2

Remote Game Engineer Jobs in California (NOW HIRING)

Senior Gameplay Engineer

San Mateo, CA · On-site +1

$108K - $161K/yr

WE ARE GAME MAKERS Who we are: We are a diverse team of developers driven by a passion for our art ... The position is for an existing vacancy. #LI-Remote #LI-Onsite #LI-Hybrid

Senior Gameplay Engineer

San Mateo, CA · On-site +1

$108K - $161K/yr

WE ARE GAME MAKERS Who we are: We are a diverse team of developers driven by a passion for our art ... The position is for an existing vacancy. #LI-Remote #LI-Onsite #LI-Hybrid

The role is ideally based in Los Angeles but we support remote work. You will join a talented and ... engineering, production, art/animation or game design * Excellent interviewing, networking ...

Lead UI Engineer

San Mateo, CA · On-site +1

$133K - $198K/yr

WE ARE GAME MAKERS Who We Are: We are a diverse team of developers driven by a passion for our art ... This includes dynamic screen layouts, remote control reordering, friction reduction, and real-time ...

Lead UI Engineer

San Mateo, CA · On-site +1

$133K - $198K/yr

WE ARE GAME MAKERS Who We Are: We are a diverse team of developers driven by a passion for our art ... This includes dynamic screen layouts, remote control reordering, friction reduction, and real-time ...

Senior Tools Engineer

Los Angeles, CA · On-site +1

$112K - $154K/yr

Our client is looking for a Tools Programmer to join their fully remote team to build next generation MMOs and Multiplayer Games. They currently need a programmer passionate about terrain and ...

Producer II

Glendale, CA · Remote

$105K - $140K/yr

Working with top-class industry talent, this role is perfect for the seasoned game developer ... This is a remote opportunity reporting to our Sr. Manager, Production. What You Will Do: * Manage ...

Note - While this is a remote position, we are seeking candidates located in or willing to relocate ... Experience with multiplayer game networking, mobile-first platforms, or in-game telemetry.

Note - While this is a remote position, we are seeking candidates located in or willing to relocate ... Experience with multiplayer game networking, mobile-first platforms, or in-game telemetry.

next page

Showing results 1-20

Remote Game Engineer information

What is the difference between Remote Game Engineer vs Remote Software Developer?

AspectRemote Game EngineerRemote Software Developer
Required SkillsGame development, C++, Unity, Unreal EngineGeneral programming, Java, Python, C#
Work EnvironmentGame studios, remote teams focused on gaming projectsVarious industries including tech, finance, healthcare
Industry UsagePrimarily in gaming and entertainmentBroad, across multiple sectors
CertificationsOptional game development certifications, programming skillsGeneral software development certifications

Remote Game Engineers focus on creating and optimizing video games using specialized tools like Unity and Unreal Engine, often within gaming companies. Remote Software Developers have a broader scope, working on various software applications across industries. While both roles require strong programming skills, Remote Game Engineers need specific experience in game design and engines, whereas Remote Software Developers may work on web, mobile, or enterprise software.

What are the most commonly searched types of Game Engineer jobs in California?

The most popular types of Game Engineer jobs in California are:

What job categories do people searching Remote Game Engineer jobs in California look for?

The top searched job categories for Remote Game Engineer jobs in California are:

What cities in California are hiring for Remote Game Engineer jobs?

Cities in California with the most Remote Game Engineer job openings:

Infographic showing various Remote Game Engineer job openings in California as of August 2026, with employment types broken down into 88% Full Time, 5% Part Time, 2% Temporary, and 5% Contract. Highlights an 86% Physical, 5% Hybrid, and 9% Remote job distribution.

AI Game Developer (Designer, Artist, Or Engineer)

Scopely

Culver City, CA • On-site, Remote

$169K/yr

Full-time

Posted 10 days ago


Job description

Get excited to join Scopely's AI-native incubation team, which is focused on discovering the next generation of mobile games. This role can be remote in the US or hybrid in Culver City, LA.

Rather than spending years developing a single title, we believe one of the most effective ways to find great games is to rapidly transform ideas into playable experiences, launch them to real players, and learn from live market feedback.

We're pioneering a new approach to game creation-one in which AI enables creators to work across traditional discipline boundaries, take greater ownership of ideas from concept through launch, and bring more great games to players.

What You'll Do

If you're passionate for rapid experimentation, enjoy navigating ambiguity, and love bringing ideas to life, you'll feel at home on this team.

We don't organize our work strictly around traditional disciplines. We believe AI enables skilled creators to contribute to more of the game development process than ever before. Whether your background is in engineering, design, art, or another discipline, we're looking for people who are excited to work across boundaries, develop new skills, and use AI to turn ideas into playable games.

As an AI Game Developer, you'll:

  • Own game ideas from concept through launch, helping to generate concepts and shape mechanics, player experiences, and creative direction.
  • Rapidly transform concepts into playable prototypes using AI-native workflows, modern game engines, and development tools.
  • Use AI to accelerate programming, design, art, content creation, testing, and production.
  • Design internal tools, automations, and agentic workflows that increase team velocity and unlock new creative possibilities.
  • Evaluate emerging AI technologies and experiment with new applications in game development.
  • Collaborate across disciplines to rapidly iterate on gameplay, features, and player experiences.
  • Launch prototypes to real players, analyze qualitative and quantitative feedback, and use those insights to guide future iterations.
  • Balance speed and quality by making thoughtful trade-offs that maximize learning.
  • Help define AI development practices that can scale across Scopely.
  • Challenge traditional game development workflows and help pioneer new approaches to creating games.
What We're Looking For
  • Strong expertise in at least one game development discipline, such as engineering, game design, art, technical art, or UX.
  • Enthusiasm for using AI to expand beyond your primary discipline and broaden your capabilities as a game creator.
  • Experience incorporating AI into creative or development workflows.
  • A preference for building, testing, and learning rather than relying on lengthy planning cycles.
  • Curiosity and adaptability, with an interest in learning new tools and techniques as the AI landscape evolves.
  • Strong product instincts and an understanding of what makes games engaging.
  • The ability to work effectively through ambiguity, rapid iteration, and changes in direction informed by player feedback.
  • Excellent communication skills and a collaborative mindset.