2

Remote Design Engineer Jobs in Boston, MA (NOW HIRING)

Design Engineer, Americas

Boston, MA · Remote

$122K - $220K/yr

Design Engineer at Ashby isn't just a Frontend Engineer with new branding, nor is it a Designer vibe coding prototypes. Combining excellence in both is where magic happens. I found that when I put my ...

Job#: 3033852 Solutions Design Engineer Location: North Reading, Massachusetts (Hybrid) Employment Type: Contract Role Overview This position is for an individual who will focus on building ...

Remote working possible, must be within VHB office footprint* VHB's Transit and Rail group is ... The company's comprehensive services encompass funding, design, permitting, construction planning ...

Remote working possible, must be within VHB office footprint* VHB's Transit and Rail group is ... The company's comprehensive services encompass funding, design, permitting, construction planning ...

next page

Showing results 1-20

Remote Design Engineer information

See Boston, MA salary details

$19

$55

$79

How much do remote design engineer jobs pay per hour?

As of Jun 14, 2026, the average hourly pay for remote design engineer in Boston, MA is $55.07, according to ZipRecruiter salary data. Most workers in this role earn between $42.55 and $67.12 per hour, depending on experience, location, and employer.

Is 40 too late to be an engineer?

Remote Design Engineers can start their careers at any age, as engineering skills are based on education, experience, and continuous learning. Many professionals successfully transition into engineering roles later in life by gaining relevant certifications and building a portfolio, demonstrating that age is not a barrier to entering the field.

What Does a Remote Design Engineer Do?

Remote design engineers work from home or a remote office, and depending on their specialty, may have a wide range of duties and responsibilities. For instance, as an electrical engineer, you use specialized tools and software to design and plan electrical systems, ranging from computer hardware to wide power grids. As an automotive design engineer, you translate ideas and consumer needs into usable products, or may even work on a team to design an entire vehicle line. As an industrial design engineer, you may assist in the development of consumer products, ranging from everything from kitchen gadgets to smartphones to modern furniture. In all cases, you work with a team of other designers and engineers, each contributing expertise to create a final product.

How to make $100,000 a year working from home?

A remote design engineer can reach a $100,000 annual income by gaining specialized skills in high-demand areas such as CAD, UX/UI, or product design, building a strong portfolio, and working for companies that offer competitive salaries or freelance projects. Earning this level often requires experience, a solid understanding of design tools, and the ability to manage multiple projects independently.

What is a Remote Design Engineer?

A Remote Design Engineer is a professional who creates and develops product designs, systems, or structures while working from a location outside of a traditional office, often from home. They use computer-aided design (CAD) software and collaborate with teams via digital communication tools. Remote Design Engineers can work in various fields such as mechanical, electrical, or civil engineering, and are responsible for turning ideas into detailed technical plans. This role requires strong communication skills, technical expertise, and the ability to work independently. By working remotely, they can contribute to projects from virtually anywhere in the world.

Can design engineers work remotely?

Design engineers can often work remotely, especially in roles that involve computer-aided design (CAD), simulation, and collaboration tools. Many companies support remote work for design engineers, provided they have the necessary software, hardware, and communication skills to coordinate with teams and clients effectively.

What engineers make $500,000?

Senior engineers in specialized fields such as software, aerospace, or petroleum engineering can earn $500,000 or more annually, often through a combination of base salary, bonuses, and stock options. High-level roles typically require advanced skills, extensive experience, and sometimes leadership responsibilities or advanced certifications.

How do Remote Design Engineers effectively collaborate with teams across different time zones?

Remote Design Engineers often work with colleagues, clients, and stakeholders from various locations, making clear communication and effective collaboration essential. They typically use digital tools like project management platforms, video conferencing, and shared design software to synchronize work and provide updates. To overcome time zone differences, teams may schedule regular check-ins during overlapping hours and establish clear documentation practices so everyone stays informed. Being proactive in communication and flexible with meeting times can greatly improve teamwork and project success.

What are the key skills and qualifications needed to thrive as a Remote Design Engineer, and why are they important?

