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Remote Game Engine Developer Jobs in Ashburn, VA

Senior - ServiceNow Developer

Washington, DC ยท On-site +1

$142K - $189K/yr

... App Engine, SPM, and APM Person should be proficient in developing code using JavaScript, and ... Remote Work Location: USA DC Washington Additional Work Locations: Total Rewards at GDIT: Our ...

Google Cloud Engineer

Herndon, VA ยท Remote

$57.25 - $76.50/hr

Configuring and managing GCP services such as Compute Engine, App Engine, Google Kubernetes Engine ... Strong understanding of DevOps practices and experience implementing CI/CD in cloud environments

ISE Engineer

Merrifield, VA ยท Remote

$107K - $146K/yr

Cisco ISE NAC Engineer Location: remote Pay rate: open to both W2 and established 1099's Position ... This role is for a Cisco Identity Services Engine (ISE) Network Access Control (NAC) Engineer with ...

ISE Engineer

Merrifield, VA ยท Remote

$107K - $146K/yr

Cisco ISE NAC Engineer Location: remote Pay rate: open to both W2 and established 1099's Position ... This role is for a Cisco Identity Services Engine (ISE) Network Access Control (NAC) Engineer with ...

ISE Engineer

Merrifield, VA ยท Remote

$107K - $146K/yr

Cisco ISE NAC Engineer Location: remote Pay rate: open to both W2 and established 1099's Position ... This role is for a Cisco Identity Services Engine (ISE) Network Access Control (NAC) Engineer with ...

ISE Engineer

Merrifield, VA ยท Remote

$107K - $146K/yr

Cisco ISE NAC Engineer Location: remote Pay rate: open to both W2 and established 1099's Position ... This role is for a Cisco Identity Services Engine (ISE) Network Access Control (NAC) Engineer with ...

Showing results 41-60

Remote Game Engine Developer information

See Ashburn, VA salary details

$33.2K

$110.9K

$184.1K

How much do remote game engine developer jobs pay per year?

As of Sep 12, 2026, the average yearly pay for remote game engine developer in Ashburn, VA is $110,923.00, according to ZipRecruiter salary data. Most workers in this role earn between $83,300.00 and $126,800.00 per year, depending on experience, location, and employer.

What is a remote game engine developer?

A Remote Game Engine Developer is a software professional who designs, develops, and maintains game engines while working from a remote location. They are responsible for creating the core systems that power video games, such as rendering, physics, scripting, and networking, allowing game designers and artists to build interactive experiences. Remote Game Engine Developers collaborate with other team members using online tools and communication platforms, ensuring the game's performance, scalability, and compatibility across different platforms. Their work is crucial for bringing game concepts to life, and they often specialize in engines like Unity, Unreal Engine, or custom solutions.

What are the key skills and qualifications needed to thrive as a remote game engine developer?

To excel as a Remote Game Engine Developer, you need solid proficiency in programming languages like C++ or C#, a deep understanding of computer graphics, and experience with game engine architecture, often backed by a degree in computer science or related field. Familiarity with industry-standard engines such as Unity or Unreal Engine, version control systems like Git, and relevant certifications can be crucial. Strong problem-solving skills, self-motivation, and effective remote communication set candidates apart in distributed teams. Mastering these skills ensures efficient creation, optimization, and collaboration on complex gaming projects in a remote work environment.

How does a remote game engine developer typically collaborate with other team members across different time zones?

As a Remote Game Engine Developer, effective collaboration often involves coordinating with artists, designers, and other developers located in various regions. Communication is usually managed through digital platforms like Slack, Jira, and video conferencing tools to maintain project alignment and promptly address development challenges. Teams often rely on clear documentation, asynchronous updates, and regular stand-up meetings scheduled to accommodate overlapping time zones. This structure helps ensure everyone stays informed and enables seamless integration of code and assets into the game engine.

What is the difference between Remote Game Engine Developer vs Remote Software Engineer?

AspectRemote Game Engine DeveloperRemote Software Engineer
Required CredentialsBachelor's in Computer Science, experience with game engines (Unity, Unreal)Bachelor's in Computer Science or related field, programming skills in multiple languages
Work EnvironmentGame studios, remote teams focused on game developmentTech companies, various industries, remote or on-site
Industry UsagePrimarily in gaming and entertainmentBroad, including tech, finance, healthcare
Common Search/ComparisonYesYes

Remote Game Engine Developers focus on creating and optimizing game engines for video games, often working with tools like Unity or Unreal. Remote Software Engineers have a broader scope, developing software across various industries. While both roles require programming skills and collaborative work environments, Game Engine Developers specialize in game-specific tools and engines, whereas Software Engineers work on diverse software solutions.

What are popular job titles related to Remote Game Engine Developer jobs in Ashburn, VA?

For Remote Game Engine Developer jobs in Ashburn, VA, the most frequently searched job titles are:

What job categories do people searching Remote Game Engine Developer jobs in Ashburn, VA look for?

The top searched job categories for Remote Game Engine Developer jobs in Ashburn, VA are:

Infographic showing various Remote Game Engine Developer job openings in Ashburn, VA as of August 2026, with employment types broken down into 100% Full Time. Highlights an 100% Remote job distribution, with an average salary of $110,923 per year, or $53.3 per hour.

