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Remote Game Engine Developer Jobs in New York (NOW HIRING)

Front-end web developer (Remote)

New York, NY · Remote

$106K - $123K/yr

Front-End Engineer We are looking for a Front-End Developer responsible for the client side of our ... Ability to provide SEO solutions for single page apps * Ability to implement accessible ...

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We're looking for a senior engineer to help build and scale the games powering Evermore Arcade ... Remote Company Description Play Games, Win Cash!

Senior Windows C++ Engineer

New York, NY · Remote

$150K - $250K/yr

There's plenty more going on across the rest of the stack -- engine and runtime work, in-game ... Fully remote work arrangement. * The chance to do unusually deep native work for an audience of 40M ...

DevOps Engineer

New York, NY · Remote

$54 - $74/hr

We are developing WalkMe's revolutionary runtime engine and transforming the online experience for ... We offer a hybrid work schedule to perfectly combine the benefits of remote work and the essential ...

What You'll Own Build Wand's Creative Engine * Own the ideas that shape how millions of players ... Fully remote work. Join us in creating the ultimate PC gaming companion. Wand is an equal ...

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Remote Game Engine Developer information

What is a Remote Game Engine Developer?

A Remote Game Engine Developer is a software professional who designs, develops, and maintains game engines while working from a remote location. They are responsible for creating the core systems that power video games, such as rendering, physics, scripting, and networking, allowing game designers and artists to build interactive experiences. Remote Game Engine Developers collaborate with other team members using online tools and communication platforms, ensuring the game's performance, scalability, and compatibility across different platforms. Their work is crucial for bringing game concepts to life, and they often specialize in engines like Unity, Unreal Engine, or custom solutions.

What are the key skills and qualifications needed to thrive as a Remote Game Engine Developer, and why are they important?

To excel as a Remote Game Engine Developer, you need solid proficiency in programming languages like C++ or C#, a deep understanding of computer graphics, and experience with game engine architecture, often backed by a degree in computer science or related field. Familiarity with industry-standard engines such as Unity or Unreal Engine, version control systems like Git, and relevant certifications can be crucial. Strong problem-solving skills, self-motivation, and effective remote communication set candidates apart in distributed teams. Mastering these skills ensures efficient creation, optimization, and collaboration on complex gaming projects in a remote work environment.

What is the difference between Remote Game Engine Developer vs Remote Software Engineer?

AspectRemote Game Engine DeveloperRemote Software Engineer
Required CredentialsBachelor's in Computer Science, experience with game engines (Unity, Unreal)Bachelor's in Computer Science or related field, programming skills in multiple languages
Work EnvironmentGame studios, remote teams focused on game developmentTech companies, various industries, remote or on-site
Industry UsagePrimarily in gaming and entertainmentBroad, including tech, finance, healthcare
Common Search/ComparisonYesYes

Remote Game Engine Developers focus on creating and optimizing game engines for video games, often working with tools like Unity or Unreal. Remote Software Engineers have a broader scope, developing software across various industries. While both roles require programming skills and collaborative work environments, Game Engine Developers specialize in game-specific tools and engines, whereas Software Engineers work on diverse software solutions.

How does a Remote Game Engine Developer typically collaborate with other team members across different time zones?

As a Remote Game Engine Developer, effective collaboration often involves coordinating with artists, designers, and other developers located in various regions. Communication is usually managed through digital platforms like Slack, Jira, and video conferencing tools to maintain project alignment and promptly address development challenges. Teams often rely on clear documentation, asynchronous updates, and regular stand-up meetings scheduled to accommodate overlapping time zones. This structure helps ensure everyone stays informed and enables seamless integration of code and assets into the game engine.
What are the most commonly searched types of Game Engine Developer jobs in New York? The most popular types of Game Engine Developer jobs in New York are:
What job categories do people searching Remote Game Engine Developer jobs in New York look for? The top searched job categories for Remote Game Engine Developer jobs in New York are:
What cities in New York are hiring for Remote Game Engine Developer jobs? Cities in New York with the most Remote Game Engine Developer job openings:

Senior C# .NET backend developer

Treehouse Strategy and Communications

White Plains, NY • Remote

$56.50 - $74.50/hr

Contractor

Re-posted 8 days ago


Job description

Company Description

Treehouse Strategy is a management consulting company that specializes in helping language companies around the world grow and get to the next level. We work with language companies on sales strategies, marketing plans, marketing initiatives execution (rebranding strategy, website redesign, social media management, SEO, etc.), technology advisory, and merger & acquisition advisory and brokerage. We have clients in Greece, France, UK, Argentina, Spain, the US, and Taiwan.

Job Description

We're looking for a senior backend developer who can wear multiple hats. In addition to being a developer, this person is also a software architect and can help with some high level software design decisions. We also need this senior developer to do code review, provide some technical guidance to the junior developers, to help do some mentoring, support, and maybe a bit of training. 

This is a full-time, remote contractor role. 
MS stack qualifications
Web developer to create a SaaS workflow automation platform
Fluent in .Net web languages and frameworks
o C#
o HTML5, CSS
o JavaScript
o Bootstrap
o ORM (Entity Framework, LINQ)
o Nice to have (WebAPI, SignalR, .Net Core)
Fluent in database systems, technologies
o Postgres SQL
o T-SQL
o MS SQL Server
o Nice to have (document database experience i.e. Cosmos DB)
Other
o GIT familiarity
o Strong work ethic
o A "can do" attitude, flexibility of schedule, plus willingness and ability to work with a remote team that covers 4 different time zones
Nice to have outside the above
o Cloud  (Google, AWS, Azure)  
o Mobile experience
o Frontend frameworks such as React
Submit the following:
o Resume
o Git profile
o Links to your projects

Additional Information
  1. Are you able to work the hours of Mon-Fri, 9 AM to 6 PM, Eastern Standard Time?
  2. Are you able and willing to work outside of traditional local hours, if need be?
  3. What is your level of English proficiency? What is your level of English proficiency in the CEFR scale or equivalent?
  4. How well do you know the following: a) C#, b) .NET, and c) React?
  5. How familiar are you with Scrum?