CONTRACT - Environment Artist III (NST)
Redmond, WA · On-site +1
Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As ... This position is not open to fully remote status at this time.
Redmond, WA · On-site +1
Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As ... This position is not open to fully remote status at this time.
Redmond, WA · On-site +1
Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As ... This position is not open to fully remote status at this time.
Seattle, WA · Remote
$125K - $156K/yr
Skydance Games , a division of Paramount, a Skydance Corporation, is building the future of ... Currently for this role, we can hire remote candidates with legal residence in the following states:
Quick apply
Seattle, WA · Remote
$125K - $156K/yr
Skydance Games , a division of Paramount, a Skydance Corporation, is building the future of ... Currently for this role, we can hire remote candidates with legal residence in the following states:
Seattle, WA · On-site +1
$125K - $156K/yr
Skydance Games , a division of Paramount, a Skydance Corporation, is building the future of ... Currently for this role, we can hire remote candidates with legal residence in the following states:
Seattle, WA · On-site +1
$125K - $156K/yr
Skydance Games , a division of Paramount, a Skydance Corporation, is building the future of ... Currently for this role, we can hire remote candidates with legal residence in the following states:
$86.6K - $102K
3% of jobs
$102K - $117.3K
2% of jobs
$117.3K - $132.7K
6% of jobs
$145.2K is the 25th percentile. Wages below this are outliers.
$132.7K - $148K
16% of jobs
$148K - $163.4K
20% of jobs
The median wage is $165.1K / yr.
$163.4K - $178.7K
14% of jobs
$191.6K is the 75th percentile. Wages above this are outliers.
$178.7K - $194.1K
15% of jobs
$194.1K - $209.4K
10% of jobs
$209.4K - $224.7K
6% of jobs
$224.7K - $240.1K
3% of jobs
$240.1K - $255.4K
3% of jobs
$86.6K
$172.2K
$255.4K
To succeed as a Remote Game Studio team member, you need expertise in game development disciplines such as programming, art, design, or project management, typically supported by relevant degrees or professional experience. Familiarity with industry-standard tools like Unity, Unreal Engine, version control systems (e.g., Git), and collaborative project management platforms is essential. Strong communication, self-motivation, and time management skills help individuals excel in a distributed work environment. These skills ensure seamless collaboration, effective production cycles, and high-quality game releases across remote teams.
A Remote Game Studio job involves working on video game development from a remote location rather than an in-office setting. Roles can range from game design, programming, art, and writing to project management and quality assurance. Teams collaborate using online tools for communication, asset sharing, and development. These jobs offer flexibility but require strong self-discipline and teamwork skills. Many large and indie studios now support remote work to access global talent.
In a Remote Game Studio, daily collaboration often involves using online tools like Slack, Zoom, and project management platforms to stay connected with your team. You may participate in stand-up meetings, share progress updates, and review each other's work through code repositories or digital asset management systems. Cross-functional teamwork is common, so you might regularly communicate with developers, artists, designers, and producers to align on project goals and deadlines. Despite being remote, these processes help recreate the teamwork found in on-site studios and ensure everyone stays engaged and informed.
For Remote Game Studio jobs in Bothell, WA, the most frequently searched job titles are:
The top searched job categories for Remote Game Studio jobs in Bothell, WA are:
Cities near Bothell, WA with the most Remote Game Studio job openings:

Full-time
Re-posted 27 days ago
7.5
Based on 11 frontline employees who took The Breakroom Quiz
154th of 244 rated software companies
Nintendo Software Technology Corporation
Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan. Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games.
Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.
Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our customers. We're always on the lookout for exceptional artist to help support our Art Department.
As an Environment Artist, you will have proven Zbrush and Substance Designer experience and a deep passion for stylized model and texture authoring for hard surface and organic subjects. If this sounds like you then we'd love to see your portfolio!
SUMMARY:
DESCRIPTION OF DUTIES
SUMMARY OF REQUIREMENTS
This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time.
Sourced by ZipRecruiter
Arts, entertainment, and recreation
5,001 - 10,000 Employees
Redmond, WA, US
1980