2

Remote Game Artist Internship Jobs in Raleigh, NC

Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the ... In 2023, AGBO welcomed Donald Mustardformer Chief Creative Officer at Epic Games and co-creator of ...

Remote Game Artist Internship information

See Raleigh, NC salary details

$36K

$119.7K

$190.5K

How much do remote game artist internship jobs pay per year?

As of Aug 6, 2026, the average yearly pay for remote game artist internship in Raleigh, NC is $119,698.00, according to ZipRecruiter salary data. Most workers in this role earn between $76,800.00 and $165,700.00 per year, depending on experience, location, and employer.

What is a remote game artist internship?

A Remote Game Artist Internship is a temporary, entry-level position where aspiring game artists work remotely to create visual assets for video games. Interns may assist with concept art, character design, environment art, textures, or animations under the guidance of experienced artists. This role helps build industry experience, refine artistic skills, and expand a portfolio while collaborating with a development team. It also offers exposure to game development pipelines, software tools, and remote teamwork.

What are the key skills and qualifications needed to thrive in a remote game artist internship, and why are they important?

To thrive as a Remote Game Artist Intern, you should possess foundational skills in digital illustration, 2D/3D art creation, and familiarity with design principles, often supported by a portfolio or relevant coursework in game art or graphic design. Experience using industry-standard tools such as Adobe Creative Suite, Blender, or Unity is typically required, while formal certifications can enhance your candidacy. Strong communication, self-motivation, and time management skills help you collaborate effectively in a remote, multidisciplinary game development team. These abilities are essential for delivering high-quality assets on schedule, adapting to feedback, and contributing creatively to game projects from a distance.

What are the typical responsibilities of a remote game artist intern, and how do they interact with the broader game development team?

As a Remote Game Artist Intern, you’ll often work on creating and refining visual assets such as character models, environments, or UI elements under the guidance of senior artists and art directors. You’ll collaborate regularly with other team members—including programmers, designers, and animators—by attending virtual meetings, sharing progress updates, and incorporating feedback to ensure consistency with the game's visual style. Tasks may vary from week to week, providing exposure to different aspects of game art and development workflows. This internship structure offers valuable hands-on experience and insight into how art contributes to the overall game production pipeline, while helping you build a portfolio and industry connections for future growth.

What are popular job titles related to Remote Game Artist Internship jobs in Raleigh, NC? For Remote Game Artist Internship jobs in Raleigh, NC, the most frequently searched job titles are:
What job categories do people searching Remote Game Artist Internship jobs in Raleigh, NC look for? The top searched job categories for Remote Game Artist Internship jobs in Raleigh, NC are:
Infographic showing various Remote Game Artist Internship job openings in Raleigh, NC as of August 2026, with employment types broken down into 8% Internship, 1% As Needed, 65% Full Time, 24% Part Time, 1% Temporary, and 1% Contract. Highlights an 86% Physical, 1% Hybrid, and 13% Remote job distribution, with an average salary of $119,698 per year, or $57.5 per hour.

Audio Director (Remote)

AGBO

Raleigh, NC • Remote

Full-time

Posted 9 days ago


Job description

About the Company:
Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the future of film and television. The Russo Brothers and AGBO have generated more than $7 billion at the global box office, including Avengers: Endgame. The studio's projects include Academy Awardwinning Everything Everywhere All at Once, Netflix hits The Gray Man and Extraction, and Prime Video's visceral thriller The Bluff and the global Citadel franchise. Citadel Season 2 premieres in May 2026.

AGBO is currently in production with Netflix on Tygo and Mercenary, both part of the Extraction universe, as well as with Lionsgate on John Rambo, a prequel to the iconic franchise. The studio is in post-production on The Whisper Man, starring Robert De Niro, and Avengers: Doomsday, which will be released December 18, 2026. AGBO will begin shooting Avengers: Secret Wars later this year. Both upcoming Avengers films are directed by Anthony and Joe Russo and co-produced by AGBO and Marvel Studios.

In 2023, AGBO welcomed Donald Mustardformer Chief Creative Officer at Epic Games and co-creator of Fortniteas a partner. Mustard brings a bold creative vision to AGBO: to expand what storytelling can be through immersive, interconnected worlds that span across media. We're building the future of storytellingand we're looking for bold, creative minds to help shape it. If you're ready to help define what comes next, we'd love to meet you. Position Summary: AGBO is looking for an Audio Director to set the creative and technical bar for audio across games building signature SFX, shaping dialogue and music, and solving implementation problems in-engine. You'll partner directly with game directors to make sure audio drives story and gameplay feel, and you'll define the pipelines and stands that scale as our slate grows.

Key Responsibilities:

  • Own the end-to-end audio vision for interactive projects from pre-production through ship
  • Collaborate with game directors, narrative designers, and production teams to ensure audio supports gameplay, story, and pacing
  • Define the audio team's core tools, workflows, and technical standards so the team can work efficiently and consistently as the company and project scales
  • Own the implementation of audio in-engine in close partnership with programmers and engineers
  • Manage relationships with external audio studios and freelance sound designers
  • Set and manage audio budgets, schedules, and resourcing
  • Establish and evolve audio pipelines, tools, and best practices that scale
  • Set and uphold quality bars for mixing, spatial audio, and platform-specific audio requirements
  • Represent audio in cross-departmental creative reviews
  • Stay current with industry trends and emerging tools in game audio, spatial/ immersive sound and adaptive music
  • Perform all other duties as assigned

Qualifications & Skills:

  • 5-8 years of professional audio design experience, with a strong portfolio of shipped projects
  • Deep proficiency with audio middleware (Wwise, FMOD, MetaSounds) and DAWs (pro tools, Reaper, or similar)
  • Strong understanding of Unreal Engine and how audio integrates with real-time systems
  • Excellent collaboration and communication skills
  • Reel or portfolio demonstrating range across sound design and music integration

Additional Information:

  • Candidates must be legally authorized to work in the U.S.

AGBO Labs LLC is committed to operating fair and unbiased recruitment procedures allowing all applicants an equal opportunity for employment, free from discrimination on the basis of religion, race, sex, age, sexual orientation, disability, color, ethnic or national origin or any other classification as may be protected by applicable law. We aim to recruit the right people for the jobs we have to offer, and to assess applications on the basis of relevant skills, education and experience.

AGBO participates in E-Verify - English | Spanish

The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent to this position.


AGBO logo

About AGBO

Sourced by ZipRecruiter

Industry

Arts, entertainment, and recreation

Company size

11 - 50 Employees

Headquarters location

Los Angeles, CA, US

Year founded

2020

Social media