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Remote Indie Animation Studio Jobs in Florida (NOW HIRING)

Lead, Creative Services

Melbourne, FL · On-site +1

$100K - $186K/yr

  • Medical

  • Retirement

  • PTO

The animator works independently from creative brief through final delivery, translating ... studio culture that takes pride in its craft. Qualifications: * Bachelor's Degree and minimum 9 ...

Lead, Creative Services

Tallahassee, FL · On-site +1

$100K - $186K/yr

  • Medical

  • Retirement

  • PTO

The animator works independently from creative brief through final delivery, translating ... studio culture that takes pride in its craft. Qualifications: * Bachelor's Degree and minimum 9 ...

Lead, Creative Services

Melbourne, FL · On-site +1

$100K - $186K/yr

  • Medical

  • Retirement

  • PTO

The animator works independently from creative brief through final delivery, translating ... studio culture that takes pride in its craft. Qualifications: * Bachelor's Degree and minimum 9 ...

Lead, Creative Services

Tallahassee, FL · On-site +1

$100K - $186K/yr

  • Medical

  • Retirement

  • PTO

The animator works independently from creative brief through final delivery, translating ... studio culture that takes pride in its craft. Qualifications: * Bachelor's Degree and minimum 9 ...

Art Director (Remote - Florida)

Miami, FL · On-site +1

$115K - $121K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

Motion design including 2D and 3D animations * Video concept development, storyboards and editing ... Live event production partners, writers, video / motion graphic studios and marketing ...

Art Director (Remote - Florida)

Miami, FL · Remote

$115K - $121K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

Motion design including 2D and 3D animations * Video concept development, storyboards and editing ... Live event production partners, writers, video / motion graphic studios and marketing ...

Remote Indie Animation Studio information

What is a remote indie animation studio?

A remote indie animation studio is a small, independent company or collective that creates animated content, such as films, series, or shorts, with team members working from different locations rather than a central office. These studios typically rely on digital collaboration tools to coordinate projects and communicate. Remote indie studios offer flexibility, creative freedom, and often focus on unique, experimental, or niche animation projects. They may work on original content or collaborate with clients to produce commissioned work. The remote aspect allows them to access talent from around the world.

What are some common challenges faced by team members in a remote indie animation studio, and how can these be overcome?

Team members in remote indie animation studios often face challenges such as coordinating across different time zones, maintaining clear communication, and managing project timelines without in-person oversight. These challenges can be overcome by using collaborative tools like Slack or Trello for transparent communication, scheduling regular video check-ins, and setting clear milestones and deadlines. Adopting a proactive approach to feedback and fostering a supportive team culture also help ensure everyone stays connected and motivated, even when working remotely.

What are the key skills and qualifications needed to thrive in a remote indie animation studio, and why are they important?

To thrive in a remote indie animation studio, you need proficiency in animation principles, storyboarding, and design, often backed by a relevant degree or portfolio. Familiarity with industry-standard software like Adobe After Effects, Toon Boom Harmony, and collaborative tools such as Slack and Trello is crucial. Strong self-motivation, communication, and creative problem-solving help individuals excel in a remote and collaborative environment. These skills are vital to ensure high-quality creative output, effective teamwork, and efficient project delivery despite physical distance.

What are the most commonly searched types of Indie Animation Studio jobs in Florida?

The most popular types of Indie Animation Studio jobs in Florida are:

What are popular job titles related to Remote Indie Animation Studio jobs in Florida?

For Remote Indie Animation Studio jobs in Florida, the most frequently searched job titles are:

What job categories do people searching Remote Indie Animation Studio jobs in Florida look for?

The top searched job categories for Remote Indie Animation Studio jobs in Florida are:

What cities in Florida are hiring for Remote Indie Animation Studio jobs?

Cities in Florida with the most Remote Indie Animation Studio job openings:

Infographic showing various Remote Indie Animation Studio job openings in Florida as of August 2026, with employment types broken down into 56% Full Time, 11% Part Time, and 33% Contract. Highlights an 100% Remote job distribution.

