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Remote Game Server Jobs (NOW HIRING)

Senior Server Engineer, Unreal Engine

OR ยท On-site +1

$105K - $140K/yr

Founded by games industry veterans, Rushdown was created with a simple philosophy in mind: We ... However, we also support fully remote work for candidates living across New York State or one of ...

Founded by games industry veterans, Rushdown was created with a simple philosophy in mind: We ... However, we also support fully remote work for candidates living across New York State or one of ...

However, we also support fully remote work for candidates living across New York State or one of ... Familiarity with game server scaling and orchestration frameworks. * Experience with PlayFab, Epic ...

General Interest - Backend Engineer

OR ยท On-site +1

$90K - $135K/yr

However, we also support fully remote work for candidates living across New York State or one of ... Familiarity with game server scaling and orchestration frameworks. * Experience with PlayFab, Epic ...

Onebrief operates as an all-remote company, though many of our employees work alongside our ... Design gameplay features with a practical understanding of where logic lives (client vs server ...

Online Game Services Engineer, C#/.NET

OR ยท On-site +1

$90K - $120K/yr

However, we also support fully remote work for candidates living across New York State or one of ... Experience writing and optimizing SQL queries in Microsoft SQL Server, PostgreSQL, or MySQL.

... containerized game servers, from requirements gathering and architectural planning to ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.

Senior Engineer, Server - NBA 2K

Novato, CA ยท On-site +1

$130K - $174K/yr

What We Need: We're seeking a Senior Engineer with a passion for server-side development to join ... Love for video games (not just ours!) This is a fully remote role that may be based anywhere in the ...

Senior Engineer, Server - NBA 2K

Novato, CA ยท On-site +1

$130K - $174K/yr

What We Need: We're seeking a Senior Engineer with a passion for server-side development to join ... Love for video games (not just ours!) This is a fully remote role that may be based anywhere in the ...

Onebrief operates as an all-remote company, though many of our employees work alongside our ... Design with a deep understanding of client/server architecture, state replication, latency, and ...

... server, tools). Ensure fast, reliable, and reproducible builds across platforms. Integrate ... Administer and evolve Unreal Game Sync (UGS)-streams, project definitions, and build configs-while ...

... server, tools). Ensure fast, reliable, and reproducible builds across platforms. Integrate ... Administer and evolve Unreal Game Sync (UGS)-streams, project definitions, and build configs-while ...

Senior Tools & Build Engineer, Games

OR ยท On-site +1

$280K - $400K/yr

... server, tools). Ensure fast, reliable, and reproducible builds across platforms. Integrate ... Administer and evolve Unreal Game Sync (UGS)-streams, project definitions, and build configs-while ...

At Exacta Systems, we're not just shaping the future of gaming--we're redefining it. As a leader in ... remote server/network management. This role requires hands-on expertise in configuring and ...

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Remote Game Server information

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How much do remote game server jobs pay per hour?

As of Jun 10, 2026, the average hourly pay for remote game server in the United States is $15.29, according to ZipRecruiter salary data. Most workers in this role earn between $10.34 and $17.31 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Remote Game Server Engineer, and why are they important?

To thrive as a Remote Game Server Engineer, you need strong programming skills (often in C++, Java, or Python), understanding of network protocols, and experience with scalable server architectures, typically backed by a degree in computer science or a related field. Familiarity with cloud platforms (e.g., AWS, Azure), containerization tools (like Docker), and version control systems (such as Git) is highly valued. Excellent problem-solving abilities, teamwork, and effective communication are crucial soft skills for this role. These skills ensure the reliability, performance, and security of online gaming experiences for large, distributed player bases.

What are some typical challenges faced by professionals working as Remote Game Server engineers, and how can they be addressed?

Remote Game Server engineers commonly face challenges such as ensuring low-latency, high-availability connections for players across different regions and managing real-time data synchronization. To address these, engineers often implement scalable cloud-based architectures, use load balancing, and continuously monitor server health and performance. Collaboration with game developers and QA teams is crucial to quickly identify and resolve issues, while regular updates and patching help maintain server stability for a seamless player experience.

What are remote game servers?

Remote game servers are specialized computers or cloud-based systems that host multiplayer video games and enable players to connect and interact over the internet. These servers handle critical tasks such as managing game data, player connections, and real-time communication to ensure a smooth gaming experience. By operating remotely, they allow players from different locations to join and play together without needing to host the game on their own devices. Remote game servers are essential for online multiplayer games and are managed by game developers or third-party providers.

What is the difference between Remote Game Server vs Remote Game Developer?

AspectRemote Game ServerRemote Game Developer
Required CredentialsNetworking, server management, cloud platformsProgramming, software development, game engines
Work EnvironmentServer infrastructure, cloud services, remote collaborationCode development, testing, design in remote teams
Employer & Industry UsageGaming companies, cloud service providersGame studios, independent developers, tech firms
Common Search & Comparison IntentUnderstanding server roles in gamingGame development roles and skills

While both roles are integral to online gaming, a Remote Game Server focuses on managing and maintaining game servers and infrastructure, whereas a Remote Game Developer is involved in creating and coding the actual game content. They often collaborate but require different skill sets and credentials.

