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Remote Java Swing Developer Jobs in Minnesota (NOW HIRING)

Sr Java Liferay Developer

Minneapolis, MN ยท Remote

$59.75 - $76.25/hr

Remote/Hybrid (TBD) Employment Type: 6-Month Contract with Moderate Probability of Extension Overview The Senior Java / Liferay Full Stack Developer will serve as a hands-on modernization specialist ...

Java Backend Architect

Minneapolis, MN ยท On-site +1

$65.75 - $88.75/hr

REMOTE Duration : 12 month plus Mandatory Skills : Java, back end SpringBoot, Kafka, RabbitMQ, and NoSQL databases in the cloud. We are seeking skilled and experienced Senior Engineers to join our ...

JAVA FULL STACK DEVELOPER

Minneapolis, MN ยท Remote

$54.75 - $70.75/hr

Collaborate with internal and remote teams to gather requirements and feedback Player Profile * 1+ ... Experience with backend application development (Python, Java) * Experience with modern development ...

As a Tech Lead, you will guide a team of developers, collaborate with cross-functional stakeholders ... Remote roles will also have the opportunity to come together in our offices for moments that matter.

As a Tech Lead, you will guide a team of developers, collaborate with cross-functional stakeholders ... Remote roles will also have the opportunity to come together in our offices for moments that matter.

As a Tech Lead, you will guide a team of developers, collaborate with cross-functional stakeholders ... Remote roles will also have the opportunity to come together in our offices for moments that matter.

.Net Full Stack Developer

MN ยท On-site +1

Programming in high-level languages such as Go, Python, Java etc. * Work on deployment automation ... Remote/Telework * Contract Type: W2 Who We Are We are a software company that strives to build ...

St Paul , MN/ Remote Duration: 6+ Months BGV will be done for the selected candidates. Summary ... Must have excellent software design and programming skills using C/C++, Java and VB/VBA Proficient ...

Teamcenter Application Developer

Saint Paul, MN ยท On-site +1

$125K - $148K/yr

Teamcenter Application Developer * Full Time * Remote or Hybrid The Teamcenter Application ... Strong programming skills leveraging Java, JSP, J2EE, XML, JSON, and HTML5. * Experience developing ...

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Remote Java Swing Developer information

What are the key skills and qualifications needed to thrive as a Remote Java Swing Developer, and why are they important?

To thrive as a Remote Java Swing Developer, you need a solid understanding of Java programming, GUI design principles, and experience specifically with the Swing framework, often supported by a degree in computer science or related field. Familiarity with version control systems like Git, build tools such as Maven or Gradle, and integrated development environments (IDEs) like IntelliJ IDEA or Eclipse is typically required. Strong problem-solving skills, self-motivation, and effective remote communication are standout soft skills for this role. These abilities ensure the delivery of robust, user-friendly desktop applications and seamless collaboration with distributed teams.

What are Remote Java Swing Developers?

Remote Java Swing Developers are software professionals who specialize in building desktop applications using the Java Swing framework, while working from a location outside of a traditional office. They design, develop, and maintain graphical user interfaces (GUIs) for Java applications, collaborating with teams and clients through online communication tools. Their work often involves troubleshooting, optimizing performance, and ensuring the application is user-friendly and responsive. As remote workers, they must be self-motivated and skilled in managing their own schedules and deliverables.

What are some common challenges faced by Remote Java Swing Developers when collaborating with distributed teams?

Remote Java Swing Developers often navigate challenges such as coordinating code integration, managing time zone differences, and ensuring consistent UI/UX across platforms. Effective communication is key, as much of the collaboration happens asynchronously through project management tools, code repositories, and virtual meetings. Staying proactive with updates and participating in regular code reviews help maintain alignment with team goals and project standards.

What is the difference between Remote Java Swing Developer vs Remote JavaFX Developer?

AspectRemote Java Swing DeveloperRemote JavaFX Developer
Required SkillsJava, Swing framework, UI designJava, JavaFX framework, UI design
Work EnvironmentRemote, desktop application developmentRemote, desktop application development
Industry UsageLegacy enterprise apps, internal toolsModern desktop apps, rich UI interfaces
CertificationsJava certifications, Swing expertiseJava certifications, JavaFX expertise

Remote Java Swing Developers and Remote JavaFX Developers both focus on Java-based desktop applications. While Swing is an older UI toolkit used mainly for legacy systems, JavaFX is a newer framework for modern, visually rich applications. Both roles require Java proficiency and similar work environments, but JavaFX developers often work on more contemporary projects with advanced UI features.

What are the most commonly searched types of Java Swing Developer jobs in Minnesota? The most popular types of Java Swing Developer jobs in Minnesota are:
What job categories do people searching Remote Java Swing Developer jobs in Minnesota look for? The top searched job categories for Remote Java Swing Developer jobs in Minnesota are:
What cities in Minnesota are hiring for Remote Java Swing Developer jobs? Cities in Minnesota with the most Remote Java Swing Developer job openings:
Infographic showing various Remote Java Swing Developer job openings in Minnesota as of June 2026, with employment types broken down into 70% Full Time, and 30% Contract. Highlights an 24% In-person, and 76% Remote job distribution.
Game Developer (Java / libGDX) - Remote

Game Developer (Java / libGDX) - Remote

micro1 AI

Minneapolis, MN โ€ข Remote

$20 - $120/hr

Part-time

Posted 24 days ago


Job description

Job Title: Junior Game Developer (Java / libGDX)


Job Type: Contractor


Location: Remote


Job Summary:

Join our customer's team as a Junior Game Developer focusing on Java and libGDX technologies for AI training initiatives. This is an exciting opportunity to develop and enhance interactive game modules while collaborating with AI experts to create impactful data-driven solutions. Grow your skills in a supportive environment where your passion for both gaming and code will drive innovation.


Key Responsibilities:

  1. Develop, maintain, and optimize simple 2D game features using Java and libGDX frameworks.
  2. Collaborate closely with AI specialists to design engaging game interactions and collect high-quality training data.
  3. Implement basic game mechanics including sprite management, game loops, and input handling.
  4. Troubleshoot and debug code to ensure optimal performance and reliability of game modules.
  5. Participate in code reviews and contribute to the improvement of internal coding standards.
  6. Document technical processes and game development workflows clearly for cross-functional teams.
  7. Communicate effectively with team members, providing regular status updates and seeking feedback.



Required Skills and Qualifications:

  1. Basic knowledge of Java programming and object-oriented principles.
  2. Hands-on experience with libGDX through coursework, personal projects, or prototypes.
  3. Understanding of fundamental game development concepts such as game loops, sprites, and input management.
  4. Strong written and verbal communication skills, with a focus on clear technical documentation.
  5. Ability to work collaboratively in a fully remote team environment.
  6. Demonstrated interest and initiative in building games or interactive applications.
  7. Willingness to complete an AI interview as part of the selection process.



Preferred Qualifications:

  1. Portfolio of small games or demo projects (GitHub links or playable demos encouraged).
  2. Familiarity with vectors, collision detection, or basic 2D physics.
  3. Experience using Git for version control and collaborative development.