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Remote Game Console Repair Jobs (NOW HIRING)

As a co-dev game studio, we now focus on solving some of the most difficult problems that face ... However, we're always open to expanding our list of remote-eligible states for the right candidate ...

Technical Product Manager

Needham, MA · Remote

$160K - $170K/yr

Hybrid/Remote (Needham, MA preferred) Start Date Is: Within 2 weeks of offer Duration: Permanent ... and console gaming ecosystems. Day-to-Day Responsibilities: * Own the roadmap and vision for ...

Experience with development on a variety of platforms (PC, console) * Experience with agile ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.

And are you excited to build the systems and tools to help others create a rich, innovative game ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.

Producer II

Glendale, CA · Remote

$105K - $140K/yr

This is a remote opportunity reporting to our Sr. Manager, Production. What You Will Do: * Manage ... Shipped at least one mobile, console, and/or PC games with live operations components Education:

New

Lead UI Engineer

San Mateo, CA · On-site +1

$133K - $198K/yr

WE ARE GAME MAKERS Who We Are: We are a diverse team of developers driven by a passion for our art ... This includes dynamic screen layouts, remote control reordering, friction reduction, and real-time ...

Audio Lead (Games)

Austin, TX · On-site +1

$125K - $165K/yr

Currently for this role, we can hire remote candidates with legal residence in Arizona, California ... Define and champion the overall audio vision, ensuring it aligns with the game's tone, narrative ...

Audio Lead (Games)

Seattle, WA · Remote

$125K - $165K/yr

Currently for this role, we can hire remote candidates with legal residence in Arizona, California ... Define and champion the overall audio vision, ensuring it aligns with the game's tone, narrative ...

Audio Lead (Games)

Seattle, WA · On-site +1

$125K - $165K/yr

Currently for this role, we can hire remote candidates with legal residence in Arizona, California ... Define and champion the overall audio vision, ensuring it aligns with the game's tone, narrative ...

Audio Lead (Games)

Austin, TX · On-site +1

$125K - $165K/yr

Currently for this role, we can hire remote candidates with legal residence in Arizona, California ... Define and champion the overall audio vision, ensuring it aligns with the game's tone, narrative ...

Audio Lead (Games)

Santa Monica, CA · Remote

$125K - $165K/yr

Currently for this role, we can hire remote candidates with legal residence in Arizona, California ... Define and champion the overall audio vision, ensuring it aligns with the game's tone, narrative ...

Audio Lead (Games)

Austin, TX · Remote

$125K - $165K/yr

Currently for this role, we can hire remote candidates with legal residence in Arizona, California ... Define and champion the overall audio vision, ensuring it aligns with the game's tone, narrative ...

Lead UI Engineer

San Mateo, CA · On-site +1

$133K - $198K/yr

WE ARE GAME MAKERS Who We Are: We are a diverse team of developers driven by a passion for our art ... This includes dynamic screen layouts, remote control reordering, friction reduction, and real-time ...

... gameplay. * Develop and optimize multiplayer networking, driving high-performance replication ... Optimize low-level engine code specifically for modern console hardware (PlayStation 5, Xbox Series ...

... gameplay. * Develop and optimize multiplayer networking, driving high-performance replication ... Optimize low-level engine code specifically for modern console hardware (PlayStation 5, Xbox Series ...

... gameplay. * Develop and optimize multiplayer networking, driving high-performance replication ... Optimize low-level engine code specifically for modern console hardware (PlayStation 5, Xbox Series ...

Showing results 21-40

Remote Game Console Repair information

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$15

$16

How much do remote game console repair jobs pay per hour?

As of Aug 11, 2026, the average hourly pay for remote game console repair in the United States is $15.87, according to ZipRecruiter salary data. Most workers in this role earn between $15.87 and $15.87 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a remote game console repair technician?

To thrive as a Remote Game Console Repair Technician, you need a solid understanding of electronics, troubleshooting, and repair techniques, often supported by relevant technical training or certification. Familiarity with diagnostic tools, soldering equipment, manufacturer software, and remote support platforms is typically required. Strong problem-solving abilities, attention to detail, and excellent communication skills help technicians efficiently guide customers and resolve issues remotely. These skills are crucial for delivering accurate repairs, ensuring customer satisfaction, and maintaining device functionality from a distance.

What are the typical challenges faced by remote game console repair technicians, and how can they be managed?

Remote game console repair technicians often encounter challenges such as diagnosing hardware or software issues without physical access to the device, relying heavily on effective communication with customers to gather accurate information, and guiding users through complex troubleshooting steps. To manage these challenges, technicians use virtual diagnostic tools, provide clear instructions, and develop strong problem-solving skills. Building rapport with clients and staying current with the latest console updates also contribute to successful remote repairs.

What is a remote game console repair technician?

A Remote Game Console Repair technician is a professional who diagnoses and resolves issues with gaming consoles such as PlayStation, Xbox, and Nintendo systems without needing to be physically present. They may guide customers through troubleshooting steps online or over the phone, assist with software-related problems, and sometimes coordinate hardware repairs by mail. These technicians use specialized knowledge of gaming hardware and software to help users get their consoles working again from a distance.

What is the difference between Remote Game Console Repair vs Remote Computer Repair?

