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Remote Game Development Jobs in Oklahoma (NOW HIRING)

Ensure your work maintains stability and quality throughout development. * Play the game regularly ... Hybrid Working - This role is advertised as a Hybrid work model, that combines remote and in-office ...

PCB Designer

Tulsa, OK · On-site +1

Tulsa, OK (onsite or remote position) About Us Enovation Controls specializes in complex projects ... As a turnkey provider, we are dedicated to delivering game-changing technology and exceeding ...

... REMOTE How Does FTI Give YOU the Chance to Thrive? If you're energized by new challenges, FTI ... path development and a flexible and robust benefits package. Benefits are the Game-Changer We ...

... REMOTE How Does FTI Give YOU the Chance to Thrive? If you're energized by new challenges, FTI ... path development and a flexible and robust benefits package. Benefits are the Game-Changer We ...

Remote Game Development information

What are the key skills and qualifications needed to thrive as a Remote Game Developer, and why are they important?

To thrive as a Remote Game Developer, a solid background in computer science, game design principles, and programming languages such as C++, C#, or JavaScript is essential, often supported by a relevant degree or portfolio. Familiarity with game engines like Unity or Unreal Engine, version control systems (e.g., Git), and sometimes certifications in game development tools are typically required. Strong communication, self-motivation, and problem-solving abilities help remote developers collaborate effectively and manage their time independently. These skills ensure seamless project delivery, innovation, and high-quality gameplay experiences in a distributed work environment.

What are some common challenges faced by remote game developers and how can they be addressed?

Remote game developers often encounter challenges such as coordinating across time zones, maintaining clear communication, and ensuring version control of shared assets. To overcome these, teams frequently use collaboration tools like Slack, project management platforms, and version control systems such as Git. Regular virtual meetings and clear documentation are also essential to keep everyone aligned and productive. Proactively addressing these challenges helps maintain a cohesive workflow and fosters a positive remote team environment.

What is remote game development?

Remote game development refers to the process of creating video games while working from a location outside of a traditional office environment, often from home or any place with internet access. Teams collaborate using online tools for coding, design, art, and communication, allowing for flexible work arrangements. Remote game development has become increasingly popular as technology enables seamless collaboration across different locations, time zones, and even countries. This setup can help studios access a wider talent pool and support better work-life balance for developers.

What is the difference between Remote Game Development vs Remote Game Designer?

AspectRemote Game DevelopmentRemote Game Designer
Required CredentialsBachelor's in Computer Science, Programming Skills, PortfolioBachelor's in Game Design, Creativity, Portfolio
Work EnvironmentCollaborative with programmers, artists, testersCreative planning, concept creation, user experience focus
Industry UsageDevelops the actual game softwareDesigns game mechanics, levels, and storylines
Search & Comparison IntentFocuses on coding, technical skillsFocuses on design, creativity

Remote Game Development involves coding, programming, and building the game software, while Remote Game Designer focuses on creating game concepts, mechanics, and user experience. Both roles often collaborate remotely and require portfolios, but their core skills and responsibilities differ significantly.

What are the most commonly searched types of Game Development jobs in Oklahoma? The most popular types of Game Development jobs in Oklahoma are:
What are popular job titles related to Remote Game Development jobs in Oklahoma? For Remote Game Development jobs in Oklahoma, the most frequently searched job titles are:
Infographic showing various Remote Game Development job openings in Oklahoma as of May 2026, with employment types broken down into 1% As Needed, 58% Full Time, 36% Part Time, and 5% Contract. Highlights an 92% Physical, and 8% Remote job distribution.
Advanced Gameplay Designer

Advanced Gameplay Designer

Warnerbros

Canute, OK • On-site, Remote

Full-time

Posted 8 days ago


Job description

Welcome to Warner Bros. Discovery... the stuff dreams are made of.

Who We Are...

When we say, "the stuff dreams are made of," we're not just referring to the world of wizards, dragons and superheroes, or even to the wonders of Planet Earth. Behind WBD's vast portfolio of iconic content and beloved brands, are the storytellers bringing our characters to life, the creators bringing them to your living rooms and the dreamers creating what's next...

