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Remote Game Server Jobs in Oregon (NOW HIRING)

Backend Engineer (Golang)

OR · On-site +1

$100K - $140K/yr

However, we're always open to expanding our list of remote-eligible states for the right candidate ... Familiarity with game server scaling and orchestration frameworks. * Experience with message ...

$130K - $150K/yr

... game, exceed benchmarks and enhance the overall excellence of AmeriSave, while also growing and ... This fully remote role will focus on developing and maintaining sophisticated quantitative models ...

Remote Game Server information

What are the key skills and qualifications needed to thrive as a Remote Game Server Engineer, and why are they important?

To thrive as a Remote Game Server Engineer, you need strong programming skills (often in C++, Java, or Python), understanding of network protocols, and experience with scalable server architectures, typically backed by a degree in computer science or a related field. Familiarity with cloud platforms (e.g., AWS, Azure), containerization tools (like Docker), and version control systems (such as Git) is highly valued. Excellent problem-solving abilities, teamwork, and effective communication are crucial soft skills for this role. These skills ensure the reliability, performance, and security of online gaming experiences for large, distributed player bases.

What are some typical challenges faced by professionals working as Remote Game Server engineers, and how can they be addressed?

Remote Game Server engineers commonly face challenges such as ensuring low-latency, high-availability connections for players across different regions and managing real-time data synchronization. To address these, engineers often implement scalable cloud-based architectures, use load balancing, and continuously monitor server health and performance. Collaboration with game developers and QA teams is crucial to quickly identify and resolve issues, while regular updates and patching help maintain server stability for a seamless player experience.

What are remote game servers?

Remote game servers are specialized computers or cloud-based systems that host multiplayer video games and enable players to connect and interact over the internet. These servers handle critical tasks such as managing game data, player connections, and real-time communication to ensure a smooth gaming experience. By operating remotely, they allow players from different locations to join and play together without needing to host the game on their own devices. Remote game servers are essential for online multiplayer games and are managed by game developers or third-party providers.

What is the difference between Remote Game Server vs Remote Game Developer?

AspectRemote Game ServerRemote Game Developer
Required CredentialsNetworking, server management, cloud platformsProgramming, software development, game engines
Work EnvironmentServer infrastructure, cloud services, remote collaborationCode development, testing, design in remote teams
Employer & Industry UsageGaming companies, cloud service providersGame studios, independent developers, tech firms
Common Search & Comparison IntentUnderstanding server roles in gamingGame development roles and skills

While both roles are integral to online gaming, a Remote Game Server focuses on managing and maintaining game servers and infrastructure, whereas a Remote Game Developer is involved in creating and coding the actual game content. They often collaborate but require different skill sets and credentials.

What cities in Oregon are hiring for Remote Game Server jobs? Cities in Oregon with the most Remote Game Server job openings:
Backend Engineer (Golang)

Backend Engineer (Golang)

Rushdown Studios

OR • On-site, Remote

$100K - $140K/yr

Other

Medical, Dental, Vision, Retirement, PTO

Posted 18 days ago


Job description

Founded by games industry veterans, Rushdown was created with a simple philosophy in mind: We believe that when talented developers are consistently challenged and given clear ownership of their work, extraordinary things will happen. As a co-dev game studio, we now focus on solving some of the most difficult problems that face multiplayer games - and we bring our experience working on games like PUBG, League of Legends, and Rocket League with us. We truly love the work we do and we want to funnel our passion and expertise into features and games that billions of players will enjoy worldwide.

Our Role

Rushdown Studios is looking for an experienced Backend Engineer to join us in support of our partner studio! In this role, you'll work to build out game backends and encounter a variety of unique technical challenges. 

Our ideal candidate is a self-motivated and demonstrated team player with the ability to juggle and jump between different tasks as necessary. Game development experience is preferred due to the nature of this project, but it's not mandatory; we encourage you to apply even if you don't meet all of the requirements listed below!

Work Location: Rushdown Studios is based in Saratoga Springs, NY and we have a strong preference for local candidates willing to work from our office on a hybrid basis (i.e., Tuesday-Thursday) or fully remote candidates in the Eastern United States. However, we're always open to expanding our list of remote-eligible states for the right candidate, as well. 

Disclaimer: Please note that this is not a gameplay engineering role.

Responsibilities

  • Prototype and build cloud-based microservices in the backend.
  • Develop new services and author software design documents.
  • General support for live features and releases.
  • Work closely with our partners and take / provide technical feedback.
  • Contribute to a healthy technical culture that encourages engineers to learn and grow.
  • Partner with designers to iterate on features and optimize for a smoother player experience.

Requirements

  • Three (3) years of professional experience using Go to write high-performance applications.
  • At least one (1) year of professional experience with C++.
  • Ability to dive into a game engine to complete a task.
  • Proficiency with scalable non-relational database solutions (e.g., MongoDB, DynamoDB, Redis).
  • Willingness to selflessly put player experiences first - before even your own code and ego.
  • Ability to comfortably navigate and integrate with one or more cloud service providers (e.g., AWS, Azure, GCP).
  • Proactive approach to communication, particularly when it comes to unblocking yourself and navigating obstacles as part of a team.

Nice-to-Haves

  • Familiarity with game server scaling and orchestration frameworks.
  • Experience with message brokers (e.g., RabbitMQ, Kafka, Amazon SQS).
  • Experience with PlayFab, Epic Online Services, or other popular backend game services.
  • Experience integrating Steam, PlayStation, Xbox, or Nintendo APIs or adhering to their Technical Requirements Checklists (TRCs).

Benefits:

  • Compensation: $100,000-140,000/year. Please note that final base pay will ultimately depend upon a combination of factors, including your prior experience, general qualifications, and broader skill set.
  • 9 Paid Holidays plus Flexible PTO and Annual Winter Break Closure
  • Medical, Dental, and Vision Insurance
  • Annual Video Game Budget
  • 401(k) Retirement Plan
  • Paid Parental Leave

EEO Statement

At Rushdown Studios, we believe that we're made better by each of the different perspectives that our team members bring to the table. We said it above, and we'll say it again: We want to hear from you, even if you don't meet all of the requirements for a specific role.

We're also an equal opportunity employer and we do not discriminate on the basis of race; color; ancestry or national origin; religion; physical or mental disability; age; sex, including pregnancy; sexual orientation; gender, gender identity, or gender expression; medical condition; genetic information; or marital, military, or veteran status.