To thrive as a Remote Design Engineer, you need strong expertise in engineering principles, CAD software proficiency, and a relevant engineering degree. Familiarity with tools like AutoCAD, SolidWorks, and collaborative project management platforms is typically required, along with certifications such as Professional Engineer (PE) where applicable. Exceptional communication, problem-solving, and self-motivation are essential soft skills for remote collaboration and project delivery. These skills and qualities are crucial for delivering accurate designs, meeting deadlines, and ensuring seamless teamwork in a remote environment.
What are the most commonly searched types of Design Engineer jobs in Boston, MA? The most popular types of Design Engineer jobs in Boston, MA are:
What are popular job titles related to Remote Design Engineer jobs in Boston, MA? For Remote Design Engineer jobs in Boston, MA, the most frequently searched job titles are:
What job categories do people searching Remote Design Engineer jobs in Boston, MA look for? The top searched job categories for Remote Design Engineer jobs in Boston, MA are:
What cities near Boston, MA are hiring for Remote Design Engineer jobs? Cities near Boston, MA with the most Remote Design Engineer job openings:
Design Engineer, Americas

Design Engineer, Americas

Ashby

Boston, MA • Remote

$122K - $220K/yr

Full-time

PTO

Posted 6 days ago


Job description

Job Description: Hi 👋🏾 I’m Abhik, Ashby's Co-Founder and VP of Engineering. This role is close to my heart because, as someone who can both design and code, it’s where I’ve always done my best work, but also where I was seen as a rebel and an outsider. I want folks like me to feel at home at Ashby, and so I made Design Engineering a formal role and department that works closely with me. Our first hire was over five years ago, and we’re doubling the team from five to over ten in the next year. This role truly expects you to design and code. Design Engineer at Ashby isn’t just a Frontend Engineer with new branding, nor is it a Designer vibe coding prototypes. Combining excellence in both is where magic happens. I found that when I put my best effort into both the design and technical implementation of a feature, I had a nimbleness and creativity that was hard to achieve when I did only one or the other. For instance, the UX and UI I envisioned often influenced the data model's design and flexibility, while the understanding of technology's capabilities often simplified or improved the design. This role embraces that. The Design Engineer role is more common today than five years ago, but I believe Ashby offers a unique opportunity that few can match: First, this role has always had the commitment of both Benji (CEO & Co-Founder) and me: I’ve held the role, steadfastly championed it since we started hiring in 2020, and haven’t diluted its responsibilities as we’ve grown (in fact, we’ve doubled down). Second, you work on a product at scale, not at an early-stage startup struggling to find users and get feedback on what you’ve designed and built. At Ashby, your work will touch over 100,000 weekly active users, millions of candidates per week, and notable customers like Notion, Linear, Shopify, and Snowflake. You’ll get to test out ideas with our own recruiting team and hiring managers who use Ashby every day (like me), and often hear customer feedback as early as the day you release. In this role, you’ll work on our most challenging design problems, help others improve their designs by expanding and enhancing our in-house design system, and consult on bespoke design work needed by Product Engineers. To ground it with examples, Design Engineers at Ashby have: Redesigned our mobile web app by talking with customers who use it often, wireframing new flows, implementing its design system, and using it to make the wireframes a reality. Built a set of flexible, composable components in our design system that allow other engineers to easily build beautiful, consistent setup wizards across our product. Helped a Product Engineer improve the information hierarchy and scannability of their design for viewing a candidate’s assessments. Recruiters can quickly parse information and pick out anomalies. Why You Shouldn’t Apply Design Engineers come in many flavors, not all of which fit our model. Here are some reasons you might not enjoy the role: You only want to work on design systems. While improving our design system is one of many responsibilities, you won’t be able to work on it exclusively. You like to do extensive research and user testing before implementation. The beauty of being part-Engineer is that you can build conviction by shipping to a subset of users (including our own team) and gathering feedback! You want everything to be perfect before it gets into a user’s hands. One of the drivers of our success is that we ship fast. That often means we don’t agonize over every detail and instead iterate over time, often letting user feedback and business needs drive prioritization. You don’t have excellent taste and execution in visual design. Design Engineers set the bar for visual design in our app and continually improve it, pushing its boundaries with each new feature or redesign. You need company-driven process and structure to get your projects across the finish line. Sprint planning and well-defined project management processes are things you need or look to others to lead. You’d