VFX Artist - GameSim - Talent Pipeline

Keywords Studios

Orlando, FL • On-site, Remote

Full-time

Re-posted 18 days ago


Keywords Studios rating

8.7

Company rating: 8.7 out of 10

Based on 5 frontline employees who took The Breakroom Quiz

9th of 76 rated media


Job description

GameSim is a game development studio that partners with clients to build games across PC/console and a range of art styles. We care about craftsmanship, collaboration, and shipping work we're proud to put our names on. If you love building environments and believable spaces we'd like to meet you. Our headquarters is based in Orlando, FL!

Talent Pipeline Posting Notice
Please note that this posting is not tied to an immediate vacancy. We are proactively building a pipeline of qualified candidates in anticipation of potential hiring needs over the coming months. Applications will be reviewed and retained for future consideration as opportunities arise.

We are looking for a VFX Artist with strong real-time effects skills, solid technical judgment, and the potential to grow into broader lead responsibilities over time.

This role is ideal for someone who enjoys creating high-quality visual effects while also helping teams stay aligned, organized, and efficient. Depending on the project, this person may contribute directly to hands-on VFX production, in-engine implementation, feedback, task breakdowns, optimization, workflow documentation, and cross-discipline collaboration.

Because our projects can vary widely in style, scope, platform, and client needs, we are looking for an adaptable VFX artist with strong fundamentals, a practical production mindset, and the ability to translate creative or design direction into clear, executable effects work.

This is a hands-on production role with opportunities to support small pods or strike teams, guide VFX quality, mentor other artists, and grow toward lead-level responsibilities.

This role offers flexible work options, including remote, hybrid or in-office arrangements.

Responsibilities
  • Create custom real-time visual effects and implement them in-engine using Unreal Engine 5, Unity, or proprietary tools.
  • Build high-quality effects for gameplay, environments, cinematics, atmosphere, combat, interaction, destruction, UI/game feedback, and other project needs.
  • Create all necessary textures, flipbooks, materials, meshes, simulations, and supporting assets for real-time VFX.
  • Maintain clean, readable, well-structured material graphs, Niagara systems, parameters, naming conventions, and reusable effect setups.
  • Use tools such as Photoshop, Substance Designer, Blender, Houdini, Maya, EmberGen, or other software as needed to support effect creation.
  • Work with complex material setups, Blueprints, scripting hooks, animation events, gameplay triggers, or engine-specific implementation needs.
  • Troubleshoot VFX issues in partnership with Technical Art, Engineering, Design, Animation, Audio, and other disciplines.
  • Own VFX optimization fundamentals, including particle counts, overdraw, shader cost, texture memory, spawn rates, scalability settings, and platform performance constraints.
  • Help ensure effects are readable, performant, and aligned with gameplay needs, art direction, timing, mood, and player feedback.
  • Review work from internal artists, partner studios, or external vendors and provide clear, constructive, actionable feedback.
  • Help maintain a consistent quality bar across a set of effects, a feature, a level, or a small team pod.
  • Support short-term planning by helping break down VFX requests into clear tasks, priorities, dependencies, risks, and definitions of done.
  • Proactively identify production risks, including missing gameplay hooks, performance spikes, unclear direction, pipeline gaps, dependency issues, or inconsistent style execution.
  • Collaborate closely with Designers, Concept Artists, Art Directors, Technical Artists, Engineers, Animators, Audio Designers, and Producers.
  • Support client-facing communication when needed by clarifying requirements, sharing WIP, explaining constraints, and aligning on expected outcomes.
  • Contribute to VFX workflow improvements, reusable templates, documentation, libraries, naming standards, or scalability rules when appropriate.

What Keywords Studios employees say

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About Keywords Studios

Sourced by ZipRecruiter

Whatever the scale of your project, whatever the time frame, whatever your location: Keywords is here for you, bringing our network of 13,000+ people and 70+ studios together to deliver the unified solutions you need. We offer everything necessary to ensure your project achieves its full potential and that strategic opportunities are turned into long-term growth. The games industry is complex and fast-moving. Working with Keywords allows you to remain lean and agile, and to remain focused on creating the world’s most immersive playing experiences. Our network of studios brings best-in-class experience, expertise, technology and capacity across the full development, release and player-support lifecycle.

Industry

Arts, entertainment, and recreation

Company size

10,000+ Employees

Headquarters location

Burbank, CA, US

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