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Remote Game Artist Internship Jobs (NOW HIRING)

While headquartered in Las Vegas, Nevada, we operate as a fully remote team, providing ... by artists, animators, and developers. * Responsibilities include creating and reviewing game ...

As a Senior Game Engineer - Graphics on teamLFG, you will work closely with artists, designers and ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.

Technical Artist

Eugene, OR · On-site +1

$127K - $152K/yr

Support the integration of art assets into the game and help ensure they function as intended ... We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.

Technical Artist (Mid - Senior)

Seattle, WA · Remote

$130K - $155K/yr

In this role, you will collaborate closely with artists, designers, and engineers to optimize ... Game Development Service: Create Employment Type: Full Time, Permanent Working Pattern: Remote

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Remote Game Artist Internship information

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$37K

$123.1K

$196K

How much do remote game artist internship jobs pay per year?

As of Sep 11, 2026, the average yearly pay for remote game artist internship in the United States is $123,136.00, according to ZipRecruiter salary data. Most workers in this role earn between $79,000.00 and $170,500.00 per year, depending on experience, location, and employer.

What is a remote game artist internship?

A Remote Game Artist Internship is a temporary, entry-level position where aspiring game artists work remotely to create visual assets for video games. Interns may assist with concept art, character design, environment art, textures, or animations under the guidance of experienced artists. This role helps build industry experience, refine artistic skills, and expand a portfolio while collaborating with a development team. It also offers exposure to game development pipelines, software tools, and remote teamwork.

What are the typical responsibilities of a remote game artist intern, and how do they interact with the broader game development team?

As a Remote Game Artist Intern, you’ll often work on creating and refining visual assets such as character models, environments, or UI elements under the guidance of senior artists and art directors. You’ll collaborate regularly with other team members—including programmers, designers, and animators—by attending virtual meetings, sharing progress updates, and incorporating feedback to ensure consistency with the game's visual style. Tasks may vary from week to week, providing exposure to different aspects of game art and development workflows. This internship structure offers valuable hands-on experience and insight into how art contributes to the overall game production pipeline, while helping you build a portfolio and industry connections for future growth.

What are the key skills and qualifications needed to thrive in a remote game artist internship, and why are they important?

To thrive as a Remote Game Artist Intern, you should possess foundational skills in digital illustration, 2D/3D art creation, and familiarity with design principles, often supported by a portfolio or relevant coursework in game art or graphic design. Experience using industry-standard tools such as Adobe Creative Suite, Blender, or Unity is typically required, while formal certifications can enhance your candidacy. Strong communication, self-motivation, and time management skills help you collaborate effectively in a remote, multidisciplinary game development team. These abilities are essential for delivering high-quality assets on schedule, adapting to feedback, and contributing creatively to game projects from a distance.

More about Remote Game Artist Internship jobs

What cities are hiring for Remote Game Artist Internship jobs?

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What are the most commonly searched types of Remote Game Artist jobs?

The most popular types of Remote Game Artist jobs are:

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For Remote Game Artist Internship jobs, the most frequently searched job titles are:

Infographic showing various Remote Game Artist Internship job openings in the United States as of September 2026, with employment types broken down into 60% Full Time, and 40% Part Time. Highlights an 100% Remote job distribution, with an average salary of $123,136 per year, or $59.2 per hour.

Sr. Game Designer

Reno, NV • Remote

Full-time

Re-posted 17 days ago


Job description

**Please note that casino -style gaming experience is required.

We take immense pride in the games we create and the team behind them. As a group of skilled and diverse professionals, we always ask ourselves, “What’s next?” Our drive for continuous improvement pushes us to evolve, innovate, and strive for excellence in everything we do.

Creativity and collaboration are at the core of our process. Each team member brings unique expertise, working independently yet cohesively to craft exceptional experiences. Our passion fuels us to surpass expectations, shape games that stand out, and get the essence of Las Vegas to players worldwide.

While headquartered in Las Vegas, Nevada, we operate as a fully remote team, providing opportunities to those living anywhere in Nevada or Texas. We thrive on clear communication and strong connections, making our creative process seamless and successful.

Qualifications & Responsibilities:

  • The Senior Game Designer leads the development of new slot game designs, themes, game flow, and overall vision, ensuring high-quality execution by artists, animators, and developers.
  • Responsibilities include creating and reviewing game concepts, verifying software quality, managing documentation for regulatory submission, and overseeing multiple projects from start to finish.
  • Acts as a project manager, coordinating multidisciplinary teams, maintaining project timelines, and using tools like JIRA to assign tasks and track progress.
  • Continuously tests in-development games to ensure functionality and production value meet design expectations and collaborates with other designers to resolve common issues.
  • Requires a bachelor’s degree in mathematics or a related field (or equivalent experience) and at least 5 years of experience in slot game design and development, with a strong background in mathematics or quality assurance.

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