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Remote Curriculum Developer Jobs in Melbourne, FL

Remote Curriculum Developer information

See Melbourne, FL salary details

$16

$34

$52

How much do remote curriculum developer jobs pay per hour?

As of Aug 25, 2026, the average hourly pay for remote curriculum developer in Melbourne, FL is $34.52, according to ZipRecruiter salary data. Most workers in this role earn between $26.30 and $36.30 per hour, depending on experience, location, and employer.

What is a remote curriculum developer?

A Remote Curriculum Developer designs, revises, and implements educational materials for online or distance learning programs. They collaborate with subject matter experts, educators, and instructional designers to create engaging and effective coursework. This role often involves researching best practices, aligning content with educational standards, and utilizing technology to enhance learning experiences. Remote Curriculum Developers typically work for schools, universities, corporations, or e-learning companies to support diverse learning needs.

What skills and qualifications are needed to be a remote curriculum developer?

A Remote Curriculum Developer typically needs a background in instructional design, education, or subject area expertise, along with experience in online learning methods. Proficiency with e-learning platforms like Moodle or Canvas, authoring tools such as Articulate or Adobe Captivate, and knowledge of learning management systems is often required. Strong communication, creative problem-solving, and self-motivation are valuable soft skills, especially when collaborating across virtual teams. These abilities ensure that engaging, effective, and aligned educational content is created and delivered efficiently in a remote environment.

What are common challenges for remote curriculum developers, and how can they be addressed?

Remote curriculum developers often face challenges such as staying aligned with team goals, ensuring content consistency, and effectively engaging learners without in-person feedback. To address these issues, successful developers utilize collaborative project management tools, participate in regular virtual meetings, and collect ongoing feedback from stakeholders and learners. Networking with other educators and staying updated on e-learning best practices also helps overcome professional isolation. Proactive communication and adaptability are key to thriving in this dynamic, remote work environment.

What are popular job titles related to Remote Curriculum Developer jobs in Melbourne, FL?

For Remote Curriculum Developer jobs in Melbourne, FL, the most frequently searched job titles are:

What job categories do people searching Remote Curriculum Developer jobs in Melbourne, FL look for?

The top searched job categories for Remote Curriculum Developer jobs in Melbourne, FL are:

What cities near Melbourne, FL are hiring for Remote Curriculum Developer jobs?

Cities near Melbourne, FL with the most Remote Curriculum Developer job openings:

Infographic showing various Remote Curriculum Developer job openings in Melbourne, FL as of August 2026, with employment types broken down into 56% Full Time, 42% Part Time, 1% Temporary, and 1% Contract. Highlights an 73% Physical, and 27% Remote job distribution, with an average salary of $71,801 per year, or $34.5 per hour.

REMOTE Technical Instructional Designer (Software Engineering Audience)

Satellite Beach, FL • Remote

$55 - $65/hr

Contractor

Re-posted 4 days ago


Job description

REMOTE Technical Instructional Designer (Software Engineering Audience)

CapeTalent isn't your average staffing agency. We connect AI-forward Learning & Development professionals with Fortune 100 companies who are shaping the future.

CONTRACT DETAILS

1099 or C2C (No W2)

W2 employment is not available for this engagement.

  • 6-month contract (strong likelihood of extension)
  • 100% Remote (U.S. or Canadian candidates only)
  • Start date: July 2026
  • 40 hours per week @ $55–$65/hour (C2C or 1099), based on experience
  • Standard U.S. business hours (EST/CST/MST/PST)
  • Heavy Slack collaboration + Laptop provided
  • Portfolio REQUIRED

THE ROLE

About the Role

This is an Individual Contributor (IC) role. The REMOTE Technical Instructional Designer (Software Engineering Audience) role is a highly technical role where you will be required to gain a deep understanding of our client’s technology and platform capabilities. You will develop engaging technical training content that enables our engineers to effectively understand and use these platforms with minimal reliance on Subject Matter Experts (SMEs). The Content Developer’s responsibilities will focus heavily on content review, training development, and facilitation.

What You'll Do

  • Create & Develop Content: Design and produce engaging technical training content for software engineers, utilizing a variety of formats including written guides, video tutorials, hands-on labs, and other learning modalities.
  • Embed with Engineering Teams: Act as an early tester and end-user by embedding within engineering teams. You'll collaborate directly with platform owners and architects to understand new technologies from the developer's perspective.
  • Curriculum & Documentation: Collaborate with developer advocates, L&D team members, and technical writers to develop and implement a holistic curriculum. You will help identify and ll documentation gaps, using learning materials to close them.
  • Modernize Learning: Create self-service content and experiment with bite-sized learning modules to promote fast adoption and developer success.
  • Project Management: Understand and navigate the varying goals, deliverables, and timelines of our development teams. You will track and manage project issues and risks consistently, taking bold and immediate action to mitigate them effectively.

What We're Looking For

  • Must have 4+ years of relevant hands-on experience in full-stack web development or general software engineering.
  • Proven expertise in instructional design and creating technical training videos and materials.
  • A demonstrated background in instructional design, corporate training, or experience creating technical training videos and documentation.
  • Experience or familiarity with e-Learning development tools (e.g., Articulate Storyline, Rise) and Learning Management Systems (LMS).
  • Prior experience as a Subject Matter Expert (SME) or technical mentor for internal training programs.
  • Prior experience with program management.

Why This Role?

  • You've shipped real code (4+ years full-stack or software engineering) and you enjoy explaining how things work as much as building them.
  • You want your impact measured by developer adoption and success — not course completions.
  • You'd rather embed with the team building the tech than wait for a spec.
  • You're energized by ambiguity, fast cycles, and AI-assisted ways of working.

Ready to apply? Submit your resume and portfolio link to be considered.