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Remote Disney Concept Artist Jobs in Bothell, WA

Staff Environment Artist

Seattle, WA · Remote

$150K - $170K/yr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

Built by veterans from game and entertainment studios such as Marvel, Disney, Pixar, Bungie, and ... This role is a remote based position. What You'll Do: Environment Art & Pipeline * Create high ...

Remote Disney Concept Artist information

See Bothell, WA salary details

$11

$33

$56

How much do remote disney concept artist jobs pay per hour?

As of Aug 14, 2026, the average hourly pay for remote disney concept artist in Bothell, WA is $33.81, according to ZipRecruiter salary data. Most workers in this role earn between $24.18 and $41.39 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a remote Disney concept artist, and why are they important?

To thrive as a Remote Disney Concept Artist, you need strong drawing and digital painting skills, a deep understanding of visual storytelling, and a portfolio showcasing creative character and environment designs. Proficiency in industry-standard software like Adobe Photoshop, Corel Painter, and graphics tablets is typically required, and experience with 3D tools or animation pipelines can be advantageous. Exceptional communication, collaboration, and time-management skills help you convey ideas effectively and work seamlessly with creative teams across distances. These abilities ensure you can consistently deliver imaginative, high-quality concepts that align with Disney’s storytelling vision and production timelines.

What is a remote Disney concept artist?

A Remote Disney Concept Artist is a creative professional who works from a location outside of Disney's main studios, designing and illustrating visual concepts for Disney films, TV shows, theme parks, or games. Their role involves creating original character sketches, environments, props, and storyboards that help define the look and feel of Disney projects. They collaborate with directors, animators, and other artists, using digital tools to communicate their ideas. Working remotely allows for flexibility and the possibility to contribute to Disney projects from anywhere in the world.

How does a remote Disney concept artist typically collaborate with other creative team members during a project?

As a remote Disney Concept Artist, you will frequently collaborate with art directors, fellow concept artists, animators, and production designers using digital communication tools. Regular video meetings, virtual brainstorming sessions, and shared cloud-based platforms are used to review artwork, give feedback, and ensure visual consistency with the project's vision. Clear communication and timely sharing of progress are essential to stay aligned with the team, despite working from different locations. Embracing collaborative software and being proactive in seeking and providing feedback are key to success in this remote role.

What is the difference between Remote Disney Concept Artist vs Remote Video Game Concept Artist?

AspectRemote Disney Concept ArtistRemote Video Game Concept Artist
Required CredentialsArt degree, portfolio, industry experienceArt degree, portfolio, industry experience
Work EnvironmentCollaborative, creative teams within Disney or similar studiosCollaborative, creative teams within gaming companies or studios
Industry UsageEntertainment, animation, film, theme parksGaming, entertainment, interactive media
Common Search/ComparisonYesYes

The main difference between a Remote Disney Concept Artist and a Remote Video Game Concept Artist lies in their industry focus and project types. Disney artists typically work on animation, film, and theme park projects, while video game concept artists focus on game design and interactive media. Both roles require strong artistic skills, portfolios, and industry experience, but they serve different entertainment sectors.

What are popular job titles related to Remote Disney Concept Artist jobs in Bothell, WA?

For Remote Disney Concept Artist jobs in Bothell, WA, the most frequently searched job titles are:

What job categories do people searching Remote Disney Concept Artist jobs in Bothell, WA look for?

The top searched job categories for Remote Disney Concept Artist jobs in Bothell, WA are:

Staff Environment Artist

Stone Kite

Seattle, WA • Remote

$150K - $170K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Posted 29 days ago


Job description

Staff Environment Artist

Stone Kite is a world building studio that thoughtfully develops heroic universes across games, film, TV, comics, audio, and more. Built by veterans from game and entertainment studios such as Marvel, Disney, Pixar, Bungie, and Riot, our team leverages expertise and passion to build worlds that matter. 

We're looking for an experienced Environment Artist to lead environment art on our flagship project. Reporting to the Art Director, the ideal candidate brings deep expertise in realtime environment production across first- or third-person titles, strong Unreal Engine fluency, and a track record of owning pipelines and setting standards in a collaborative development environment.

This role involves a high degree of creative autonomy. You will be expected to take initiative and work independently, seek out information and feedback to validate your decisions, and share your work early and often. Pursuing alignment with the art team, the Project Art Director, the game team as a whole, and other teams across the company is essential to success; utilizing empathetic communication with feedback skills and a spirit of curiosity.

This role is a remote based position. 

What You'll Do:

Environment Art & Pipeline

  • Create high-quality realtime environments in Unreal Engine
  • Build modular environment palette, shaders, and textures
  • Own scene assembly, composition, lighting, and environmental storytelling
  • Collaborate closely with art direction to establish the game's visual identity
  • Develop scalable workflows for a small team that will grow over time
  • Optimize environments for performance while maintaining high visual fidelity
  • Work across palette creation, set dressing, lighting, and post-processing to craft the "final frame"
  • Help define technical standards for environment production inside Unreal
  • Collaborate with the level designer to support and enhance gameplay
  • Serve as a major stakeholder in rendering pipeline discussions
  • Build and own asset pipelines that empower other team members

Creative Participation & Team Building

  • Engage in team brainstorming, playtest, and feedback sessions
  • Provide feedback for teams working across different forms of media
  • Partner with the Art Director on future staffing plans including outsourcing
  • As the team grows, participate in interviews, take on direct reports, and help build a world-class environment art team

What You'll Bring:

  • 6+ years of professional realtime environment art experience in first- or third-person AA-AAA games
  • Multiple shipped titles as an environment artist
  • Strong understanding of full environment production pipelines, from blockout to final implementation
  • Deep familiarity with Unreal Engine workflows and tooling, including material and shader workflows
  • Experience with modular environment construction
  • Familiarity with procedural content generation tools like Houdini is a plus
  • Strong understanding of lighting, composition, color, and spatial storytelling
  • Experience optimizing scenes for performance and memory constraints
  • Strong portfolio demonstrating shipped or production-quality realtime environments
  • Comfortable wearing multiple hats and self-directing in a small team environment
  • Strong collaboration and communication skills with a passion for quality and excellence
  • Ability to adapt and problem solve in a fast-paced startup environment


What You'll Get:

  • Competitive medical, vision, and dental benefits
  • Generous PTO
  • Winter break
  • 401k Options
  • Monthly meals stipend
  • Opportunities for learning and development across multiple areas of media and forms of storytelling
  • Be a part of an early-stage, innovative team

The expected salary range for this position is $150,000 - 170,000. The compensation package will also include a range of generous medical, dental, vision and other perks & benefits. Compensation decisions are determined using a variety of job-related factors such as skill set, geographic location, market demands, experience, and education / certifications. If we extend an offer for employment, we will consider all individual qualifications.