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Aviation Software Engineer Remote Jobs in Florida

What You'll Need * 3+ years of professional software engineering experience in TypeScript ... Fully remote - work from anywhere on the accepted locations list * Compensation: $30-$70/hr based ...

Senior Java Developer

Miami, FL · Remote

$54.75 - $69.75/hr

... aviation software solutions. You will play a key role in delivering high-quality, scalable services ... First - 8a - 5p Remote : No TRAX USA Corp is an equal opportunity employer committed to diversity ...

Posting Type Hybrid/Remote Job Overview WHO WE ARE Relativity is a leading legal data intelligence ... This role reports to the Manager of Software Engineering and provides the opportunity to work on ...

Senior Software Engineer

Tampa, FL · Remote

$115.80K - $152.60K/yr

The Senior Software Engineer will lead the engineering efforts with focus on improving employee and ... Effective communicator in remote work settings, with strong presence in virtual meetings and the ...

We are looking for a Software Engineer to join our MerusCase team. We are looking for PHP engineers ... Remote working flexibility * Company culture that encourages work / life balance * 100% paid PPO ...

Senior Engineer, Remote Commissioning

Lake Mary, FL · On-site +1

$91.40K - $125.50K/yr

Senior Engineer, Remote Commissioning Company Overview At Mitsubishi Power, we're not just building ... Experience with basic software packages such as Project Schedule P6 or similar would also be an ...

Engineering of distribution electrical projects through the entire project lifecycle: from ... etc.) using software such as CYME, ETAP, EasyPower, SKM.- Experience with substation and ...

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Aviation Software Engineer Remote information

What are the key skills and qualifications needed to thrive as an Aviation Software Engineer (Remote), and why are they important?

To thrive as an Aviation Software Engineer working remotely, you need a strong background in computer science or engineering, proficiency in programming languages like C++ or Python, and experience with aviation standards such as DO-178C. Familiarity with tools like MATLAB, Simulink, version control systems (e.g., Git), and certification in safety-critical software development are often required. Exceptional problem-solving, attention to detail, and clear remote communication skills help you excel in distributed teams. These skills ensure the delivery of reliable, compliant, and safe aviation software crucial for the industry's strict regulatory and operational demands.

What are some common challenges faced by Aviation Software Engineers working remotely, and how can they be addressed?

Aviation Software Engineers working remotely may encounter challenges such as coordinating with cross-functional teams across different time zones, ensuring secure access to sensitive aviation data, and maintaining clear communication during complex development cycles. To address these issues, it is helpful to establish regular virtual meetings, utilize robust collaboration tools, and adhere to strict cybersecurity protocols. Proactively documenting code and processes also helps maintain project alignment and quality standards within a distributed team.

What does an Aviation Software Engineer do when working remotely?

An Aviation Software Engineer working remotely is responsible for designing, developing, testing, and maintaining software solutions specifically for the aviation industry. This can include applications for flight management systems, air traffic control, aircraft navigation, and other critical aviation technologies. Remote engineers collaborate with teams using digital tools, ensuring the software meets safety standards and regulatory requirements. They also troubleshoot issues, implement updates, and may interact with hardware simulators or cloud-based systems to ensure functionality and reliability. Communication and collaboration skills are vital, as much of the coordination happens online.
What are the most commonly searched types of Aviation Software Engineer jobs in Florida? The most popular types of Aviation Software Engineer jobs in Florida are:
What job categories do people searching Aviation Software Engineer Remote jobs in Florida look for? The top searched job categories for Aviation Software Engineer Remote jobs in Florida are:
What cities in Florida are hiring for Aviation Software Engineer Remote jobs? Cities in Florida with the most Aviation Software Engineer Remote job openings:
Lead Software Engineer (Remote)

Lead Software Engineer (Remote)