From brilliant creatives, to technology trailblazers, across the globe, WBD offers career defining opportunities, thoughtfully curated benefits, and the tools to explore and grow into your best selves. Here you are supported, here you are celebrated, here you can thrive.

TT Games are looking for an Advanced Gameplay Designer with proven experience on console or PC titles. You'll take on a key role in crafting deep, expressive, and satisfying gameplay experiences including 3Cs (characters, cameras, controls) and combat, on an exciting new LEGO game based on a major IP.

Your Role Accountabilities

  • Under the direction of the Lead Designer & Design Director, you will design high quality game play experiences, traversal mechanics, player abilities, and combat systems which support the vision and creative pillars of the game and IP.
  • Collaborate with designers, gameplay coders, artists, audio, and animators to create readable, responsive, and fun player mechanics from prototype to final.
  • Work with other Gameplay and Combat Designers to create mechanics that are distinctive, varied and clearly understood by the player.
  • Liaise with Designers and other disciplines to ensure the systems are understood and supported in the game.
  • Create and maintain design documentation and ensure this is clearly communicated across the team.
  • Via regular reviews you will iterate on feedback from the Lead, Directors, and other Designers, to meet the agreed quality bar.
  • Ensure your work maintains stability and quality throughout development.
  • Play the game regularly, providing feedback in a clear and constructive manner.
  • May interact with and/or provide direction to external resources.
  • Advanced ability to time manage with excellent proactivity.
  • Work with the Production teams and Lead Designer to verify that your task estimations are reasonable, communicating progress and delivering work to deadlines at quality.
  • May participate in creating and managing schedules and determining project benchmarks.
  • May be involved in the planning and execution of project goals.
  • Influences work product quality on the team and seeks to improve the knowledge and performance of others.
  • Act as a mentor and role model. Provide training, guidance and/or direction to less experienced employees and review/provide feedback on their work.
  • Encourage a culture of professionalism, collaboration, and respect.

Qualifications & Experience

  • Proven high level of games design experience with titles shipped in a 3Cs, gameplay systems, and/or combat design position.
  • In-depth knowledge of game, traversal, combat and AI design with a strong understanding of 3Cs.
  • A passion for creating fun and accessible games for a broad audience.
  • Outstanding creative flare and a great eye for detail - with in-depth knowledge of animation techniques, anticipation cues, hit reactions, and game feel.
  • Highest standards for quality, productivity, initiative and teamwork.
  • Strong interpersonal and communication skills (oral and written).
  • High scripting proficiency, ideally in Blueprint. Experience in behaviour trees a plus.
  • Experience of games development and shipped at least one action or action/adventure title on console or PC title.
  • Ability to take direction and feedback well and self-critique.
  • Excellent problem-solving skills.
  • Can understand and consider technical considerations related to design.
  • Proficient with UE4/UE5 an advantage.
Hybrid Working - This role is advertised as a Hybrid work model, that combines remote and in-office work, following our current company policy and to be agreed with your Line Manager. Subject to any applicable laws, WBD / your Line Manager reserves the right to change this working agreement where this is essential to business needs and upon reasonable notice to you.

How We Get Things Done...

This last bit is probably the most important! Here at WBD, our guiding principles are the core values by which we operate and are central to how we get things done. You can find them at www.wbd.com/guiding-principles/ along with some insights from the team on what they mean and how they show up in their day to day. We hope they resonate with you and look forward to discussing them during your interview.

Championing Inclusion at WBD

Warner Bros. Discovery embraces the opportunity to build a workforce that reflects a wide array of perspectives, backgrounds and experiences. Being an equal opportunity employer means that we take seriously our responsibility to consider qualified candidates on the basis of merit, regardless of sex, gender identity, ethnicity, age, sexual orientation, religion or belief, marital status, pregnancy, parenthood, disability or any other category protected by law.

If you're a qualified candidate with a disability and you require adjustments or accommodations during the job application and/or recruitment process, please visit our accessibility page for instructions to submit your request.