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Remote Computer Graphics Technology Jobs (NOW HIRING)

CAD Integrations Backend Engineer

Boston, MA ยท Remote

$110K - $175K/yr

Our goal is to utilize advanced AI, physics simulation, and computer graphics to reduce costs and ... Our tech stack * Google Cloud * Python, TypeScript * Protobuf, gRPC * Next.JS, React.JS * GitHub ...

Motion Graphic Designer

Post Falls, ID ยท On-site +1

$75K/yr

This is a remote position, but if you're near one of our local offices, you're welcome to come ... technologies to balance that out). Wage $75,000 / year Benefits * 100% employer-paid medical ...

Support basic video editing needs and occasional remote capture, interviews, or long-form content ... Experience working in B2B or enterprise technology environments What Success Looks Like: * Product ...

Motion Graphic Designer Full-time | Remote | LATAM Check out The Global Talent Co.'s talent network: About the Company Join a fast-growing, tech-enabled company in the legal services space ...

Graphic Designer (Remote)

New York, NY ยท Remote

$2.0K - $4.0K/mo

... tech companies to engineer virality around fundraise announcements and product launches. We create ... In this role, you'll create the visual blueprints that guide our motion graphics and animation ...

Senior Wargame Mentor

Melbourne, FL ยท On-site +1

$120K/yr

Remote from Melbourne/Orlando FL or Arlington VA/Washington DC area JOB STATUS: Full Time CLEARANCE ... Currently enrolled in Junior or Senior year or recently completed a degree in Computer Graphics ...

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Design commercial signs, vehicle graphics, banners, and large-format graphics * Create production-ready CAD/CNC files for routing and fabrication * Produce architectural sign elevation drawings for ...

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Remote Computer Graphics Technology information

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How much do remote computer graphics technology jobs pay per hour?

As of Jul 14, 2026, the average hourly pay for remote computer graphics technology in the United States is $21.15, according to ZipRecruiter salary data. Most workers in this role earn between $21.15 and $21.15 per hour, depending on experience, location, and employer.

What are some common challenges faced by professionals in remote computer graphics technology roles, and how can they be addressed?

One common challenge in remote computer graphics technology roles is maintaining efficient communication and collaboration with team members, especially when working on complex visual projects. Sharing large files and ensuring consistent version control can also be difficult without the right tools. To address these issues, teams often use cloud-based project management platforms, version control systems like Git, and specialized collaboration tools tailored for graphics workflows. Regular virtual meetings and clear documentation also help ensure alignment and smooth project progress.

What is remote computer graphics technology?

Remote computer graphics technology refers to the use of software and hardware tools to create, render, and manipulate graphics and visual content from a location outside of a traditional office or studio. Professionals in this field often work from home or other remote locations, using cloud-based platforms, remote desktops, or collaborative tools to work on projects such as animation, 3D modeling, visual effects, and interactive media. This setup allows for greater flexibility, access to global talent, and the ability to handle complex graphics tasks without being tied to a specific physical location. It is commonly used in industries like gaming, film, advertising, and virtual reality.

What is the difference between Remote Computer Graphics Technology vs Remote 3D Artist?

AspectRemote Computer Graphics TechnologyRemote 3D Artist
Required CredentialsDegree in Computer Graphics, Computer Science, or related field; proficiency in graphics softwarePortfolio showcasing 3D modeling and animation; often a degree or equivalent experience
Work EnvironmentPrimarily technical, involving software development, rendering, and graphics programmingCreative, involving designing, modeling, and animating 3D assets
Employer & Industry UsageTech companies, gaming, simulation, and visualization firmsGame studios, animation houses, advertising agencies

Remote Computer Graphics Technology roles focus on developing and implementing graphics software and tools, requiring technical expertise. In contrast, Remote 3D Artists concentrate on creating visual assets and animations. Both roles often work remotely and require a strong portfolio or technical background, but their core responsibilities differ significantly.

What are the key skills and qualifications needed to thrive as a Remote Computer Graphics Technology professional, and why are they important?

