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Remote Embedded Audio Engineer Jobs in Dallas, TX

Senior AI Engineer

Dallas, TX · On-site +1

$103K - $142K/yr

  • PTO

... through embedded consulting and engineering, enabling clients to accelerate delivery, scale ... We offer unlimited PTO, a flexible remote work policy, and a supportive environment that ...

Solution Engineer

Frisco, TX · On-site +1

$98K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • PTO

Renesas is an embedded semiconductor solution provider driven by its Purpose ' To Make Our Lives ... Our people-first culture and global support system, including the remote work option and Employee ...

Solution Engineer

Frisco, TX · On-site +1

  • Medical

  • Dental

  • Vision

  • Life

  • PTO

Renesas is an embedded semiconductor solution provider driven by its Purpose ' To Make Our Lives ... Our people-first culture and global support system, including the remote work option and Employee ...

COBOL Programmer

Dallas, TX · Remote

$55 - $60/hr

Remote (Must work PST hours) Travel: Up to 3 days per month onsite (expenses covered) Experience ... Proficiency in DB2 for i, embedded SQL, and Control Language Programming (CLP). * Solid ...

AI Engineer

Addison, TX · On-site +1

$110K - $140K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

Flexible work options, including remote and hybrid opportunities, if eligible * Retirement Plan ... Develop generative AI solutions for text generation, summarization, audio-to-text transcription ...

Showing results 21-40

Remote Embedded Audio Engineer information

See Dallas, TX salary details

$72.7K

$120.7K

$162.2K

How much do remote embedded audio engineer jobs pay per year?

As of Aug 14, 2026, the average yearly pay for remote embedded audio engineer in Dallas, TX is $120,694.00, according to ZipRecruiter salary data. Most workers in this role earn between $101,900.00 and $139,500.00 per year, depending on experience, location, and employer.

Can a remote embedded audio engineer work remotely?

Yes, a remote embedded audio engineer can work remotely, as many companies in this field offer telecommuting options. The role typically involves designing and testing audio hardware and firmware, which can often be done using remote collaboration tools, provided the engineer has access to necessary hardware and software. However, some tasks may require on-site presence for hardware testing or equipment setup, depending on the employer's requirements.

What is a remote embedded audio engineer?

A Remote Embedded Audio Engineer is a professional who designs, develops, and tests audio processing software and hardware that is integrated directly into electronic devices, such as smartphones, automotive systems, or IoT devices, while working remotely. Their responsibilities often include programming embedded systems, optimizing audio algorithms, and troubleshooting audio-related issues. They collaborate with cross-functional teams using digital communication tools and must ensure audio quality, performance, and compatibility within embedded platforms. Working remotely allows them to contribute to projects from anywhere, making use of cloud-based development environments and remote debugging tools.

How does a remote embedded audio engineer typically collaborate with cross-functional teams?

As a Remote Embedded Audio Engineer, you will regularly collaborate with hardware engineers, software developers, and product managers through virtual meetings, project management platforms, and code repositories. Effective communication is essential, as you’ll be responsible for integrating audio solutions into embedded systems and ensuring alignment with overall product goals. Remote team members often rely on clear documentation, regular updates, and collaborative debugging sessions to overcome technical challenges and maintain progress. Building strong virtual working relationships and proactively reaching out for clarifications are key to success in this distributed environment.

What is the difference between Remote Embedded Audio Engineer vs Remote Audio Software Developer?

AspectRemote Embedded Audio EngineerRemote Audio Software Developer
CredentialsBachelor's in Electrical Engineering, Audio Engineering, or related field; experience with embedded systemsBachelor's in Computer Science, Software Engineering, or related; programming skills in C++, Python
Work EnvironmentEmbedded hardware platforms, audio processing units, development labsSoftware development environments, cloud platforms, digital audio workstations
Industry UsageConsumer electronics, automotive, professional audioMusic apps, digital audio platforms, audio processing software
Common Search/ComparisonRemote Embedded Audio Engineer vs Remote Audio Software Developer

The main difference lies in their focus: Remote Embedded Audio Engineers work on hardware-based audio systems, integrating audio processing into embedded devices, while Remote Audio Software Developers focus on creating software applications for audio processing. Both roles require strong technical skills, but their work environments and end products differ significantly.