AspectRemote Game Console RepairRemote Computer Repair
CredentialsTechnical certifications in gaming consoles or electronicsIT certifications like CompTIA A+ or Network+
Work EnvironmentRemote troubleshooting via remote access toolsRemote diagnostics and software troubleshooting
Industry UsageGaming industry, electronics repair servicesIT services, tech support companies
Search & ComparisonOften compared for electronics repair skillsBroader tech support roles

Remote Game Console Repair focuses on diagnosing and fixing gaming consoles remotely, requiring specialized knowledge of gaming hardware. Remote Computer Repair involves troubleshooting and repairing computers remotely, often with broader IT skills. Both roles share remote work environments and certifications but serve different industries and device types.

More about Remote Game Console Repair jobs
What cities are hiring for Remote Game Console Repair jobs? Cities with the most Remote Game Console Repair job openings:
What are the most commonly searched types of Game Console Repair jobs? The most popular types of Game Console Repair jobs are:
What states have the most Remote Game Console Repair jobs? States with the most job openings for Remote Game Console Repair jobs include:
What job categories do people searching Remote Game Console Repair jobs look for? The top searched job categories for Remote Game Console Repair jobs are:
Infographic showing various Remote Game Console Repair job openings in the United States as of August 2026, with employment types broken down into 82% Full Time, 8% Part Time, and 10% Contract. Highlights an 2% In-person, and 98% Remote job distribution, with an average salary of $33,000 per year, or $15.9 per hour.

$145K - $165K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

This job post has expired today. Applications are no longer accepted.


Job description

Founded by games industry veterans, Rushdown was created with a simple philosophy in mind: We believe that when talented developers are consistently challenged and given clear ownership of their work, extraordinary things will happen. As a co-dev game studio, we now focus on solving some of the most difficult problems that face multiplayer games - and we bring our experience working on games like PUBG, League of Legends, and Rocket League with us. We truly love the work we do and we want to funnel our passion and expertise into features and games that billions of players will enjoy worldwide.
Our Role
Rushdown Studios is looking for a Lead Gameplay Systems Engineer to join us in support of our partner studio! In this role, you'll develop and maintain a variety of gameplay features and systems pertaining to player experience, character progression, and creator workflows.
Our ideal candidate is a self-motivated and demonstrated leader with the ability to juggle and jump between different tasks as necessary, including mentoring other team members working across a range of projects. Prior game development experience is required for this role, but we encourage you to apply even if you don't meet all of the requirements listed below!
Work Location: Rushdown Studios is based in Saratoga Springs, NY and we have a strong preference for local candidates willing to work from our office on a hybrid basis (i.e., Tuesday-Thursday) or fully remote candidates in the Eastern United States. However, we're always open to expanding our list of remote-eligible states for the right candidate, as well.
Responsibilities
  • Integrate backend services with the game client using C++.
  • Develop a wide variety of features for games utilizing Unreal Engine.
  • Ensure backend APIs are used efficiently and data is cached properly in the client.
  • Build tools that enable designers to easily work with and configure online systems.
  • Estimate and prioritize a backlog of existing features, bugs, and tech debt.
  • Solve crashes and other problems on both PC and console.
  • Partner with designers to iterate on features and optimize for a smoother player experience.
  • Collaborate with external programmers to integrate new features for multiplayer games and ensure their features run as quickly and efficiently as possible.

Requirements
  • Six (6) years of professional experience working on multiplayer games in C++, including recent experience developing games in Unreal Engine (e.g., UE4, UE5).
  • Professional experience leading a team, either through direct leadership or mentorship of less-experienced team members.
  • Background designing gameplay systems for live-service games.
  • Familiarity with non-engineering workflows and the ability to partner with various disciplines (e.g., art, animation, game design, and narrative design).
  • Understanding of various Unreal Engine technologies, such as the Gameplay Ability System (GAS), UI tooling (e.g., UMG and Slate), asset systems (e.g., Asset Registry and Asset Async Loading), and rendering features (e.g., Nanite, Lumen).
  • Willingness to selflessly put player experiences first - before even your own code and ego.
  • Proactive approach to communication, particularly when it comes to unblocking yourself and navigating obstacles as part of a team.

Nice-to-Haves
  • Experience with additional game engines, including Unity or bespoke game engines.
  • Experience developing SDKs or plugins to be used by other developers you may not be working with directly.
  • Background developing games for consoles and integrating with console SDKs.

Benefits:
  • Compensation: $145,000-165,000/year. Please note that final base pay will ultimately depend upon a combination of factors, including your prior experience, general qualifications, and broader skill set.
  • 9 Paid Holidays plus Flexible PTO and Annual Winter Break Closure
  • Medical, Dental, and Vision Insurance
  • Annual Video Game Budget
  • 401(k) Retirement Plan
  • Paid Parental Leave

EEO Statement
At Rushdown Studios, we believe that we're made better by each of the different perspectives that our team members bring to the table. We said it above, and we'll say it again: We want to hear from you, even if you don't meet all of the requirements for a specific role.
We're also an equal opportunity employer and we do not discriminate on the basis of race; color; ancestry or national origin; religion; physical or mental disability; age; sex, including pregnancy; sexual orientation; gender, gender identity, or gender expression; medical condition; genetic information; or marital, military, or veteran status.