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Remote Gpu Engineer Jobs (NOW HIRING)

$135K - $181K/yr

We are seeking a Principal Systems Engineer to define the vision and roadmap for memory management ... Deep understanding of memory hierarchies (GPU HBM, host DRAM, SSD, and remote/object storage) and ...

The role We are looking for a Customer Engineer to support key and strategic Nebius GPU Cloud ... Remote Work Reimbursement: Up to $85/month for mobile and internet. * Disability & Life Insurance:

... a single GPU to multi-region GPU clusters in the cloud * Automate data ingest and feature ... Experience with numerical weather prediction, remote-sensing data, or geospatial intelligence

$89K - $123K/yr

Remote US Company: Pictor Labs Employment Type: Full-time Responsibilities * Design, development ... GPU utilization and throughput * Profile and optimize deep neural networks on NVIDIA GPUs using ...

... 500 stipend for remote office setup in first year + $400 each following year * Internet ... Design and maintain GPU and bare metal infrastructure in containerized and physical environments

AI Infrastructure Engineer

New York, NY · Remote

$150K - $200K/yr

As an AI Infrastructure Engineer, your role will include: * Lead Technical Deployments: Drive end ... and we have a remote-first work culture. We are the leading platform for operating GPU ...

We own the design, operation, and reliability of hybrid GPU AI clusters that power frontier AI ... remote dev, containerization, MLOps workflows). What You'll Bring Essential * Bachelor's or ...

Remote We are looking for a Game Tools & Modding Engineer with strong expertise in graphics ... Performance Optimization * Optimize rendering performance across CPU, GPU, memory, and ...

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Remote Gpu Engineer information

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$53

$76

How much do remote gpu engineer jobs pay per hour?

As of Jul 20, 2026, the average hourly pay for remote gpu engineer in the United States is $53.63, according to ZipRecruiter salary data. Most workers in this role earn between $43.27 and $62.26 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Remote GPU Engineer, and why are they important?

To thrive as a Remote GPU Engineer, you need strong expertise in GPU architectures, parallel programming (CUDA/OpenCL), and a solid background in computer science or engineering. Familiarity with tools like CUDA Toolkit, performance profilers, and version control systems, as well as experience with relevant certifications, is typically required. Excellent problem-solving abilities, communication skills, and the capacity to collaborate effectively in remote, distributed teams are standout soft skills. These competencies ensure efficient GPU solution development, effective troubleshooting, and seamless teamwork in a remote engineering environment.

What are Remote GPU Engineers?

Remote GPU Engineers are specialized software or hardware engineers who work primarily with Graphics Processing Units (GPUs) from a remote location. They focus on designing, optimizing, and maintaining GPU-based systems for applications such as machine learning, high-performance computing, and graphics rendering. These professionals often collaborate with teams virtually, leveraging cloud-based GPU resources and remote access tools. Their work enables companies to efficiently utilize GPU technology without requiring engineers to be on-site.

What are some common challenges faced by Remote GPU Engineers when collaborating with distributed teams?

Remote GPU Engineers often work with global teams, which can present challenges such as coordinating across different time zones, ensuring consistent communication, and managing access to high-performance hardware remotely. To overcome these hurdles, it's important to leverage collaboration tools, maintain clear documentation, and establish regular check-ins. Additionally, using remote desktop solutions and cloud-based GPU environments can help facilitate smoother development and debugging processes.
More about Remote Gpu Engineer jobs
What cities are hiring for Remote Gpu Engineer jobs? Cities with the most Remote Gpu Engineer job openings:
What are the most commonly searched types of Gpu Engineer jobs? The most popular types of Gpu Engineer jobs are:
What states have the most Remote Gpu Engineer jobs? States with the most job openings for Remote Gpu Engineer jobs include:
Infographic showing various Remote Gpu Engineer job openings in the United States as of July 2026, with employment types broken down into 95% Full Time, 2% Part Time, and 3% Contract. Highlights an 87% Physical, 4% Hybrid, and 9% Remote job distribution, with an average salary of $111,552 per year, or $53.6 per hour.
Principal Software Engineer - Large-Scale LLM Memory and Storage Systems