To thrive in Remote Computer Graphics Technology, a solid background in computer graphics principles, programming (such as C++ or Python), and a relevant degree or certification is essential. Proficiency with industry-standard tools and platforms like Adobe Creative Suite, Blender, Maya, and remote collaboration systems is typically required. Strong problem-solving ability, creativity, and effective communication are critical soft skills for standing out in remote, team-based environments. These skills and qualifications are vital for producing high-quality visual content efficiently while coordinating seamlessly with distributed teams.
More about Remote Computer Graphics Technology jobs
What cities are hiring for Remote Computer Graphics Technology jobs? Cities with the most Remote Computer Graphics Technology job openings:
What are the most commonly searched types of Computer Graphics Technology jobs? The most popular types of Computer Graphics Technology jobs are:
What states have the most Remote Computer Graphics Technology jobs? States with the most job openings for Remote Computer Graphics Technology jobs include:
Infographic showing various Remote Computer Graphics Technology job openings in the United States as of July 2026, with employment types broken down into 1% As Needed, 85% Full Time, 12% Part Time, and 2% Contract. Highlights an 82% Physical, 1% Hybrid, and 17% Remote job distribution, with an average salary of $44,000 per year, or $21.2 per hour.

CAD Integrations Backend Engineer

Foundation EGI

Boston, MA โ€ข Remote

$110K - $175K/yr

Full-time

Posted 7 days ago


Job description

You'll build the software that connects engineering intelligence to the world's leading CAD platforms.

If you've ever written Python that automated Siemens NX, CATIA, SOLIDWORKS, or Creoโ€”or built backend services that process engineering design dataโ€”you'll likely find this work exciting.

You'll design APIs, integrate CAD systems with cloud-native infrastructure, and build the backend powering AI-driven engineering workflows used to accelerate product design and manufacturing.

This role combines software engineering, CAD automation, backend architecture and mechanical engineering in ways that are rarely found together

ABOUT US: We are a MIT-born, venture-backed Silicon Valley startup building a real-life 'Jarvis'โ€”an AI Copilot for design and manufacturing. Our goal is to utilize advanced AI, physics simulation, and computer graphics to reduce costs and improve engineering productivity across all steps of the design and manufacturing process.
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Responsibilities

ย  ย  ย  ย  ย  ย  ย  ย  ย  ย  ย  ย  ย  ย  ย  ย  ย  ย  ย  ย  ย ย  ย  ย  ย  ย  ย  ย  ย  ย  ย  ย  ย  You'll help build systems that:

    • Translate CAD models into machine-readable engineering data.
    • Connect Siemens NX, CATIA, SOLIDWORKS and other CAD platforms with cloud-native AI services.
    • Build scalable APIs that allow engineering applications to exchange geometry and metadata.
    • Develop Python services that automate complex engineering workflows.
    • Design backend systems that manage CAD assemblies, parts, configurations and engineering metadata.
    • Partner with researchers building next-generation Engineering AI.
What we're looking for
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  • BS/MS in Mechanical Engineering, Computer Science, Software Engineering, or a related technical field.
  • 5+ years of experience building and maintaining backend services and production software.
  • Strong Python engineering skills with experience writing clean, scalable, and maintainable code.
  • Experience developing software integrations using commercial CAD APIs, such as Siemens NX Open, CATIA, SOLIDWORKS API, Creo Toolkit, Autodesk Inventor API, or similar engineering platforms.
  • Experience building cloud-native applications, backend APIs, and data models (including Protobuf).
  • Experience working with 3D engineering data, CAD models, assemblies, and related engineering file formats.
  • Strong written and verbal communication skills with the ability to collaborate across engineering, research, and product teams.
  • You've built software using at least one commercial CAD API:

      • Siemens NX Open
      • CATIAย 
      • SOLIDWORKS API
      • Creo Toolkit
      • Autodesk Inventor API
Bonus Points
  • Experience developing CAD automation tools, plugins or engineering software integrations.
  • Familiarity with computational geometry, CAD workflows, PLM systems, or engineering data pipelines.
  • Experience working with large-scale 3D models, assemblies or complex engineering datasets.
  • Strong programming experience in C++ alongside Python.
  • Experience designing and implementing gRPC-based APIs and distributed services.
  • Experience building and deploying applications using Docker and Google Cloud Platform (GCP).
  • Experience implementing logging, monitoring, observability, and production debugging practices.
  • Experience partnering with mechanical engineers, researchers, or AI/ML teams to build engineering applications.
  • Passion for building software at the intersection of CAD, Mechanical Engineering, Backend Systems, and Engineering AI.
Our tech stack
  • Google Cloud
  • Python, TypeScript
  • Protobuf, gRPC
  • Next.JS, React.JS
  • GitHub Actions
  • Docker, Kubernetes, Spinnaker
  • PostgreSQL

We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses and identifying potential inconsistencies or verification signals in application materials based on available information. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.