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Remote Computer Science Game Development Jobs in San Jose, CA

About Pragma / FirstLook Pragma is building the modern operating system for game development ... A remote-first work environment with annual in-person meetups * 100% medical, dental, vision ...

... Biopsy Science team. This role will focus directly on assay and algorithmic development ... Additionally, for remote roles open to individuals in unincorporated Los Angeles - including remote ...

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Remote Computer Science Game Development information

See San Jose, CA salary details

$90.8K

$180.6K

$267.8K

How much do remote computer science game development jobs pay per year?

As of Sep 5, 2026, the average yearly pay for remote computer science game development in San Jose, CA is $180,560.00, according to ZipRecruiter salary data. Most workers in this role earn between $154,100.00 and $206,300.00 per year, depending on experience, location, and employer.

What is remote computer science game development?

Remote computer science game development is the process of designing, coding, and testing video games while working from a location outside a traditional office, often from home. Game developers use programming languages, game engines, and collaborative tools to build interactive entertainment experiences. This remote setup allows for flexibility in work hours and location, but also requires strong communication and time management skills. Developers may specialize in areas like gameplay programming, graphics, artificial intelligence, or networking. Successfully working remotely in game development often involves using version control systems and regular virtual meetings to coordinate with team members.

What are the key skills and qualifications needed to thrive as a remote computer science game developer?

A Remote Computer Science Game Developer typically needs a solid background in programming languages such as C++, C#, or Java, a degree in computer science or a related field, and experience with game development frameworks. Familiarity with industry-standard tools like Unity or Unreal Engine, version control systems (e.g., Git), and possibly certifications in game development platforms are highly beneficial. Strong problem-solving abilities, creativity, and effective remote communication skills set standout candidates apart in distributed teams. These skills are crucial for efficiently building, debugging, and collaborating on innovative and high-quality games in a remote work environment.

What are some common challenges faced by remote computer science professionals in game development, and how can they be addressed?

Remote computer science professionals in game development often face challenges such as coordinating with team members across different time zones, ensuring effective communication, and managing version control for large codebases. To address these, teams typically rely on robust project management tools, version control systems like Git, and regular virtual meetings to keep everyone aligned. Additionally, clear documentation and defined workflows help minimize misunderstandings and streamline collaboration, ensuring that remote team members can contribute effectively and stay engaged throughout the development cycle.

What is the difference between Remote Computer Science Game Development vs Remote Software Engineer?

AspectRemote Computer Science Game DevelopmentRemote Software Engineer
Required CredentialsBachelor's in Computer Science, Game Design, or related field; portfolio of gamesBachelor's in Computer Science or related field; coding proficiency
Work EnvironmentGame studios, tech companies, remote teams focused on gamingTech companies, startups, remote teams across industries
Industry UsagePrimarily in gaming and entertainment sectorsAcross various industries including tech, finance, healthcare
Common Search/ComparisonYesNo

Remote Computer Science Game Development focuses on creating interactive games, requiring skills in graphics, physics, and game engines. Remote Software Engineers develop a wide range of software applications across industries. While both roles require programming skills and a computer science background, game developers specialize in gaming platforms and tools, whereas software engineers work on diverse software solutions.

Can you work remotely as a computer science game developer?

Yes, computer science game developers often work remotely, especially in roles focused on programming, design, and testing. Many companies offer remote positions that require skills in programming languages, game engines, and collaboration tools, making remote work a common option in the industry.

How much do remote computer science game developers make?

Remote computer science game developers typically earn between $60,000 and $120,000 annually, depending on experience, location, and skill level. Entry-level developers may start lower, while experienced professionals with specialized skills or working for larger companies can earn higher salaries, often supplemented by benefits and bonuses.

What are the most commonly searched types of Computer Science Game Development jobs in San Jose, CA?

The most popular types of Computer Science Game Development jobs in San Jose, CA are:

What are popular job titles related to Remote Computer Science Game Development jobs in San Jose, CA?

For Remote Computer Science Game Development jobs in San Jose, CA, the most frequently searched job titles are:

What job categories do people searching Remote Computer Science Game Development jobs in San Jose, CA look for?

The top searched job categories for Remote Computer Science Game Development jobs in San Jose, CA are:

What cities near San Jose, CA are hiring for Remote Computer Science Game Development jobs?

