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Remote Computer Graphics Technology Jobs (NOW HIRING)

Graphics Specialist

Quantico, VA · Remote

$97K - $161K/yr

Join a team dedicated to safeguarding our nation through advanced tech and innovative solutions ... For Remote Opportunities), education and certifications as well as Federal Government Contract ...

Motion Graphics Designer, Video Team - This is a remote role (within the US) * Fraud and phishing ... technology grantee. WeVote is a movement of over 60 passionate volunteers (starting with the ...

Software Engineer: Graphics - IV

$143K - $177K/yr

Can be 100% remote or if preferred can work onsite or hybrid if local. Laptop will be issued. Required: • Education & Experience in Computer Science or related field with focus on graphics o No ...

Graphics Software Engineer

$143K - $177K/yr

You will work across the graphics software stack, including rendering technologies, graphics APIs ... Bachelor's degree in Computer Science, Computer/Electrical Engineering, or a related technical ...

Graphics Software Engineer

Santa Clara, CA · On-site +1

$165K - $204K/yr

You will work across the graphics software stack, including rendering technologies, graphics APIs ... Bachelor's degree in Computer Science, Computer/Electrical Engineering, or a related technical ...

Our goal is to utilize advanced AI, physics simulation, and computer graphics to reduce costs and ... Our tech stack * Google Cloud * Python, TypeScript * Protobuf, gRPC * Next.JS, React.JS * GitHub ...

Senior SCADA Engineer - Graphics

$143K - $177K/yr

Associate degree in engineering technology, automation, controls, computer-aided design, graphic design, information technology, or a related field preferred. * Four or more years of experience with ...

Showing results 21-40

Remote Computer Graphics Technology information

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$21

How much do remote computer graphics technology jobs pay per hour?

As of Sep 14, 2026, the average hourly pay for remote computer graphics technology in the United States is $21.15, according to ZipRecruiter salary data. Most workers in this role earn between $21.15 and $21.15 per hour, depending on experience, location, and employer.

What is remote computer graphics technology?

Remote computer graphics technology refers to the use of software and hardware tools to create, render, and manipulate graphics and visual content from a location outside of a traditional office or studio. Professionals in this field often work from home or other remote locations, using cloud-based platforms, remote desktops, or collaborative tools to work on projects such as animation, 3D modeling, visual effects, and interactive media. This setup allows for greater flexibility, access to global talent, and the ability to handle complex graphics tasks without being tied to a specific physical location. It is commonly used in industries like gaming, film, advertising, and virtual reality.

What are the key skills and qualifications needed to thrive as a remote computer graphics technology professional?

To thrive in Remote Computer Graphics Technology, a solid background in computer graphics principles, programming (such as C++ or Python), and a relevant degree or certification is essential. Proficiency with industry-standard tools and platforms like Adobe Creative Suite, Blender, Maya, and remote collaboration systems is typically required. Strong problem-solving ability, creativity, and effective communication are critical soft skills for standing out in remote, team-based environments. These skills and qualifications are vital for producing high-quality visual content efficiently while coordinating seamlessly with distributed teams.

What are some common challenges faced by professionals in remote computer graphics technology roles, and how can they be addressed?

One common challenge in remote computer graphics technology roles is maintaining efficient communication and collaboration with team members, especially when working on complex visual projects. Sharing large files and ensuring consistent version control can also be difficult without the right tools. To address these issues, teams often use cloud-based project management platforms, version control systems like Git, and specialized collaboration tools tailored for graphics workflows. Regular virtual meetings and clear documentation also help ensure alignment and smooth project progress.

What is the difference between Remote Computer Graphics Technology vs Remote 3D Artist?

AspectRemote Computer Graphics TechnologyRemote 3D Artist
Required CredentialsDegree in Computer Graphics, Computer Science, or related field; proficiency in graphics softwarePortfolio showcasing 3D modeling and animation; often a degree or equivalent experience
Work EnvironmentPrimarily technical, involving software development, rendering, and graphics programmingCreative, involving designing, modeling, and animating 3D assets
Employer & Industry UsageTech companies, gaming, simulation, and visualization firmsGame studios, animation houses, advertising agencies

Remote Computer Graphics Technology roles focus on developing and implementing graphics software and tools, requiring technical expertise. In contrast, Remote 3D Artists concentrate on creating visual assets and animations. Both roles often work remotely and require a strong portfolio or technical background, but their core responsibilities differ significantly.

What cities are hiring for Remote Computer Graphics Technology jobs?

Cities with the most Remote Computer Graphics Technology job openings:

What are the most commonly searched types of Computer Graphics Technology jobs?

The most popular types of Computer Graphics Technology jobs are:

What states have the most Remote Computer Graphics Technology jobs?

States with the most job openings for Remote Computer Graphics Technology jobs include:

Infographic showing various Remote Computer Graphics Technology job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 77% Full Time, 18% Part Time, and 4% Contract. Highlights an 86% Physical, 2% Hybrid, and 12% Remote job distribution, with an average salary of $44,000 per year, or $21.2 per hour.

ML Ops Engineer (Boston, MA)

Boston, MA • Remote

Full-time

Re-posted 3 days ago


Job description

Requirements:
 
  • Architect, build, and operate end-to-end ML pipelines for training, validation and deployment on Google Cloud and AWS.
  • Define, instrument, and maintain logging, monitoring, and alerting for model performance and data drift.
  • Automate CI/CD for ML artifacts and infrastructure using GitHub Actions or equivalent.
  • Collaborate with cross-functional teams, including frontend engineers, backend engineers, research engineers, and infrastructure engineers.
  • Write clean, well-documented, fast, and maintainable code.
  • Help ensure our systems have high availability and performance.
  • Experience in computer graphics or physics-based simulation.
  • Background in setting up Prometheus/Grafana, ELK, or similar monitoring stacks.
  • Experience with Vertex AI.
  • Experience working with custom Domain-Specific Languages.
About Us: 
 
We are an MIT-born, venture-backed Silicon Valley startup building a real-life 'Jarvis'—an AI Copilot for design and manufacturing. Our goal is to utilize advanced AI, physics simulation, and computer graphics to reduce costs and improve engineering productivity across all steps of the design and manufacturing process.
What we're looking for
  • BS in Computer Science or a related field.
  • 5+ years of experience as a AI/ML Ops, DevOps, Infrastructure Engineer or equivalent.
  • Expert-level Python and TypeScripts skills.
  • Experience with Docker, Kubernetes, Terraform, Google Cloud and AWS.
  • Deep understanding of machine learning models, including LLMs.
  • Experience designing and maintaining CI/CD pipelines to fine-tune or train ML models.
  • Excellent written and verbal communication skills.
Bonus Points
  • Experience in computer graphics or physics-based simulation.
  • Background in setting up Prometheus/Grafana, ELK, or similar monitoring stacks.
  • Experience with Vertex AI.
  • Experience working with custom Domain-Specific Languages.
Our tech stack
  • Google Cloud, AWS
  • Python, TypeScript
  • Protobuf, gRPC
  • Next.JS, React.JS
  • GitHub Actions
  • Docker, Kubernetes, Spinnaker
  • PostgreSQL

We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses and identifying potential inconsistencies or verification signals in application materials based on available information. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.