rather focus on the design and technical details. You only want to do exciting work. We’re building a team of kind, collaborative folks. Customer issues and investigations are distributed across the team, including our high-level ICs. What Seniority/Level To Apply For We’ve posted levels from Junior to Staff. The higher the level, the more experience and alignment with the role we expect when reviewing your application and while interviewing. Please apply to the one that sets the right expectations. Junior Design Engineer - You should have no more than 2 years of industry experience as a designer or engineer. We want to see projects (personal or professional) with at least a couple of users that showcase great visual taste and burgeoning talent in both UI/UX and Engineering. Design Engineer (This Posting) - This posting covers both Mid and Senior levels. You have 2+ years of continuous experience (e.g., internships don’t count) as an Engineer or a Designer. You have good proficiency in both Design and Engineering, with exceptional proficiency in the discipline you practice full-time. Regardless of which discipline you’re coming from, we expect experience designing products and shipping code to hundreds of users (even if through side projects). Staff Design Engineer - We’re looking for folks who’ve practiced our flavor of Design Engineering professionally. It may not be through a formal title, but you’ve made major contributions to a design system and designed and implemented features for hundreds of users and iterated on them through user feedback. Internally, we do not use these titles, but Engineers are leveled based on proficiency (which you can read about here). What We’re Building As engineers, we are used to tooling that makes us better at what we do. When we started Ashby, we saw the opposite with Talent Acquisition software. Recruiting teams were leveling up how they did their work, but instead of software meeting this new standard, it held them back. Scheduling a final round is an excellent example. Recruiting teams wanted to schedule candidates faster, track interviewer preparation and quality, and do it with half the headcount. A recruiter needed to manually collect availability from the candidate, identify qualified interviewers, perform “Calendar Tetris” to find who is available to interview the candidate, schedule on the earliest date possible, and make any last-minute adjustments as availability changed. They must do this while considering the interview load on each individual and whether interviewers need to be trained and shadowing others. 🥵 TA software didn’t help. As hiring managers, we know TA is a critical function, and as engineers, we know software can do better. So, we built and continue to build Ashby to give TA teams the highest standard of tooling. Software that’s intelligent and powerful. Software that provides insights into where they’re failing and automates or simplifies many of the tasks they’re underwater with. We want other functions and departments to be jealous of what TA teams can do with Ashby, and today they often are! Engineering Culture Our engineering culture is motivated by Benji’s (my Co-founder and CEO) and my belief that a small, talented team, given the right environment, can build high-quality software fast (and work regular hours!). We do it through: Minimal process with ownership over decisions normally made by product and design Natural collaboration and deliberate communication Investing in tools and abstractions that give us leverage Putting effort into building a diverse team Minimal Process & Lots of Ownership The best engineers we’ve worked with delivered reliably magical outcomes. They took customer problems and relentlessly drove them to solutions that were not only successful but often brilliant and creative. While they did this with minimal oversight, stakeholders were never in the dark as to what was going on, and no setback was a surprise. Traditional product-development processes aren’t meant for the best engineers. Their purpose is to create consistent outcomes regardless of the engineer’s skill. But, consistency comes at the expense of an engineer’s time and freedom—both ingredients necessary to generate those magical outcomes. As a result, process stifles the best engineers and doesn’t give others the opportunity to practice the behaviors that made the best engineers the “best.” At Ashby, we want to build an environment that encourages every engineer to be their best. So, at Ashby, every Engineer runs their project. Product Managers (and Designers) build strategy, do customer research, and hand off problem briefs to Engineers. Engineers take on the rest: they research the problem, write product specs, build wireframes, and implement their solution end-to-end. We rely on engineers, not process, to push information outward to the relevant folks (e.g., Product Managers) and pull folks in to help (e.g., Designers, Infra). It’s a new level of ownership for many engineers, but we’d rather an engineer fail a bit and coach up their skills than use process as a crutch. Not everyone succeeds in our culture, but those who do thrive. Collaboration is Natural & Communication is Deliberate Our engineering team consists of lifelong learners who are talented but also humble and kind (meet them here!). These attributes create an environment where collaboration happens naturally. We combine this with research, prototyping, and