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Remote Game User Research Jobs in Seattle, WA (NOW HIRING)

Lead AI Conversation Designer

Bellevue, WA · On-site +1

$125K - $154K/yr

Blink UX is the product design firm crafting your next breakthrough. We partner with ambitious ... Remote PST - ideally located near Bellevue, WA Duration: ongoing We are looking for candidates ...

Lead AI Conversation Designer

Bellevue, WA · On-site +1

$125K - $154K/yr

Blink UX is the product design firm crafting your next breakthrough. We partner with ambitious ... Remote PST - ideally located near Bellevue, WA Duration: ongoing We are looking for candidates ...

... our video games, hardware systems, and collaborations with partners on a range of other ... This position is not open to fully remote status at this time.

While this is a remote position, RUN Studios can only consider candidates currently residing in the ... research, and proven UCD principles. * Assess and optimize the performance of new and existing ...

Sr. Product Manager, SMB

Seattle, WA · Remote

$175K - $235K/yr

You have a passion for speaking directly with your users and personally conducting user research ... A fun environment where work-life balance is valued #LI-Remote The US base salary range for this ...

Sr. Product Manager, SMB

Seattle, WA · Remote

$175K - $235K/yr

You have a passion for speaking directly with your users and personally conducting user research ... A fun environment where work-life balance is valued #LI-Remote The US base salary range for this ...

Sr. Product Manager, SMB

Seattle, WA · Remote

$175K - $235K/yr

You have a passion for speaking directly with your users and personally conducting user research ... A fun environment where work-life balance is valued #LI-Remote The US base salary range for this ...

... or SF (remote until we open our SF office). Check out EPD at Nourish and Design Values to learn ... Help drive qualitative user research. You'll build prototypes, conduct interviews, and create ...

Sr Software Engineer - Gameplay (NST)

Redmond, WA · On-site +1

$137K - $180K/yr

We conduct research, use state-of-the-art equipment and review methods of operation so that we may ... Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As ...

Product Marketing Leader

Seattle, WA · On-site +1

$175K/yr

... model) or Remote West Coast. AN IDEAL CANDIDATE MEETS OUR VALUES: A Sense of Urgency : Lead ... Conduct and synthesize user research, customer interviews, and market analysis to continuously ...

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Remote Game User Research information

See Seattle, WA salary details

$34.1K

$128.7K

$187.2K

How much do remote game user research jobs pay per year?

As of Aug 25, 2026, the average yearly pay for remote game user research in Seattle, WA is $128,713.00, according to ZipRecruiter salary data. Most workers in this role earn between $76,200.00 and $175,300.00 per year, depending on experience, location, and employer.

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For Remote Game User Research jobs in Seattle, WA, the most frequently searched job titles are:

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The top searched job categories for Remote Game User Research jobs in Seattle, WA are:

What cities near Seattle, WA are hiring for Remote Game User Research jobs?

Cities near Seattle, WA with the most Remote Game User Research job openings:

CONTRACT - Associate Game Designer (NST)

Redmond, WA • On-site, Remote


Nintendo
Arts, Entertainment, and Recreation • 5 - 10K employees

7.5

Company rating: 7.5 out of 10

Based on 11 frontline employees who took The Breakroom Quiz

157th of 246 rated software companies

Good employer

Paid breaks

Respectful managers


Full-time

Re-posted 19 days ago


Job description

Nintendo Software Technology Corporation
 
Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan.  Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games. 

Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.

DESCRIPTION OF DUTIES

Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our customers. 

As a Level Designer, you will have a desire to contribute and implement, play-test, and refine game design features, with consideration to gameplay. Proven experience with level design for gameplay is needed. If this sounds like you, we would love to see your resume

  • Implements design specifications into playable prototypes using various software tools.
  • Able to quickly revise implementation based on changes required to continue iterating on design concepts.
  • Assists in designing prototypes to iterate concepts into a more complete idea.
  • Assists and maintains game play mechanics within a game.
  • Creates areas of a user-interface design and maintains assigned product localization with the direction of senior designers and above.
  • Communicates ideas with various product development personnel to solicit feedback and ensure support during product development.
  • Within a team, provides input into defining creative vision and technical specifications for assigned project.
  • Writes and maintains assigned design documentation
  • Works closely with senior designers and above to attain constructive feedback and direction.
  • Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendo's high standard of quality and timeliness.

SUMMARY OF REQUIREMENTS

  • 0-2 years of level design for video games or relevant experience. 
  • Understanding of interactive software methodologies, production pipelines and Nintendo quality standards.
  • Proven proficiency with commercial 2D/3D game editor. (E.g. Unity, Unreal, etc.)
  • Basic PC skills (Word, Excel, PowerPoint).
  • Undergraduate degree in Game Design, Computer Science or equivalent
  • Studies in music, art, films, television / broadcasting, and multimedia a plus.

Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role.

This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time. 



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