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Remote Game Capture Artist Jobs in Raleigh, NC (NOW HIRING)

Join a founding team who've shipped products for Autodesk, Electronic Arts, Nike, and Apple. We ... Higharc is fully remote; you can sit anywhere in the continental U.S., with travel to client sites ...

Remote Game Capture Artist information

See Raleigh, NC salary details

$36K

$119.7K

$190.5K

How much do remote game capture artist jobs pay per year?

As of Sep 8, 2026, the average yearly pay for remote game capture artist in Raleigh, NC is $119,698.00, according to ZipRecruiter salary data. Most workers in this role earn between $76,800.00 and $165,700.00 per year, depending on experience, location, and employer.

What is a remote game capture artist?

A Remote Game Capture Artist is a creative professional who captures in-game footage, screenshots, and other visual assets for use in marketing, trailers, and promotional content. Working remotely, they collaborate with game developers and marketing teams to showcase the game's features, graphics, and gameplay in the most appealing way possible. They often use specialized tools and possess a strong understanding of both video production and video game mechanics to produce high-quality visual content. This role requires attention to detail, creativity, and the ability to follow direction while highlighting the unique aspects of a game.

What are the key skills and qualifications needed to thrive as a remote game capture artist?

A Remote Game Capture Artist needs a solid understanding of game engines, visual storytelling, and composition, often supported by experience in photography, videography, or digital media. Familiarity with capture hardware, in-game camera tools, video editing software (such as Adobe Premiere or After Effects), and occasionally motion graphics or color grading tools is typical. Creativity, strong communication, attention to detail, and the ability to work independently are standout soft skills in this role. These competencies ensure the production of high-quality visual assets that accurately represent games and support marketing, promotional, or documentation needs.

What are the typical collaboration processes for a remote game capture artist working with game development and marketing teams?

As a Remote Game Capture Artist, you’ll frequently collaborate with developers, producers, and marketing teams to ensure that captured footage accurately represents gameplay and aligns with promotional goals. Communication usually happens via project management tools, video calls, and shared asset libraries. You may attend virtual meetings to discuss shot lists, style guides, and deadlines, and receive feedback on early captures. Being proactive in communication and receptive to direction is essential for aligning your creative output with the team's vision and campaign requirements.

What is the difference between Remote Game Capture Artist vs Remote Video Editor?

AspectRemote Game Capture ArtistRemote Video Editor
Required CredentialsExperience with game engines, graphic design, and multimedia toolsVideo editing software proficiency, such as Adobe Premiere or Final Cut
Work EnvironmentRemote, often within gaming or multimedia companiesRemote, in media production or entertainment industries
Industry UsageUsed in gaming, eSports, and interactive mediaUsed in film, TV, advertising, and online content
Common Search/ComparisonOften compared for multimedia and content creation rolesRelated but distinct in media production

The Remote Game Capture Artist focuses on capturing and integrating gameplay footage, often for promotional or streaming purposes, requiring knowledge of game engines and multimedia tools. In contrast, a Remote Video Editor specializes in editing video content across various media industries. While both roles involve multimedia skills and remote work, their focus areas and industry applications differ significantly.

What are popular job titles related to Remote Game Capture Artist jobs in Raleigh, NC?

For Remote Game Capture Artist jobs in Raleigh, NC, the most frequently searched job titles are:

What job categories do people searching Remote Game Capture Artist jobs in Raleigh, NC look for?

The top searched job categories for Remote Game Capture Artist jobs in Raleigh, NC are:

What cities near Raleigh, NC are hiring for Remote Game Capture Artist jobs?

Cities near Raleigh, NC with the most Remote Game Capture Artist job openings:

Infographic showing various Remote Game Capture Artist job openings in Raleigh, NC as of August 2026, with employment types broken down into 67% Full Time, 8% Part Time, and 25% Contract. Highlights an 100% Remote job distribution, with an average salary of $119,698 per year, or $57.5 per hour.

Forward Deployed Product Manager

Higharc

Durham, NC • Remote

Full-time

Medical, Dental, Vision, Retirement, PTO

Posted 14 days ago


Job description

About Us

Higharc is a VC-backed startup that is changing how new homes are designed and built. Join a founding team who’ve shipped products for Autodesk, Electronic Arts, Nike, and Apple. We have raised over $175M with support from top-notch venture capital firms and more than 18 strategic investors: industry leaders in construction, building products manufacturing, and distribution.

Higharc is seeking a hands-on Forward Deployed Product Manager to turn a large production homebuilder's unstructured plan catalog into structured, queryable product data. This is a founding role on a brand-new Forward Deployed team.