A - 2/2 - 9656 - Sr Rhapsody Developer - Remote

Washington, DC โ€ข Remote

FHR
11 - 50 employees

Other

Re-posted 9 days ago


Job description

  • ** Candidate will be allowed to work remotely. ** w2 only no subs allowed.

    ** No work outside the United States is allowed. Candidate must work EST business hours. **

    Our direct client has an opening for a Sr Rhapsody Developer # 9656. This position is for 12+ months, with option of extension, and will be worked remote. Candidate work EST business hours.

    If you are interested, please submit the following:

    YOUR CURRENT RESUME

    YOUR HOURLY RATE

    Below is the job description – Resumes due ASAP –

    Required Skills

    5+ YEARS V6+ Rhapsody Integration Engine

    5+ YEARS Symphonia Mapping Language (SML)

    5+ YEARS HL7 (SUCH AS V 2.3.1 - 2.5.1; ORU & ORM MESSAGE TYPES)

    2+ YEARS XML / XSD / XPATH

    3+ YEARS SQL Advanced Join Statements

    5+ YEARS JAVASCRIPT

    2+ YEARS SOAP Web Services

    Desired Skills

    Windows OS Server Administration

    Public Health / Disease Surveillance SystemS / LIMS Experience

    EXCEL / VBA MACROS / Automate & Flow

    LOINC / SNOMED

    DEVOPS/JIRA

    REDCAP

    FASTQ Files and Demultiplexing

    Rhapsody Certification - list specific certification on resume

    Additional Skills

    • Ability to establish positive working relationships with technical staff, Customers and others involved in data-centric management.

    • Excellent written, oral, and interpersonal communication skills

    • Experience with security and data classification related to CDC, HIPAA, and CJIS

    • Critical thinking and problem resolution skills

    • Ability to deal effectively with the needs of technical peers, technical and user management, users, vendors, and staff members, and to communicate

    • Large scale integration and design in healthcare environment

    Description:

    The candidate must be able to independently research and design processes, create specifications, develop, lead testing, perform code reviews, actively engage with the team and stakeholders, attend meetings, provide guidance, and respond promptly.

    Participate in a team comprised of DPH and solution implementation staff for Systems Integration related planning, design, configuration, and conversion / rewrite of existing processes, code, and functionality in/into the Rhapsody Environment. Will coordinate with assigned IT Section Manager and Team Lead on daily assignments / tasks. Will coordinate and collaborate with contract and vendor staff as well as existing DPH staff and other IT professionals working with the Office of Information Technology. Ensure assignments are completed accurately and on-time, assist with problem resolution, mitigate issues, provide solutions, communicate, and escalate as needed to management, and report progress to manager.

    Will advise Staff on code conversions, route and configuration changes and enhancements, process improvements, software updates and maintenance. Work with vendors and staff on deliverables, troubleshooting and conversion of current processes to Rhapsody. Includes rewriting existing solutions to conform to best practices and updated coding standards and to improve efficiency, performance, and maintenance.

    Ideally this position would serve as the IT lead for this project managing the project work, communications, and customer expectations.

    Specific duties and responsibilities will include but are not limited to the following:

    • Prepare and maintain system documentation and architecture diagrams for processes assigned (new and existing).

    Work with end users to perform gap analysis, gather and document functional requirements, and create necessary processes

    • Assist with project and time management including estimates and status reporting

    • Ability to plan, organize, review, implement associated project milestones to completion.

    • Process Development, Process Automation, and ETL Solutions

    • SQL query creation and validation to include advanced joins

    • Perform complex programming functions, assistance, and technical advice including design architecture, configuration, writing, testing, and documentation to complex

    programming of agency computer systems as assigned.

    • Create new and update existing Rhapsody routes to handle new data elements and formats creating the necessary output for upload into testing, lab, and surveillance

    systems as well as report to the CDC

    • Transformation of multiple formats (xml, csv, SOAP, HL7, etc.) in Rhapsody with Symphonia and Javascript (ECMA/E4X)

    • Formatting data into Conduent Maven Integration Format (MIF) for import into the Disease Surveillance System

    • Utilize webservice calls to and from Rhapsody parsing request/response data

    • Monitor routes and production processing to ensure proper data flow and response times using Rhapsody Web Management Console and other tools

    • Help to perform and automate daily maintenance processes

    • Debug, troubleshoot, and optimize new and existing processes.

    • Resolve processing issues.

    • Correct and reprocess errors

    • Advise on monitoring practices, thresholds, and notifications

    • Support Rhapsody upgrades and new environment configuration

    • Ensure maximum system uptime for critical components to ensure business continuity.

    • Assist with data migrations and database migration related code changes, testing, and validation

    • Review existing code for rewrite into Rhapsody routes.

    • Perform / participate in code reviews for authored, team written, and vendor suggested changes and implement reviewed changes into Production

    • Advise the team on best practice and techniques. Mentor technical team on advanced topics.

    • Assist the team, DPH staff, and vendors to onboard providers and partners to utilize Rhapsody supported services like HL7 electronic lab reporting (ELR), electronic test

    orders and resulting (ETOR), electronic case reporting (eCR), and Interpartner data sharing.

    • Modification / rewrite of existing processes and creation of new processes to be compliant with agency security requirements and following industry best standards