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Remote Furniture Product Designer Jobs (NOW HIRING)

Product Designer (REMOTE)

Beaverton, OR ยท On-site +1

$75K - $89K/yr

Product Designer (REMOTE) Department: Product Design Employment Type: Full Time Location: REMOTE US Compensation: $75,000 - $89,000 / year Description We are reimagining the ultimate journey for ...

Product Designer

Manhattan, NY ยท Remote

$48 - $52/hr

Product Designer, Remote. Start date is ASAP for this contract position. Job Title: Product Designer Location-Type: Remote (Team based in NYC, EST hours required) Start Date: ASAP Duration: Contract ...

Product Designer (UX/UI) - Remote Position Type: Full-Time, Remote Working Hours: U.S. Hours (Flexible) About the Role We're hiring a Product Designer to create intuitive, modern, and user-friendly ...

Ashley Digital is the e-commerce engine behind Ashley Furniture Industries - one of the most ... This is a fully remote position. To be considered for this opportunity you must reside within and ...

Product Designer

Austin, TX ยท On-site +1

Remote * Salary $140k - $200k * Series B Company * Tech Stack: React, Python, Django, Agnostic * Will Transfer H1 We're looking for all levels of product designers who are passionate about helping ...

We are looking to hire a Product Designer to join our team and work collaboratively with other teams. To be successful in this role, you will need to work with other designers and cross-functional ...

Who are we looking for? * 5+ years of experience designing and shipping SaaS & consumer products ... Remote Work * Willing to sponsor visa * Unlimited PTO * Customize your workspace & tools * Offsites ...

Who are we looking for? * 5+ years of experience designing and shipping SaaS & consumer products ... Remote Work * Willing to sponsor visa * Unlimited PTO * Customize your workspace & tools * Offsites ...

Product Designer

Irving, TX ยท On-site +1

$100K - $150K/yr

Product Designer Job Summary We're looking for a Product Designer to help shape and execute the ... Position is performed in a general office environment, home office, or approved remote workspace ...

Product Designer

Shreveport, LA ยท On-site +1

$100K - $150K/yr

Product Designer Job Summary We're looking for a Product Designer to help shape and execute the ... Position is performed in a general office environment, home office, or approved remote workspace ...

Product Designer

Oak Brook, IL ยท On-site +1

$100K - $150K/yr

Product Designer Job Summary We're looking for a Product Designer to help shape and execute the ... Position is performed in a general office environment, home office, or approved remote workspace ...

Sr. Product Designer

Los Angeles, CA ยท Remote

$75 - $80/hr

Apply now: Sr. Product Designer, location is Remote (U.S.). The start date is ASAP, ideally August 17, 2026, for this 6 month contract position with potential to extend. Job Title: Sr. Product ...

Product Designer

Uniondale, NY ยท On-site +1

$100K - $150K/yr

Product Designer Job Summary We're looking for a Product Designer to help shape and execute the ... Position is performed in a general office environment, home office, or approved remote workspace ...

Product Designer College Board - Technology - Assessment Authoring Location ... This is a remote role. Candidates who live near CB offices have the option of being fully remote or ...

Product Designer

Warrendale, PA ยท On-site +1

$100K - $150K/yr

Product Designer Job Summary We're looking for a Product Designer to help shape and execute the ... Position is performed in a general office environment, home office, or approved remote workspace ...

Product Designer

Spartanburg, SC ยท On-site +1

$100K - $150K/yr

Product Designer Job Summary We're looking for a Product Designer to help shape and execute the ... Position is performed in a general office environment, home office, or approved remote workspace ...

Product Designer, Marketplace

Boston, MA ยท Remote

$123K - $161K/yr

We're hiring a Product Designer to join our Product Design team. Oscar is the first health ... This is a remote position, open to candidates who reside in: Boston, MA. You will be fully remote ...

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Remote Furniture Product Designer information

See salary details

$50K

$144.4K

$206K

How much do remote furniture product designer jobs pay per year?

As of Aug 9, 2026, the average yearly pay for remote furniture product designer in the United States is $144,360.00, according to ZipRecruiter salary data. Most workers in this role earn between $131,000.00 and $155,000.00 per year, depending on experience, location, and employer.

How does a remote furniture product designer typically collaborate with manufacturers and other design team members?

As a remote furniture product designer, collaboration is often facilitated through digital platforms and regular virtual meetings. Designers frequently share sketches, 3D models, and prototypes using cloud-based tools to gather feedback from both manufacturers and colleagues. Clear communication and adaptability are essential, as you'll coordinate adjustments in design based on production capabilities or client feedback, often across different time zones. Building strong relationships with manufacturers can help ensure your designs are both aesthetically pleasing and feasible to produce, despite not being on-site.

What does a remote furniture product designer do?