Cities near San Jose, CA with the most Remote Computer Science Game Development job openings:

Technology Lead, Agentic AI and R&D (Bay Area or Remote)

The businesses of Merck KGaA, Darmstadt, Germany

San Jose, CA โ€ข On-site, Remote

$119K - $178K/yr

Full-time

Medical, Retirement, PTO

Re-posted 20 days ago


Key responsibilities

  • Own the architecture and evolution of a production-grade multi-agent platform for AI research and development.

  • Build, maintain, and ensure the quality, security, and scalability of shared agentic infrastructure, including CI/CD pipelines and observability.

  • Translate research and development requirements into reliable technical solutions and communicate them to stakeholders.


Job description

Work Location: San Jose, California
Shift: No
Department: EL-CT-S Materials AI
Recruiter:Anthony Melino


This information is for internals only. Please do not share outside of the organization.


Location: San Jose, California | Remote Flexibility Available

Your Role

You will be the technical cornerstone of a high-impact, multi-agent platform that powers AI-amplified research and development. In this pivotal role, you will own the architecture and evolution of a production-grade agentic system that enables autonomous experiment design and automated reporting at scale. Your work will directly shape how science and technology interact, driving meaningful progress for patients and customers worldwide.

You will define and uphold engineering standards through hands-on code review, pairing, and concrete examples, ensuring quality and maintainability endure beyond individual contributors. You will build and maintain shared agentic infrastructure that allows multiple programs to contribute specialized agents within a single governed platform, connecting it to external tooling, partners, and the broader ecosystem for seamless integration and scalable growth.

You will own platform design decisions spanning data sources, access controls, agent composition patterns, scalability, and technical debt management. Within a SAFe delivery cadence, you will lead the technical roadmap, guiding both internal engineers and external contractors to maintain architectural consistency. You will ship production code, own CI/CD pipelines and observability, and drive robust testing and security practices for sensitive research data.

You will translate complex research and development requirements into reliable technical solutions and communicate them clearly to both technical and non-technical stakeholders. You will mentor developers, lead by example, and help the team navigate the evolving AI landscape with disciplined, evidence-based decision making. As the permanent internal anchor for architecture and standards, you will ensure the platform remains reliable, secure, and extensible as the program scales.

Who You Are

Minimum Qualifications:

  • Master's degree in computer science, data science, chemistry, materials science, or a related field with 3+ years of experience Or Ph.D in computer science, data science, chemistry, materials science, or a related field with 2+ years of experience.
  • Demonstrated experience in technical leadership, including making architectural decisions under uncertainty and guiding cross-functional engineering teams.
  • Solid understanding of distributed systems, APIs, and cloud infrastructure on AWS and/or Azure.
  • Security-first mindset with hands-on knowledge of authentication, authorization, input validation, and AI-specific risks such as prompt injection and data leakage.
  • Experience establishing engineering standards, automated testing strategies, and maintainable code practices that scale across teams and contributors.

Preferred Qualifications:

  • Proven track record of building and operating complex, production-grade software systems end to end, including ownership of CI/CD, observability, and on-call operations.
  • Experience designing or operating multi-agent or agentic AI platforms in a production environment.
  • Familiarity with large language model (LLM) orchestration frameworks and patterns for agent composition and governance.
  • Experience working within SAFe or similar scaled agile delivery frameworks.
  • Strong communication skills with the ability to bridge software engineering and non-technical research or product stakeholders.
  • Familiarity with research and development workflows, scientific data environments, or regulated data contexts where security and data governance are critical.

Base Pay Range for this position: $119,300-$178,900

The offer range represents the anticipated low and high end of the base pay compensation for this position. The actual compensation offered will be determined by factors such as location, level of experience, education, skills, and other job-related factors. Position may be eligible for sales or performance-based bonuses. Benefits offered by the Company include health insurance, paid time off (PTO), retirement contributions, and other perquisites. For more information click here.


The Company is an Equal Employment Opportunity employer. No employee or applicant for employment will be discriminated against on the basis of race, color, religion, age, sex, sexual orientation, national origin, ancestry, disability, military or veteran status, genetic information, gender identity, transgender status, marital status, or any other classification protected by applicable federal, state, or local law. This policy of Equal Employment Opportunity applies to all policies and programs relating to recruitment and hiring, promotion, compensation, benefits, discipline, termination, and all other terms and conditions of employment. Any applicant or employee who believes they have been discriminated against by the Company or anyone acting on behalf of the Company must report any concerns to their Human Resources Business Partner, Legal, or Compliance immediately. The Company will not retaliate against any individual because they made a good faith report of discrimination.

Employment Type: FULL_TIME