written proposals to see around corners and get feedback from the team across time zones. Focus time is something that we hold sacred, and, with thoughtful and deliberate communication, engineers are in <2h meetings per week (I wrote about it here). Today, 25% of engineers and 50% of our engineering leaders at Ashby are from underrepresented groups. We are taking conscious steps to improve, like sourcing diverse candidates, providing generous paid family leave, no leetcode interviews, and more. We also meet in person at least twice a year, once as a department and once as a company. You also have a small budget to meet up with folks in your city/region. Increase Leverage, not Team Size We built Ashby with the quality, breadth, and depth that many customers would expect from much larger teams over larger time scales. We’ve done this through investment in: Great developer tooling. Our CI/CD takes ~10m, and we deploy at least 15x a day. A debugger that works out of the box. Everyone on the team has contributed to our developer experience 💪🏾. Building blocks to create powerful and customizable products fast. At the core of Ashby is a set of common components (analytics modeling and query language, policy engine, workflow engine, design system) that we constantly improve. Each improvement to a common component cascades throughout our app (short video below). AI-powered tooling. We think of AI as a way to automate the mundane parts of building and maintaining high-quality software. We use a combination of third-party and internally built tools that, for instance, auto-triage customer issues, suggest fixes, prototype ideas, generate production-ready code, and conduct code reviews. Engineers have an unlimited token budget (but are not measured on it). We write in detail about our philosophy, current use of AI, and future plans for AI in Engineering here. Here’s an impromptu quote from Arjun in our company Slack of what it’s like to build a feature at Ashby: And a demo of one of these building blocks: Put Effort into Diversity Diverse teams drive innovation and better outcomes. Having seen my mother and partner build their careers as minority women in non-diverse fields, I want to make sure Ashby creates opportunities for the next generation of engineers from underrepresented groups. Today, 25% of engineers and 50% of our engineering leaders at Ashby are from underrepresented groups. We are taking conscious steps to improve, like sourcing diverse candidates, providing generous paid family leave, no leetcode interviews, and more. Interview Process At Ashby, our team and interview process want to help you show your best self. We’ll dive into past projects and simulate working together through pair programming, designing, writing design system specs collaboratively, and discussing decisions. There are no leetcode or whiteboard exercises. Our interview process is three rounds: Introduction call with me (30m, live). Be prepared to screen-share examples of your work. A second round where we either do a technical screen (1h, live) or a design take-home (~3h async, 30m live) Three interviews, a deep dive into a past design system or design project, a design system interview, and the interview we didn’t do in the second round: technical screen or design take-home. (3h, live) Depending on our leadership team’s bandwidth, we may start with an additional 30m screen with a recruiter. I will be your main point of contact and prep you for interviews. Each round will have written guidance so you know what to expect. You’ll meet 3-4 people in Design Engineering (with 5-15 minutes in each interview to ask them questions). If we don’t give an offer, we’ll provide feedback! Your First Three Months at Ashby We want an exceptional onboarding experience for every new hire. At Ashby, your dev environment is set up with a single script, you push your first product change on day one, and you spend the rest of your time shipping product changes that give you a tour of our codebase and best practices. The product changes increase in scope and ambiguity from simple copy changes to the delivery of a prominent, impactful feature. Your manager will do a 30, 60, and 90-day review to give feedback and calibrate on how we work together. It’s a team effort to get you successfully onboarded; you’ll have a peer paired with you to answer questions, pair program, and check in often to see if you need help. The rest of the team will run training sessions on our culture, product, engineering process, and technical architecture. Technology Stack Our tech stack is TypeScript (frontend & backend), React, GraphQL API, Node.js, Postgres, and Redis. Depending on the level you’re applying for and your past experience, we expect, at a minimum, good proficiency with TypeScript, React, and CSS. Proficiency with backend technologies is a plus, as it allows you to work without coordinating with Product Engineers. Benefits Competitive salary and equity. 10-year exercise window for stock options. You shouldn’t feel pressure to purchase stock options if you leave Ashby —do it when you feel financially comfortable. Unlimited PTO, and we will encourage you to take it. A minimum of 12 weeks of fully paid parental leave, covered by Ashby. For folks outside the US, it may be longer to be in line with regional requirements. Generous equipment, software, and office furniture budget. Get what you need to be happy and productive! $100