What are the key skills and qualifications needed to thrive as a remote embedded audio engineer, and why are they important?

To excel as a Remote Embedded Audio Engineer, you need a solid background in embedded systems, digital signal processing, and audio engineering, typically supported by a degree in electrical engineering or a related field. Familiarity with programming languages like C/C++, audio codecs, real-time operating systems (RTOS), and tools such as MATLAB or LabVIEW is essential, along with experience in version control systems like Git. Strong problem-solving skills, attention to detail, and effective remote communication abilities are crucial soft skills in this role. These competencies ensure the reliable design and integration of audio solutions in embedded systems, enabling clear collaboration and high-quality product delivery from a remote setting.

Is there a demand for remote embedded audio engineers?

Remote embedded audio engineers are in growing demand due to the increasing use of embedded systems in consumer electronics, automotive, and IoT devices. Skills in digital signal processing, programming languages like C/C++, and experience with hardware platforms such as ARM or FPGA are highly valued in this field.

What are the most commonly searched types of Embedded Audio Engineer jobs in Dallas, TX?

The most popular types of Embedded Audio Engineer jobs in Dallas, TX are:

What job categories do people searching Remote Embedded Audio Engineer jobs in Dallas, TX look for?

The top searched job categories for Remote Embedded Audio Engineer jobs in Dallas, TX are:

What cities near Dallas, TX are hiring for Remote Embedded Audio Engineer jobs?

Cities near Dallas, TX with the most Remote Embedded Audio Engineer job openings:

Infographic showing various Remote Embedded Audio Engineer job openings in Dallas, TX as of June 2026, with employment types broken down into 2% As Needed, 67% Full Time, 13% Part Time, and 18% Contract. Highlights an 51% Physical, 3% Hybrid, and 46% Remote job distribution, with an average salary of $120,694 per year, or $58 per hour.

French-Speaking Mac Users for Application-Level AI Audio Testing

Lifted, an Upwork Company™

Dallas, TX • Remote

Full-time

This job post has expired today. Applications are no longer accepted.


Job description

Company Description

An Enterprise client is seeking French-speaking Mac users to support application-level AI voice and audio evaluation tasks. This project involves installing a specific application version, evaluating it against complex project instructions, and assessing dynamic testing scenarios to determine instruction adherence, model logic, and overall system behavior.

Job Description
  • Test AI-generated audio outputs and application behavior based on detailed project guidelines.
  • Record and evaluate audio to identify quality, naturalness, and consistency issues.
  • Identify and document bugs, inconsistencies, and unexpected application behavior.
  • Apply strong problem-solving skills to troubleshoot and flag issues affecting system quality.
  • Follow project requirements accurately while contributing insights from creative, writing, instructional, or media-related experience.
Qualifications
  • Fluency in French, as spoken in France, is required. Additional language proficiency is a plus.
  • Must have strong problem-solving skills, with a preference for backgrounds in creative, instructional, or generative work, such as content creation, curriculum design, writing, media production, or similar fields.
  • Should be comfortable following detailed project guidelines, recording audio outputs, testing application behavior, and identifying bugs, inconsistencies, or naturalness issues that may affect overall system quality.
  • Must have a Mac with Apple Silicon (M1, M2, M3, or later) running macOS Sequoia 15.0 or later.

Additional Information
  • Fully remote opportunity.
  • Freelancers may work at any schedule of their choosing.
  • Work is expected to begin right away, and is only expected to take up to 4-5 hours total to complete, for up to 10 tasks. The anticipated deadline for this project is August 14, so work must be completed before then. There is a potential for additional work beyond this initial project. 
  • To be considered for this project, freelancers are required to pass a brief assessment to verify their equipment, which takes about 5-10 minutes to complete, and will not be compensated. During the assessment, freelancers should answer questions using specs from the computer they plan to use. If the device is not compatible, they may still be considered for other project opportunities in the future. If the freelancer passes the assessment, they will be provided with next steps to begin work.