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Remote Eda Software Engineer Jobs in Florida (NOW HIRING)

Software Engineer

Orlando, FL ยท Remote

$63/hr

We have an outstanding Contract position for a Software Engineer ... This position is 100% remote. Pay Rate: $63.00 Hourly Job Responsibilities: * Responsible for ...

Senior Software Engineer

Tampa, FL ยท Remote

$115K - $152K/yr

The Senior Software Engineer will lead the engineering efforts with focus on improving employee and ... Effective communicator in remote work settings, with strong presence in virtual meetings and the ...

Senior Software Engineer

Miami, FL ยท Remote

$150K - $225K/yr

Senior Software Engineer Senior Software Engineer (Backend / Platform) Remote| $150K-$225K Base + Equity A rapidly growing software company is hiring Senior Engineers to help build scalable products ...

We are looking for a Software Engineer to join our MerusCase team. We are looking for PHP engineers ... Remote working flexibility * Company culture that encourages work / life balance * 100% paid PPO ...

Senior Software Engineer

Orlando, FL ยท Remote

$114K - $150K/yr

WHAT YOU'LL DO As a Sr. Software Engineer on our team, you will: * Design and build scalable ... Understanding of the mindset of "Fail Fast, Learn Fast" and continuous improvement Fully Remote ...

Sr. Software Engineer

Orlando, FL ยท Remote

$114K - $150K/yr

We are seeking a Senior Software Engineer to join the Video Encoding and Delivery team, where you ... Fully Remote: This position has been designated as fully remote, meaning that the position is ...

Senior Software Engineer

Miami, FL ยท On-site +1

$117K - $154K/yr

Comfortable working in a remote-only environment * Analytical mind * Confidence to share your ideas ... MS or PhD in Computer Science, Software Engineering, or related field, or relevant experience

Software Engineer - Web3

Miami, FL ยท Remote

$150K - $250K/yr

Career Renew is recruiting for one of its clients a Software Engineer - Web3 - this is a fully remote role for N America based candidates. Salary range: 150-250K USD base plus benefits. We are ...

Epiq is seeking a highly skilled AI Software Engineer to join our Operations Engineering team. This ... LI-Remote The Compensation range for this role is 110,000 to 160,000 USD annually and may be ...

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Remote Eda Software Engineer information

What is a Remote EDA Software Engineer?

A Remote EDA Software Engineer is a professional who designs, develops, and maintains Electronic Design Automation (EDA) software tools, while working from a location outside of a traditional office setting. EDA software is critical for designing and verifying integrated circuits and electronic systems. Remote EDA Software Engineers collaborate with hardware engineers, participate in code reviews, and contribute to software solutions using programming languages like C++, Python, or Java. Their work supports the creation of faster, smaller, and more efficient electronic devices. Remote roles often require strong communication skills and proficiency with online collaboration tools.

What are some common challenges faced by Remote EDA Software Engineers, and how can they be addressed?

Remote EDA Software Engineers often encounter challenges such as effective collaboration with globally distributed teams and maintaining clear communication across time zones. Since EDA projects typically involve complex problem-solving and integration with hardware teams, staying aligned through regular video meetings, detailed documentation, and using collaborative development tools is key. Additionally, keeping up with evolving EDA tools and technologies requires continuous learning, which can be managed by participating in online training and industry forums. Proactive communication and self-motivation are crucial for thriving in this remote role.

What are the key skills and qualifications needed to thrive as a Remote EDA Software Engineer, and why are they important?

To thrive as a Remote EDA Software Engineer, you need strong programming skills (often in C++, Python, or Java), a solid understanding of algorithms and data structures, and a background in electronic design automation or electrical engineering. Familiarity with industry-standard EDA tools (like Synopsys, Cadence, or Mentor Graphics), version control systems, and relevant certifications can be highly beneficial. Excellent problem-solving abilities, self-motivation, and clear communication are crucial soft skills, especially for collaborating across distributed teams. Mastering these skills ensures the development of efficient, reliable EDA solutions while maintaining productivity and cohesion in a remote work environment.

What is the difference between Remote Eda Software Engineer vs Remote PCB Design Engineer?

AspectRemote Eda Software EngineerRemote PCB Design Engineer
Required CredentialsBachelor's in Electrical Engineering or Computer Science; knowledge of EDA toolsBachelor's in Electrical Engineering or related; PCB design certifications preferred
Work EnvironmentSoftware development teams, remote collaborationDesign teams, remote or on-site collaboration
Industry UsageElectronics, semiconductor, tech companiesElectronics manufacturing, hardware development
Common Search/ComparisonYesYes

The main difference is that Remote Eda Software Engineers focus on developing and maintaining electronic design automation software, while Remote PCB Design Engineers specialize in creating printed circuit board layouts. Both roles require electrical engineering knowledge, but the EDA Software Engineer emphasizes software skills, whereas the PCB Design Engineer emphasizes hardware design expertise.

