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Remote Game Engineer Jobs in California (NOW HIRING)

The role is ideally based in Los Angeles but we support remote work. You will join a talented and ... engineering, production, art/animation or game design * Excellent interviewing, networking ...

Lead UI Engineer

San Mateo, CA · On-site +1

$133K - $198K/yr

WE ARE GAME MAKERS Who We Are: We are a diverse team of developers driven by a passion for our art ... This includes dynamic screen layouts, remote control reordering, friction reduction, and real-time ...

Lead UI Engineer

San Mateo, CA · On-site +1

$133K - $198K/yr

WE ARE GAME MAKERS Who We Are: We are a diverse team of developers driven by a passion for our art ... This includes dynamic screen layouts, remote control reordering, friction reduction, and real-time ...

Level Designer

Glendale, CA · Remote

$91K - $140K/yr

This is a remote opportunity and will report to the Lead Level Designer. What You Will Do: * Be a hands-on developer in the creation of content for several interactive games and experiences based on ...

Senior Tools Engineer

Los Angeles, CA · On-site +1

$112K - $154K/yr

Our client is looking for a Tools Programmer to join their fully remote team to build next generation MMOs and Multiplayer Games. They currently need a programmer passionate about terrain and ...

Senior UX Designer

Glendale, CA · Remote

$100K - $154K/yr

Working with top-class industry talent, this role is perfect for the seasoned game developer ... This role is a remote opportunity. What You Will Do: * Work with the Lead UX Designer and other ...

Senior Level Designer

Glendale, CA · Remote

$100K - $154K/yr

This is a remote opportunity and will report to the Lead Level Designer What You Will Do: * Be a hands-on developer in the creation of content for several interactive games and experiences based on ...

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Showing results 1-20

Remote Game Engineer information

What is the difference between Remote Game Engineer vs Remote Software Developer?

AspectRemote Game EngineerRemote Software Developer
Required SkillsGame development, C++, Unity, Unreal EngineGeneral programming, Java, Python, C#
Work EnvironmentGame studios, remote teams focused on gaming projectsVarious industries including tech, finance, healthcare
Industry UsagePrimarily in gaming and entertainmentBroad, across multiple sectors
CertificationsOptional game development certifications, programming skillsGeneral software development certifications

Remote Game Engineers focus on creating and optimizing video games using specialized tools like Unity and Unreal Engine, often within gaming companies. Remote Software Developers have a broader scope, working on various software applications across industries. While both roles require strong programming skills, Remote Game Engineers need specific experience in game design and engines, whereas Remote Software Developers may work on web, mobile, or enterprise software.

What are the most commonly searched types of Game Engineer jobs in California? The most popular types of Game Engineer jobs in California are:
What job categories do people searching Remote Game Engineer jobs in California look for? The top searched job categories for Remote Game Engineer jobs in California are:
What cities in California are hiring for Remote Game Engineer jobs? Cities in California with the most Remote Game Engineer job openings:
Infographic showing various Remote Game Engineer job openings in California as of July 2026, with employment types broken down into 91% Full Time, 2% Temporary, and 7% Contract. Highlights an 100% Remote job distribution.
Software Engineer (Game Programmer)

Software Engineer (Game Programmer)

GungHo Online Entertainment America, Inc.

Redondo Beach, CA • On-site, Remote

$75K - $119K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 10 days ago


Job description

** This is a hybrid position that requires residency in California, even during remote work periods. **


About the company:

Located in Redondo Beach, CA, GungHo Online Entertainment America Inc. is the U.S. subsidiary of the Japanese game company GungHo Online Entertainment, Inc. Publishing titles across multiple platforms ranging from console to handheld and mobile, our group is comprised of veterans from various aspects of the industry brought together by one simple thing: a love of gaming.


Position Summary:

This position is responsible for designing and implementing features for our new, internally developed AAA game, as well as general debugging and troubleshooting.


What you will be doing:

  • Design, implement and debug features for our internally developed AAA game.
  • Work with Unreal.
  • Discuss, design, and plan game features with artists and game designers.
  • Attend trade shows and live events as needed (e.g. E3, Anime Expo, etc.).
  • Test prototypes of future game titles to provide constructive feedback.


Qualifications:

  • Must have 4 years experience in programing, professionally or in school.
  • B.S. or equivalent in Computer Science is preferred.
  • In depth knowledge of Unreal and C++.
  • Fluency in 3D graphics and shader programming is a plus.
  • Strong communication skills.
  • Desire to learn and to grow.
  • Ability to work with small, agile team environments.
  • Passion for games is a plus.


Why you want to work here:

At GungHo, we're enthusiastic about creating fun games and we're always looking for talented individuals with whom we can share our passion. We have a highly collaborative culture where everyone wants to work together to get things done!


Perks:

  • 100% employer-paid insurances: Health Insurance (PPO Medical, Dental, and Vision), Life Insurance, Accidental Death and Dismemberment insurance, and Long Term Disability Insurance
  • 401(k) with employer match
  • Competitive paid time off: Vacation, Personal time, Sick Leave, Holidays, and Winter Breaks.
  • An incentive may be provided based on business performance.


Business Hours: 10:00 AM - 7:00 PM in Pacific Time

Salary Range: $75,000 - $119,000 per year (DOE)


Note: Only applications submitted through the online system or formally referred by the designated recruiter will be deemed official and accepted. Any resumes submitted through alternative channels will not be recognized as valid applications.