain the intended tone, atmosphere, and visual integrity of the game experience, making adjustments and providing direction as needed.
  • Collaborate closely with Game Designers, Technical Artists, and Art peers to conceptualize animation sequences that strengthen storytelling, gameplay clarity, and player interaction.
Work Location

This role is based onsite at our Reno office. While it isn't remote-eligible, we welcome applicants who already live in Reno/surrounding areas or are excited about the opportunity to relocate.

Qualifications
  • Bachelor's degree in Animation, Art, Game Design, or a related field - or equivalent professional experience.
  • 8+ years of professional animation experience, including at least 5 years focused on game development.
  • Proven success leading animation projects or mentoring teams within the gaming industry, particularly in EGMs or other real-time interactive experiences.
  • Strong demo reel showcasing visual storytelling, choreography, timing, and mastery of animation principles across effects, symbols, environments, and gameplay sequences.
  • Expert-level proficiency in 2D and 3D animation tools such as After Effects, Spine, Maya, and Blender.
  • Experience creating and implementing real-time animations in Unity.
  • Strong understanding of EGM-specific animation elements including reel spins, transitions, base and bonus features, math screens, attract sequences, and jackpot effects.
  • Familiarity with slot game or casino gaming animation pipelines, including integration into proprietary game engines and development platforms.
  • Exceptional attention to detail in animation principles, movement, composition, and timing within fast-paced production environments.
  • Animation test required as part of the interview process.
Keys to Success

 Building collaborative relationships
Decision making
Drive results
Foster innovation
Personal energy
Self-leadership
#LI-CK1

At IGT, we believe compensation should be as individual as you are, reflecting your skills, experience, background, and location. For this role, the starting compensation range is $117,400 to $145,450, with flexibility to adjust higher or lower based on the full scope of qualifications. We proudly comply with all applicable local pay transparency laws and collective bargaining agreements.

And compensation is just the beginning. Our Total Rewards program is designed to support your success, both professionally and personally, and may include:

  • Commission opportunities for eligible sales roles
  • Discretionary bonus potential for non-sales positions
  • Comprehensive benefits, including medical, dental, vision, life, accident, and disability insurance
  • A 401(k) Savings Plan with company contributions to help you plan for the future
  • Tuition reimbursement to support continued learning and growth
  • Paid time off to rest, recharge, and reset
  • Wellness programs that support your overall well-being
  • Identity theft protection for added peace of mind

What IGT employees say

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About IGT

Sourced by ZipRecruiter

IGTis a global leader in gaming. We deliver entertaining and responsible gaming experiences for players across all channels and regulated segments, from Lotteries and Gaming Machines to Sports Betting and Digital. Leveraging a wealth of compelling content, substantial investment in innovation, player insights, operational expertise, and leading-edge technology, our solutions deliver unrivaled gaming experiences that engage players and drive growth. We have a well-established local presence and relationships with governments and regulators in more than 100 countries around the world, and create value by adhering to the highest standards of service, integrity, and responsibility.

Industry

Manufacturing

Company size

10,000+ Employees

Headquarters location

London, Greater London, GB

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