What are the most commonly searched types of Eda Software Engineer jobs in Florida? The most popular types of Eda Software Engineer jobs in Florida are:
What job categories do people searching Remote Eda Software Engineer jobs in Florida look for? The top searched job categories for Remote Eda Software Engineer jobs in Florida are:
Lead Software Engineer (Remote)

Lead Software Engineer (Remote)

Ghostpunch Games

Sunrise, FL โ€ข On-site, Remote

Full-time

Medical, Dental, Vision, Retirement, PTO

Posted 18 days ago


Job description



The Lead Software Engineer role is an additional responsibility typically assigned to a Software Engineer or Sr. Software Engineer. ย In addition to direct programming, this position provides hands-on, technical programming support to a Ghostpunch project development team, assisting the Producer and Director of Technology in affecting the most competent and efficient utilization of programming resources allocated to that team. ย As the assigned Lead this person is empowered, accordingly, to provide general guidance and input to fellow programmers on that same team regarding the quality and technical aspects of the work produced. Provides input to the Producer as to how best to efficiently utilize and schedule technical resources to help ensure an efficient workflow throughout the duration of the project. As team Programming adviser this person assists the Producer in making sure that the overall quality of Ghostpunch programming is consistently equal to and/or greater than the standards established by the Director of Technology, carrying out those duties with minimal supervision. ย In addition to hands-on programming duties, the Lead Software Engineer assists in other management duties such as scoping projects, writing tech docs, and personnel evaluation.

ESSENTIAL DUTIES AND RESPONSIBILITIES:

  • Establish a solid working relationship with the Director of Technology, team programmers and their assigned Producer.

  • Provide leadership and general technical guidance to fellow Software Engineers assigned to their development team.

  • Participate in the game programming design process.

  • Maintain regular communication with other game development disciplines (i.e. Art, Design and audio) in order to determine how their efforts will affect a gameโ€™s programming.

  • Write and debug core engine and game code.

  • Write advanced tools and other utilities to support work on projects.

  • Anticipate, identify and articulate problem areas and develop preventative solutions.

  • Assist less experienced Software Engineers with various tasks as needed.

  • Accurately estimate the amount of time needed to complete each task assigned.

  • Provide input as to the projectโ€™s technical feasibility and helps the Producer and Lead Designer to ensure that the project design, artwork, sound etc. fits within the technical requirements of the platforms.

  • Responsible for creating the Technical Design Document (TDD) breaking down the project into modules and designing links between those modules. ย Work with the Producer to incorporate any changes to the TDD.

  • Work with the Lead Artist to set up a directory structure to be used by all team members for the duration of the project and archiving.

  • Proactively inform the Producer of potential changes to the work schedule, resource requirements, and any situation/condition that may adversely affect group dynamics and/or morale of the Software Engineers assigned to the project.

  • Under the direction of the Producer, schedule and coordinate the team's programming resources so as to ensure an efficient work flow throughout the duration of the project.

QUALIFICATIONS:

  • Must possess superior oral and written communication skills and interpersonal skills.

  • Must be able to work independently with little to no supervision.

  • The ability to successfully communicate with Artists, Designers and Sound Engineers.

  • Strong general computer skills and experience

  • Working knowledge of C/C++.

  • Working knowledge of assembly language.

  • Deep understanding of game code design.

  • A desire and ability to understand and optimize the development workflow across all disciplines.

  • The ability to write code for any aspect of a game.

  • Hands-on knowledge of basic game design and implementation.

  • Deep understanding of gaming industry hardware and software trends.

  • Possess up-to-date console product knowledge including technical submission requirements and knowledge of build distribution.

  • Able to work in a collaborative, team-oriented environment.

  • A strong desire to write game code.

EDUCATION AND EXPERIENCE:

  • Typically requires a Bachelorโ€™s degree in Computer Science or related field and at least 3 years of experience as a Programmer/Software Engineer in the gaming industry or an equivalent combination of education and practical work experience.

  • Must have experience in Programming/Software Design on at least 1 shipping game product from beginning to end.

  • Must have prior management/leadership training and/or experience.



Why Ghostpunch Games?


Work Culture

  • Remote, Hybrid, and On-site policy.

  • Collaborative, open-minded, creative environment

  • Teamwork makes the dream work (as true as it is corny!)


Project Scope

  • Multiple projects available to work on

  • AAA quality, Genre-spanning, PC/Console/VR


Partnerships/History include

  • Sony 2K, Activision, Warner Brothers, Gearbox, and more!


Top/Recent projects includeย 

  • Outriders, Risk of Rain 2, Borderlands 3, Mortal Kombat 11, Battleborn, Civilization VI, VainGlory, and more!

  • Learn more about our partnerships and projects here! https://www.ghostpunch.com/

Benefits
  • 401K with company matching
  • Health, dental, and vision insurance
  • Flexible spending account
  • Paid Holidays
  • PTO accrual




Ghostpunch Games is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law and will not be discriminated against on the basis of disability.