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Remote Game Engine Developer Jobs in New York (NOW HIRING)

Principal Graphics Engineer

New York, NY · Remote

$143K - $177K/yr

We allow developers to, with no modifications to their code, transform existing mobile apps into ... Game engine internals, real-time renderers, or GPU compute frameworks. * Android internals and ...

Senior Manager, UX

New York, NY · On-site +1

$127K/yr

Partner closely with Marketing, Commercial, Product, and Engineering leaders to align design goals ... U] is the world's leading game engine, powering play for more than 3 billion consumers each month.

... O at every turn to attract new readers and satisfy our loyal ones. The front-end developer will ... This is a full-time position and is currently fully remote; however, there are occasional mandatory ...

Senior AEM Developer (Remote)

New York, NY · On-site +1

$59.50 - $78.75/hr

Be part of a world class engineering team, and apply today! This is a full-time, fully remote ... Access to Employee Community Events, such as guest speakers, team building exercises, games ...

Senior AEM Developer (Remote)

New York, NY · Remote

$59.50 - $78.75/hr

Be part of a world class engineering team, and apply today! This is a full-time, fully remote ... Access to Employee Community Events, such as guest speakers, team building exercises, games ...

iOS Developer

New York, NY · Remote

$56.50 - $78/hr

We're turning studying into a game - a cracked out, viral iPhone game. To learn more about our ... This is a fully remote position, open to candidates worldwide. As the sole engineer/dev, you'll ...

The classic developer blog model, high-volume SEO content for frontend frameworks, is getting ... Boston preferred, NYC secondary, remote possible for the right person. If you're in Boston or NYC ...

Ruby on Rails Developer

New York, NY · Remote

$100K - $165K/yr

... engine to do payments via utility company websites. As a Sr. Ruby on Rails Developer, you will be ... Officer REMOTE WORK Up to 20% of the time TRAVEL Travel not required VISA Candidate visas are ...

Junior frontend developer

New York, NY · On-site +1

$73K - $95K/yr

Understanding of basic SEO principles and web accessibility standards (WCAG). What We Offer ... Flexible working hours and remote/hybrid options. Opportunities to work on live products with real ...

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Remote Game Engine Developer information

What is a Remote Game Engine Developer?

A Remote Game Engine Developer is a software professional who designs, develops, and maintains game engines while working from a remote location. They are responsible for creating the core systems that power video games, such as rendering, physics, scripting, and networking, allowing game designers and artists to build interactive experiences. Remote Game Engine Developers collaborate with other team members using online tools and communication platforms, ensuring the game's performance, scalability, and compatibility across different platforms. Their work is crucial for bringing game concepts to life, and they often specialize in engines like Unity, Unreal Engine, or custom solutions.

What are the key skills and qualifications needed to thrive as a Remote Game Engine Developer, and why are they important?

To excel as a Remote Game Engine Developer, you need solid proficiency in programming languages like C++ or C#, a deep understanding of computer graphics, and experience with game engine architecture, often backed by a degree in computer science or related field. Familiarity with industry-standard engines such as Unity or Unreal Engine, version control systems like Git, and relevant certifications can be crucial. Strong problem-solving skills, self-motivation, and effective remote communication set candidates apart in distributed teams. Mastering these skills ensures efficient creation, optimization, and collaboration on complex gaming projects in a remote work environment.

What is the difference between Remote Game Engine Developer vs Remote Software Engineer?

AspectRemote Game Engine DeveloperRemote Software Engineer
Required CredentialsBachelor's in Computer Science, experience with game engines (Unity, Unreal)Bachelor's in Computer Science or related field, programming skills in multiple languages
Work EnvironmentGame studios, remote teams focused on game developmentTech companies, various industries, remote or on-site
Industry UsagePrimarily in gaming and entertainmentBroad, including tech, finance, healthcare
Common Search/ComparisonYesYes

Remote Game Engine Developers focus on creating and optimizing game engines for video games, often working with tools like Unity or Unreal. Remote Software Engineers have a broader scope, developing software across various industries. While both roles require programming skills and collaborative work environments, Game Engine Developers specialize in game-specific tools and engines, whereas Software Engineers work on diverse software solutions.

How does a Remote Game Engine Developer typically collaborate with other team members across different time zones?

As a Remote Game Engine Developer, effective collaboration often involves coordinating with artists, designers, and other developers located in various regions. Communication is usually managed through digital platforms like Slack, Jira, and video conferencing tools to maintain project alignment and promptly address development challenges. Teams often rely on clear documentation, asynchronous updates, and regular stand-up meetings scheduled to accommodate overlapping time zones. This structure helps ensure everyone stays informed and enables seamless integration of code and assets into the game engine.
What are the most commonly searched types of Game Engine Developer jobs in New York? The most popular types of Game Engine Developer jobs in New York are:
What job categories do people searching Remote Game Engine Developer jobs in New York look for? The top searched job categories for Remote Game Engine Developer jobs in New York are:
What cities in New York are hiring for Remote Game Engine Developer jobs? Cities in New York with the most Remote Game Engine Developer job openings:
Game Developer (Java / libGDX) - Remote

Game Developer (Java / libGDX) - Remote

micro1 AI

New York, NY • Remote

$20 - $120/hr

Part-time

Posted 15 days ago


Job description

Job Title: Junior Game Developer (Java / libGDX)


Job Type: Contractor


Location: Remote


Job Summary:

Join our customer's team as a Junior Game Developer focusing on Java and libGDX technologies for AI training initiatives. This is an exciting opportunity to develop and enhance interactive game modules while collaborating with AI experts to create impactful data-driven solutions. Grow your skills in a supportive environment where your passion for both gaming and code will drive innovation.


Key Responsibilities:

  1. Develop, maintain, and optimize simple 2D game features using Java and libGDX frameworks.
  2. Collaborate closely with AI specialists to design engaging game interactions and collect high-quality training data.
  3. Implement basic game mechanics including sprite management, game loops, and input handling.
  4. Troubleshoot and debug code to ensure optimal performance and reliability of game modules.
  5. Participate in code reviews and contribute to the improvement of internal coding standards.
  6. Document technical processes and game development workflows clearly for cross-functional teams.
  7. Communicate effectively with team members, providing regular status updates and seeking feedback.



Required Skills and Qualifications:

  1. Basic knowledge of Java programming and object-oriented principles.
  2. Hands-on experience with libGDX through coursework, personal projects, or prototypes.
  3. Understanding of fundamental game development concepts such as game loops, sprites, and input management.
  4. Strong written and verbal communication skills, with a focus on clear technical documentation.
  5. Ability to work collaboratively in a fully remote team environment.
  6. Demonstrated interest and initiative in building games or interactive applications.
  7. Willingness to complete an AI interview as part of the selection process.



Preferred Qualifications:

  1. Portfolio of small games or demo projects (GitHub links or playable demos encouraged).
  2. Familiarity with vectors, collision detection, or basic 2D physics.
  3. Experience using Git for version control and collaborative development.