What You'll Do

A homebuilder's plan library is the product data behind its entire business, and at enterprise scale that data is almost entirely unstructured. Plans live as drawing sets scattered across semi-autonomous divisions, renamed and re-numbered as they move. Nobody can say with confidence which plans are duplicates, how many versions of a given home exist, or what actually varies between them.

Higharc converts those catalogs into structured, queryable plan data and builds the analysis on top of it: searchable plan libraries with agent-enabled natural-language search, geometric similarity scoring that surfaces plans which have forked under different names, structured mapping of what varies across a library, and classification that makes consolidation decisions possible.

You'll own what gets built in the field, working embedded alongside our Forward Deployed Engineers and in partnership with the homebuilder to turn plans into actionable data. This is a role for someone who wants to be close to where the problem lives. Higharc is fully remote; you can sit anywhere in the continental U.S., with travel to client sites and company events up to 30% of the time.

Expect to:

  • Embed with HQ, regional, and division teams to run discovery—locate plan assets, establish source of truth, and document how each division represents its plans and where variation originates.

  • Own product definition for the searchable plan library, analytics dashboard, and agent-enabled search—what a good query looks like, what a useful answer looks like, and what "structured for analysis" actually means.

  • Tune Higharc's Autotranslate AI to identify, categorize, and translate floorplans into data.

  • Work hands-on with the data: query the structured plan library directly, build against our internal APIs, and ship working capability back to users rather than filing a ticket and waiting.

  • Define acceptance criteria for delivery milestones—coverage targets, data-field completeness, QA error thresholds—and hold the line on them when schedule pressure argues otherwise.

  • Frame and defend quantifiable ROI: redundancy across a catalog, dimensional spread on repeated conditions, consolidation candidates, and the purchasing leverage each one represents.

  • Partner with Forward Deployed Engineering, the Technical Lead, QA, Intake Specialists, and Client Strategy, and present progress and tradeoffs to executive stakeholders.

  • Capture the playbooks, artifacts, and data patterns that let the forward deployed model carry over to the next engagement.

About You

You're a product manager who is happiest closest to the customer, and you've learned that the fastest path to the right answer is usually to go look. You're comfortable being handed a scope that is 70% specified and a data set nobody has structured before. You can hold a conversation with an architect about how a plan set is drawn in the morning and write the query that tests your hypothesis about it in the afternoon.

You know the difference between a demo and a deliverable, and you're honest with customers about which one they're looking at.

You have:

  • 5+ years of product management experience, including significant time in customer-facing or deployed settings—enterprise implementations, solutions engineering, technical consulting, or professional services.

  • Hands-on technical fluency: you write SQL, work in notebooks, script against APIs, and interrogate a data set yourself rather than requesting a pull.

  • Experience prototyping to validate ideas quickly using tools like Cursor, Replit, or V0.dev.

  • A track record defining structured data models, taxonomies, or classification schemes and getting a business to actually adopt them.

  • Strong judgment about data quality—what level of accuracy a decision requires, and what it costs to get there.

  • Excellent written and verbal communication, including with executive stakeholders who have limited time and no patience for status without substance.

  • Willingness to travel to client sites and company events up to 30% of the time.

A major plus if you also bring:

  • Background in residential construction, homebuilding, architecture, or AEC technology—especially fluency with plan sets, elevations, options, and how builders manage plan variation.

  • Experience with agent-based or natural-language search over structured data, RAG systems, or LLM-powered analytics.

  • Exposure to geometric or spatial data—CAD/BIM, computer vision on drawings, similarity and clustering methods.

  • Experience with large, messy, enterprise-scale data migrations or ingestion programs.

  • Experience building a function from zero: first hire into a new team, new practice, or new delivery model.

Working at Higharc

Remote work and travel: Our company is entirely remote, and has been since we were founded in 2018. Remote work means more time with family, less time commuting, and the flexibility to blend work and life. We value in-person collaboration and asynchronous deep-work time, which is why we schedule regular team meet-ups in our hubs across the US and, depending on the role, prioritize hiring in those hubs. If your role requires frequent travel beyond pre-scheduled team meet ups, we will represent that to the best of our ability as early as possible in the interview process.

Compensation and benefits: Higharc offers competitive salaries with significant equity, in a fast-growing, well-funded company. We provide comprehensive medical, dental, and vision coverage, with flexible PTO, and meaningful maternity/paternity leave to all U.S based employees that are full-time. You'll also have access to other big-company benefits such like short and long-term disability plans and a 401K. We also provide a stipend to create the ideal home office and support ongoing L&D.
Please note: we are seeing an uptick of fraudulent recruiting activity claiming to be associated with Higharc. All communication and outreach from our in-house team will come from an @higharc.com email address.