Principal Software Engineer - Large-Scale LLM Memory and Storage Systems

Nvidia

On-site, Remote

$135K - $181K/yr

Full-time

Re-posted 11 days ago


Nvidia rating

9.3

Company rating: 9.3 out of 10

Based on 5 frontline employees who took The Breakroom Quiz

15th of 209 rated software companies


Job description

NVIDIA Dynamo is a high-throughput, low-latency inference framework for serving generative AI and reasoning models across multi-node distributed environments. Built in Rust for performance and Python for extensibility, Dynamo orchestrates GPU shards, routes requests, and manages shared KV cache across heterogeneous clusters so that many accelerators feel like a single system at datacenter scale. As large language models rapidly outgrow the memory and compute budget of any single GPU, this platform enables efficient, resilient deployment of cutting-edge LLM workloads.


We are seeking a Principal Systems Engineer to define the vision and roadmap for memory management of large-scale LLM and storage systems.


What you'll be doing:

  • Design and evolve a unified memory layer that spans GPU memory, pinned host memory, RDMA-accessible memory, SSD tiers, and remote file/object/cloud storage to support large-scale LLM inference.

  • Architect and implement deep integrations with leading LLM serving engines (such as vLLM, SGLang, TensorRT-LLM), with a focus on KV-cache offload, reuse, and remote sharing across heterogeneous and disaggregated clusters.

  • Co-design interfaces and protocols that enable disaggregated prefill, peer-to-peer KV-cache sharing, and multi-tier KV-cache storage (GPU, CPU, local disk, and remote memory) for high-throughput, low-latency inference.

  • Partner closely with GPU architecture, networking, and platform teams to exploit GPUDirect, RDMA, NVLink, and similar technologies for low-latency KV-cache access and sharing across heterogeneous accelerators and memory pools.

  • Mentor senior and junior engineers, set technical direction for memory and storage subsystems, and represent the team in internal reviews and external forums (open source, conferences, and customer-facing technical deep dives).

What we need to see:

  • Masters or PhD or equivalent experience

  • 15+ years of experience building large-scale distributed systems, high-performance storage, or ML systems infrastructure in C/C++ and Python, with a track record of delivering production services.

  • Deep understanding of memory hierarchies (GPU HBM, host DRAM, SSD, and remote/object storage) and experience designing systems that span multiple tiers for performance and cost efficiency.

  • Distributed caching or key-value systems, especially designs optimized for low latency and high concurrency.

  • Hands-on experience with networked I/O and RDMA/NVMe-oF/NVLink-style technologies, and familiarity with concepts like disaggregated and aggregated deployments for AI clusters.

  • Strong skills in profiling and optimizing systems across CPU, GPU, memory, and network, using metrics to drive architectural decisions and validate improvements in TTFT and throughput.

  • Excellent communication skills and prior experience leading cross-functional efforts with research, product, and customer teams.

Ways to stand out from the crowd:

  • Prior contributions to open-source LLM serving or systems projects focused on KV-cache optimization, compression, streaming, or reuse.

  • Experience designing unified memory or storage layers that expose a single logical KV or object model across GPU, host, SSD, and cloud tiers, especially in enterprise or hyperscale environments.

  • Publications or patents in areas such as LLM systems, memory-disaggregated architectures, RDMA/NVLink-based data planes, or KV-cache/CDN-like systems for ML.

With highly competitive salaries and a comprehensive benefits package, NVIDIA is widely considered to be one of the technology world's most desirable employers. We have some of the most forward-thinking and hardworking people in the world working for us and, due to outstanding growth, our special engineering teams are growing fast. If you're a creative and autonomous engineer with a genuine passion for technology, we want to hear from you!

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 272,000 USD - 431,250 USD.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until January 13, 2026.

This posting is for an existing vacancy.

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

What Nvidia employees say

Hours and flexibility

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About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1993