More about Remote Game Server jobs
What cities are hiring for Remote Game Server jobs? Cities with the most Remote Game Server job openings:
What are the most commonly searched types of Game Server jobs? The most popular types of Game Server jobs are:
What states have the most Remote Game Server jobs? States with the most job openings for Remote Game Server jobs include:
Infographic showing various Remote Game Server job openings in the United States as of June 2026, with employment types broken down into 77% Full Time, 6% Part Time, and 17% Contract. Highlights an 100% Remote job distribution, with an average salary of $31,808 per year, or $15.3 per hour.

Senior Server Engineer, Unreal Engine

Rushdown Studios

OR โ€ข On-site, Remote

$105K - $140K/yr

Other

Medical, Dental, Vision, Retirement, PTO

Posted 25 days ago


Job description

Founded by games industry veterans, Rushdown was created with a simple philosophy in mind: We believe that when talented developers are consistently challenged and given clear ownership of their work, extraordinary things will happen. As a co-dev game studio, we now focus on solving some of the most difficult problems that face multiplayer games - and we bring our experience working on games like PUBG, League of Legends, and Rocket League with us. We truly love the work we do and we want to funnel our passion and expertise into features and games that billions of players will enjoy worldwide.

Our Role

Rushdown Studios is looking for an experienced Game Server Engineer to join us in support of our partner studio! In this role, you'll work alongside our team to build, port, and optimize the dedicated game server for a large-scale multiplayer Unreal Engine title, including a near-term focus on bringing an existing Windows Server Target to Linux.

Our ideal candidate is a self-motivated and demonstrated team player who is equally comfortable digging into platform-specific bugs, owning a port end-to-end, and collaborating across studios. Game development experience is preferred due to the nature of this project, but it's not mandatory; we encourage you to apply even if you don't meet all of the requirements listed below!

Work Location: Rushdown Studios is based in Saratoga Springs, NY and we have a strong preference for local candidates willing to work from our office on a hybrid basis (i.e., Tuesday-Thursday). However, we also support fully remote work for candidates living across New York State or one of the other states in which we're currently registered to conduct business (e.g., CT, DE, GA, KS, MA, MD, NC, ND, OH, PA, TX, WI).

Responsibilities

  • Port the Windows Server Target for a large Unreal Engine title to Linux, maintaining feature parity, stability, and performance.
  • Build, maintain, and extend the dedicated game server to ensure it runs reliably on both Windows and Linux.
  • Profile and optimize server performance, memory usage, and tick stability for production deployments.
  • Diagnose and resolve platform-specific bugs, crashes, and behavioral differences between Windows and Linux builds.
  • Work with build systems, toolchains, and CI to keep cross-platform builds healthy and reproducible.
  • Collaborate with engineers at our partner studio to deliver server-side features and integrations.

Requirements

  • Three (3) years of professional experience with C++.
  • Cross-platform development experience targeting both Windows and Linux, including a familiarity with navigating compiler, toolchain, and platform API differences.
  • Strong Linux fundamentals and comfort building, debugging, and operating C++ applications on Linux.
  • Ability to write clear, maintainable, and portable code that holds up in a large shared codebase.
  • Willingness to selflessly put player experiences first - before even your own code and ego.
  • Proactive approach to communication, particularly when it comes to unblocking yourself and navigating obstacles as part of a team.

Nice-to-Haves

  • Experience developing and shipping commercial games.
  • Experience porting large C++ codebases between operating systems.
  • Unreal Engine experience, particularly with dedicated servers, replication, networking, or Unreal Build Tool.
  • Familiarity with server-side game systems (e.g., matchmaking, session management, anti-cheat, telemetry).
  • Experience with Linux deployment tooling like containers (e.g., Docker), orchestration, and observability stacks.
  • Experience profiling and optimizing server performance under load.
  • Experience working with BaaS providers (e.g., PlayFab, Edgegap).
  • Experience with the Horde build system for Unreal Engine titles.

Benefits:

  • Compensation: $105,000-140,000/year. Please note that final base pay will ultimately depend upon a combination of factors, including your prior experience, general qualifications, and broader skill set.
  • 9 Paid Holidays plus Flexible PTO and Annual Winter Break Closure
  • Medical, Dental, and Vision Insurance
  • Annual Video Game Budget
  • 401(k) Retirement Plan
  • Paid Parental Leave

EEO Statement

At Rushdown Studios, we believe that we're made better by each of the different perspectives that our team members bring to the table. We said it above, and we'll say it again: We want to hear from you, even if you don't meet all of the requirements for a specific role.

We're also an equal opportunity employer and we do not discriminate on the basis of race; color; ancestry or national origin; religion; physical or mental disability; age; sex, including pregnancy; sexual orientation; gender, gender identity, or gender expression; medical condition; genetic information; or marital, military, or veteran status.