Ghostpunch Games

Sunrise, FL • On-site, Remote

Full-time

Medical, Dental, Vision, Retirement, PTO

Posted 21 days ago


Job description



The Lead Software Engineer role is an additional responsibility typically assigned to a Software Engineer or Sr. Software Engineer.  In addition to direct programming, this position provides hands-on, technical programming support to a Ghostpunch project development team, assisting the Producer and Director of Technology in affecting the most competent and efficient utilization of programming resources allocated to that team.  As the assigned Lead this person is empowered, accordingly, to provide general guidance and input to fellow programmers on that same team regarding the quality and technical aspects of the work produced. Provides input to the Producer as to how best to efficiently utilize and schedule technical resources to help ensure an efficient workflow throughout the duration of the project. As team Programming adviser this person assists the Producer in making sure that the overall quality of Ghostpunch programming is consistently equal to and/or greater than the standards established by the Director of Technology, carrying out those duties with minimal supervision.  In addition to hands-on programming duties, the Lead Software Engineer assists in other management duties such as scoping projects, writing tech docs, and personnel evaluation.

ESSENTIAL DUTIES AND RESPONSIBILITIES:

  • Establish a solid working relationship with the Director of Technology, team programmers and their assigned Producer.

  • Provide leadership and general technical guidance to fellow Software Engineers assigned to their development team.

  • Participate in the game programming design process.

  • Maintain regular communication with other game development disciplines (i.e. Art, Design and audio) in order to determine how their efforts will affect a game’s programming.

  • Write and debug core engine and game code.

  • Write advanced tools and other utilities to support work on projects.

  • Anticipate, identify and articulate problem areas and develop preventative solutions.

  • Assist less experienced Software Engineers with various tasks as needed.

  • Accurately estimate the amount of time needed to complete each task assigned.

  • Provide input as to the project’s technical feasibility and helps the Producer and Lead Designer to ensure that the project design, artwork, sound etc. fits within the technical requirements of the platforms.

  • Responsible for creating the Technical Design Document (TDD) breaking down the project into modules and designing links between those modules.  Work with the Producer to incorporate any changes to the TDD.

  • Work with the Lead Artist to set up a directory structure to be used by all team members for the duration of the project and archiving.

  • Proactively inform the Producer of potential changes to the work schedule, resource requirements, and any situation/condition that may adversely affect group dynamics and/or morale of the Software Engineers assigned to the project.

  • Under the direction of the Producer, schedule and coordinate the team's programming resources so as to ensure an efficient work flow throughout the duration of the project.

QUALIFICATIONS:

  • Must possess superior oral and written communication skills and interpersonal skills.

  • Must be able to work independently with little to no supervision.

  • The ability to successfully communicate with Artists, Designers and Sound Engineers.

  • Strong general computer skills and experience

  • Working knowledge of C/C++.

  • Working knowledge of assembly language.

  • Deep understanding of game code design.

  • A desire and ability to understand and optimize the development workflow across all disciplines.

  • The ability to write code for any aspect of a game.

  • Hands-on knowledge of basic game design and implementation.

  • Deep understanding of gaming industry hardware and software trends.

  • Possess up-to-date console product knowledge including technical submission requirements and knowledge of build distribution.

  • Able to work in a collaborative, team-oriented environment.

  • A strong desire to write game code.

EDUCATION AND EXPERIENCE:

  • Typically requires a Bachelor’s degree in Computer Science or related field and at least 3 years of experience as a Programmer/Software Engineer in the gaming industry or an equivalent combination of education and practical work experience.

  • Must have experience in Programming/Software Design on at least 1 shipping game product from beginning to end.

  • Must have prior management/leadership training and/or experience.



Why Ghostpunch Games?


Work Culture

  • Remote, Hybrid, and On-site policy.

  • Collaborative, open-minded, creative environment

  • Teamwork makes the dream work (as true as it is corny!)


Project Scope

  • Multiple projects available to work on

  • AAA quality, Genre-spanning, PC/Console/VR


Partnerships/History include

  • Sony 2K, Activision, Warner Brothers, Gearbox, and more!


Top/Recent projects include 

  • Outriders, Risk of Rain 2, Borderlands 3, Mortal Kombat 11, Battleborn, Civilization VI, VainGlory, and more!

  • Learn more about our partnerships and projects here! https://www.ghostpunch.com/

Benefits
  • 401K with company matching
  • Health, dental, and vision insurance
  • Flexible spending account
  • Paid Holidays
  • PTO accrual




Ghostpunch Games is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law and will not be discriminated against on the basis of disability.