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Remote Game Artist Jobs in Kansas (NOW HIRING)

Remote Game Artist information

See Kansas salary details

$33K

$109.8K

$174.8K

How much do remote game artist jobs pay per year?

As of Sep 7, 2026, the average yearly pay for remote game artist in Kansas is $109,819.00, according to ZipRecruiter salary data. Most workers in this role earn between $70,500.00 and $152,100.00 per year, depending on experience, location, and employer.

What is a remote game artist?

A Remote Game Artist is a professional who creates visual elements for video games, such as characters, environments, textures, and animations, while working from a location outside of a traditional office setting. They collaborate with game designers, developers, and other artists using digital tools and online communication platforms. Remote Game Artists can specialize in 2D or 3D art and are responsible for ensuring their work fits the style and vision of the game. This role allows for greater flexibility and the ability to work with studios or clients worldwide.

What does a remote game artist do?

A remote game artist works from home to develop the story and artwork for computer and video games. As a remote game artist, you follow the project from concept to final production. Your responsibilities include preparing a concept pitches, developing character designs, and working on virtual modeling. Your duties require you to adapt to various video game styles and produce creative and engaging material. Depending on your place within the art department, you may handle shading, placement, and other elements of gameplay. Game artists collaborate with programming teams to ensure the finished project reflects the original design. Working remotely allows you a flexible schedule, though you must still attend remote conferences and meetings.

How do remote game artists typically collaborate with other team members during a project?

Remote game artists often work closely with designers, programmers, and other artists using digital collaboration tools such as Slack, Trello, and shared cloud drives. Communication is key, and regular video meetings help ensure everyone stays aligned on project goals and deadlines. Artists usually share drafts and receive feedback asynchronously, allowing flexibility while maintaining project momentum. This setup encourages frequent updates and open dialogue, ensuring that creative visions are met even when working from different locations.

What is the difference between Remote Game Artist vs Remote Character Artist?

AspectRemote Game ArtistRemote Character Artist
CredentialsPortfolio, art degree, proficiency in design softwarePortfolio, art degree, specialized in character design software
Work EnvironmentRemote, collaborative with game development teamsRemote, focused on character modeling and texturing
Industry UsageUsed across all game genres and platformsPrimarily in character-centric games and animation
Search & ComparisonCommonly searched for general game art rolesOften compared for specialized character design roles

Remote Game Artists and Remote Character Artists share similar credentials and work environments, but the latter specializes in character creation. Both roles are vital in game development, with the main difference being the focus on character-specific assets versus broader game art responsibilities.

What are the most commonly searched types of Game Artist jobs in Kansas?

The most popular types of Game Artist jobs in Kansas are:

What are popular job titles related to Remote Game Artist jobs in Kansas?

For Remote Game Artist jobs in Kansas, the most frequently searched job titles are:

What job categories do people searching Remote Game Artist jobs in Kansas look for?

The top searched job categories for Remote Game Artist jobs in Kansas are:

What cities in Kansas are hiring for Remote Game Artist jobs?

Cities in Kansas with the most Remote Game Artist job openings:

Infographic showing various Remote Game Artist job openings in Kansas as of August 2026, with employment types broken down into 66% Full Time, 23% Part Time, 2% Temporary, and 9% Contract. Highlights an 85% Physical, 1% Hybrid, and 14% Remote job distribution, with an average salary of $109,819 per year, or $52.8 per hour.

Art Production Sheet Processor- KA

Unrivaled Teamwear LLC

Lenexa, KS • On-site, Remote

$16.81/hr

Full-time

Posted 17 days ago


Key responsibilities

  • Review all screen print and embroidery graphics for brand compliance and production accuracy.

  • Verify order details, spelling, logos, and refer-to information against reference materials and ensure files are correctly loaded in the KERP database.

  • Manage proofing workflow, prioritize orders, and process a high volume of designs daily to meet deadlines.


Job description

Description
Overview
This position is responsible for reviewing all screen print and embroidery graphics for brand compliant and production accurate graphics. The proofer ensures that all the instructions were followed by the Graphic Artist and confirms that the artwork, naming conventions, spelling, as well as logos/verbiage are accurately depicted. Proofers are responsible to make sure the files are correctly loaded in the KERP License database for licensing and the factories use. Proofers will be responsible for working in a timely manner, with the ability to multitask and quickly change priorities as needed. #LI-Remote
About Unrivaled Teamwear
Unrivaled Teamwear serves as the parent company of Gear for Sports and Knights Apparel, each as an industry leader in the sports and team apparel space. Our family of brands know what goes into great decorated garments, using top-quality fabrics and offering creative decoration options. Each brand offers customers a premier selection and exceptional service for all their sportswear needs, from T-shirts and caps to fleece, performance wear, and outerwear.
Essential Duties
  • Verifies order specifics including logo code and team codes, correct PMS ink colors or thread colors, size restrictions, and location restrictions; Verifies refer-to information from the art setup files provided to us by Creative.
  • Checks spelling visually against provided logo slicks and any other reference material attached; Uses dictionary, maps and online licensing information located on the Macintosh server. Confirm all special information regarding teams and locations such as established dates, team rosters, playoff schedules, school locations, etc.
  • Manages orders in KA workflow tracker and helps with organization of work in the department.
  • Works with scheduling and management to confirm correct order of proofing to meet the art complete date to meet production deadlines and turn rush orders quickly.
  • Understands server layout and process for art record creation in KERP database to house each art file.
  • Understanding of screen print and embroidery process and underlying theory.
  • Processes on all types of orders across all leagues, customers and brands, Graphic Design Line Samples, rush orders, and contingency orders.
  • Maintain Proofing goals of an average of 50-60 designs per day and monthly departmental goals after training period.

Qualifications
  • High School Diploma or GED
  • General knowledge of Macintosh and PC computers
  • Knowledge of screen print or embroidery a plus
  • Knowledge of Adobe Illustrator a plus

EOE/AA: Minorities/Females/Veterans/Disabled
Reasonable accommodation may be made to enable individuals with disabilities to perform the essential functions.
This job description is not designed to cover or contain a comprehensive listing of all activities, duties or responsibilities that are required of the associate. Other duties will be assigned as needed.
We maintain a drug-free workplace and perform pre-employment substance abuse testing as well as participate in E-Verify.