A Remote Furniture Product Designer creates innovative and functional furniture concepts, sketches, and digital models while working from a remote location. They collaborate with clients, engineers, and manufacturers to ensure their designs are visually appealing, structurally sound, and meet the needs of users. Using design software and communication tools, they manage the design process from concept to prototype, often conducting research on materials, trends, and user preferences. Their work may also involve presenting ideas, revising designs based on feedback, and ensuring products are feasible for production.

What are the key skills and qualifications needed to thrive as a remote furniture product designer?

To thrive as a Remote Furniture Product Designer, you need strong skills in design principles, 3D modeling, and material knowledge, typically backed by a degree in industrial or furniture design. Proficiency with CAD software like SolidWorks or Rhino, as well as rendering tools such as KeyShot, is commonly required. Creativity, effective remote communication, and project management skills help designers stand out in virtual collaborative environments. These competencies ensure innovative, functional designs that meet client needs while enabling seamless teamwork and efficient project delivery from a distance.

What is the difference between Remote Furniture Product Designer vs Remote Interior Designer?

AspectRemote Furniture Product DesignerRemote Interior Designer
CredentialsDesign degree, portfolio, CAD skillsInterior design degree, certification, portfolio
Work EnvironmentDesign studios, manufacturing, client collaborationResidential/commercial spaces, client sites, virtual consultations
Industry UsageFurniture brands, manufacturers, retailReal estate, hospitality, residential, commercial

Remote Furniture Product Designers focus on creating and developing furniture pieces, often working with manufacturers and brands. In contrast, Remote Interior Designers plan and design interior spaces, working directly with clients to enhance environments. Both roles require design skills and client communication but differ in their focus and industry applications.

More about Remote Furniture Product Designer jobs
What cities are hiring for Remote Furniture Product Designer jobs? Cities with the most Remote Furniture Product Designer job openings:
What are the most commonly searched types of Furniture Product Designer jobs? The most popular types of Furniture Product Designer jobs are:
What states have the most Remote Furniture Product Designer jobs? States with the most job openings for Remote Furniture Product Designer jobs include:
Infographic showing various Remote Furniture Product Designer job openings in the United States as of August 2026, with employment types broken down into 79% Full Time, 17% Part Time, 3% Contract, and 1% Nights. Highlights an 90% Physical, 2% Hybrid, and 8% Remote job distribution, with an average salary of $144,360 per year, or $69.4 per hour.

Product Designer (REMOTE)

Discogs

Beaverton, OR โ€ข On-site, Remote

$75K - $89K/yr

Full-time

Medical, Dental, Retirement, PTO

Re-posted 23 days ago


Job description

Product Designer (REMOTE)
Department: Product Design
Employment Type: Full Time
Location: REMOTE US
Compensation: $75,000 - $89,000 / year
Description
We are reimagining the ultimate journey for music lovers and record collectors worldwide - for the next generation, and for our long-time loyalists. As a Product Designer, you won't just be moving pixels - you'll solve real customer problems in a fast-paced, iterative environment, working directly with squads and partnering closely with Product Managers, Engineers, and fellow designers to create a unified experience across the Discogs ecosystem.
Discogs is a music discovery and record collecting platform with a passionate following and massive growth potential. Preserving the utility our loyalists depend on while making it intuitive for the next generation of music fans and record collectors is a defining challenge of this role. We're looking for a designer who can move fluently between high-level user flows and the craft of impactful, intuitive UI - someone who can envision and map how an experience should work, then bring it to life in an elevated user interface.
You bring high technical aptitude and a strong understanding of how design translates into code. You'll help establish patterns across our ecosystem that simplify decision-making downstream - for designers, engineers, and the product as a whole - and you'll be an active participant in evolving our machine-readable design system across Figma and GitHub. You're an AI optimist - you treat it as a collaborator that unlocks velocity and extends your skill set.
Beyond the craft, we want someone genuinely excited about music discovery and record collecting - someone who explores artist discographies and label catalogs, and brings real enthusiasm for what Discogs can become. If you don't yet know why an original pressing matters to a collector, you're curious and proactive to learn why - and to channel those insights into your designs. You actively research, ideate, and present ideas, and you bring that voice and insight back to your squad as the autonomous voice of design within it.
Location
While we are a remote company we are only hiring for the following locations: OR, WA, CA, CO, TX, IL
CompensationBase Annual salary range - $75,000 - $89,000
Key Responsibilities
What You'll Accomplish
Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions.
  • Champion solving user problems: User problems drive the work. You stay close to what collectors and sellers actually need, and you measure your work by whether it solves real problems for them.
  • Understand users: Stay curious, open-minded, and proactive about learning who our users are and what helps them on their music discovery and collecting journey. Participate in usability testing and research, and iterate on designs based on what you learn.
  • Exercise design thinking: Take a human-centered approach to problem-solving - understand user needs, challenge assumptions, and create solutions through iterative prototyping and testing.
  • Ideate with impact: Support product squads with rapid wireframing, information architecture, and prototyping to validate ideas quickly.
  • Design end-to-end with squads: From discovery and research through high-fidelity Figma mockups, interactive prototypes, and final machine-readable designs that are ready for engineering handoff with minimal translation, partner with product squads to ideate, validate, and ship new experiences across web and mobile.
  • Elevate UX and visual design: Combine Discogs' new brand identity with UX best practices to create intuitive, streamlined user flows and modern interfaces that are as visually compelling as they are functional.
  • Design responsively: Translate and optimize design solutions for impact and usability at any screen size.
  • Find creative range within meaningful constraints: The design system, brand identity, and engineering realities are the conditions that make your work shippable and durable. Structure your Figma work the way it will live in code: component properties, variants, and modes that map cleanly to engineering, with layer architecture and auto-layout that treat the design-to-code seam as a contract.
  • Bridge design and engineering: Partner with engineers to keep tokens, components, and patterns in sync between Figma and the codebase. Treat our machine-readable design system as a shared product - what's in Figma flows cleanly into code, and what engineers learn in implementation flows back into the system.
  • Collaborate and iterate: Work closely with PMs, engineers, and fellow designers to ensure technical feasibility and consistency across the holistic product experience. Show work early and often, welcome feedback, and iterate toward excellence.
  • Balance speed and quality: Manage your time effectively, prioritize high-impact work, and deliver polished outcomes on a healthy cadence.

Department/Team Specific Focus
  • Discovery Squad - Home Page, Search, Dashboard, Collection, Genre/Style pages, User Lists

Skills, Knowledge and Expertise
What You'll Contribute
  • Design expertise: Deep understanding of product design fundamentals - user-centered design practices, interaction design, and the foundational craft of typography, color, scale, hierarchy, and composition. Sound, well-reasoned visual decisions are second nature to you.
  • Design system fluency: Hands-on experience contributing to a design system, not just consuming one. You're fluent in tokens, component properties, variants, modes, atomic design, and the naming conventions that keep a system consistent and machine-readable - and you understand why these matter when designs need to live in code.
  • Figma mastery: Deep proficiency with Figma variables, modes, component properties, auto-layout, and library architecture. You build files that other designers and engineers can actually use.
  • Systems thinking: You see the patterns across a product and articulate them in ways that simplify decisions for everyone downstream. You design with reuse, consistency, and clarity in mind.
  • Technical aptitude: A strong understanding of how design translates into code. You don't need to ship production code, but you can read it, understand how property/value pairs and tokens work, and design with implementation in mind. If parts of this are new to you, you have the aptitude and appetite to learn.
  • Attention to detail: A passion for designing beautiful, modern, user-friendly experiences - and for the structural details that make designs durable and effective.
  • Human-centered mindset: Proven ability to advocate for the user and translate user insight into product decisions.
  • Collaboration and communication: You articulate ideas and design decisions clearly across design, product, and engineering. You're confident in your work and actively seek feedback to validate ideas, expand possibilities, and challenge your own assumptions.
  • Accountability and time management: Deliver projects on time and in scope across multiple workstreams in a fast-moving, startup-like environment. When ambiguity arises, you communicate proactively to find clarity rather than waiting for it.
  • Commitment to growth: Embrace the unknown with curiosity as you hunt for solutions. You're committed to continuously expanding your technical and professional skillset.
  • AI fluency: Proactive interest in applying AI to product design - to improve design processes, technical output, and user outcomes.
  • Accessibility advocacy: Working knowledge of accessibility standards, or genuine enthusiasm to learn and implement them.
  • Genuine enthusiasm for music discovery and record collecting: You have and collector records, are excited to imagine and shape a modernized Discogs, and you bring that energy to the work.

Required
  • Bachelor's degree (BA/BS) from a four-year college or university, or equivalent work experience.
  • 4+ years of Product or UX design experience, with a strong portfolio of shipped work (Figma strongly preferred).
  • Hands-on experience contributing to a design system - not just consuming one.

Preferred
  • Experience working in or alongside a machine-readable design system, where Figma tokens and components stay in sync with code.
  • Working knowledge of front-end fundamentals: HTML, CSS, and a sense of how component libraries are structured in modern frameworks.
  • Comfort with GitHub workflows - branches, pull requests, code review.
  • Familiarity with design token tooling (Style Dictionary, Tokens Studio, or similar).
  • Experience designing for e-commerce, inventory systems, cataloging, dashboards, collecting platforms, or music platforms.
  • Familiarity with interaction design and motion.
  • Real passion for music and knowledge of record collecting.

Benefits
What We Provide
  • Competitive compensation: salary, plus performance-related bonus program
  • 401(k) with employer match
  • 100% company-paid medical and dental insurance benefits for you and your dependents
  • 4 weeks paid vacation, increasing based on tenure
  • 18 weeks paid leave for birth moms
  • 8 weeks paid parental leave, including for adoption
  • Monthly wellness allowance
  • Annual professional and personal development allowance
  • Work from home office set-up and expense allowances
  • Flexible work location opportunities
  • Employer matching toward charitable contributions