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Remote Computer Graphics Technology Jobs (NOW HIRING)

Graphics Specialist/Cartoonist - Intermediate (contingent 034) Location(s): APG, MD OR remote ... Bachelors Degree - computer graphics, animation, fine arts or a related field. * A minimum four ...

Graphics Specialist/Cartoonist - Intermediate (contingent 034) Location(s): APG, MD OR remote ... Bachelors Degree - computer graphics, animation, fine arts or a related field. * A minimum four ...

Experience in computer graphics or physics-based simulation. * Background in setting up Prometheus ... Our tech stack * Google Cloud, AWS * Python, TypeScript * Protobuf, gRPC * Next.JS, React.JS

A REMOTE Avionics Software Engineer position is available at Belcan supporting one of our aerospace ... of computer graphics fundamentals and real-time rendering. • Due to the nature of the work ...

We are headquartered in Los Angeles, CA with both a local and remote team. We were founded and ... Develop and maintain rendering code within the graphics core of the CAD engine * Implement and ...

... graphics technology stack, working with the latest hardware and software technology ... Computer Engineering, Electrical Engineering, or equivalent Preferred : • Computer science ...

Motion Graphics Designer, Video Team - This is a remote role (within the US) * Fraud and phishing ... technology grantee. WeVote is a movement of over 60 passionate volunteers (starting with the ...

... gaming graphics technology stack . You will lead a core team of incredibly talented industry ... Computer science background with advanced years of full-time experience writing efficient, modern C ...

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Remote Computer Graphics Technology information

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How much do remote computer graphics technology jobs pay per hour?

As of May 31, 2026, the average hourly pay for remote computer graphics technology in the United States is $21.15, according to ZipRecruiter salary data. Most workers in this role earn between $21.15 and $21.15 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Remote Computer Graphics Technology professional, and why are they important?

To thrive in Remote Computer Graphics Technology, a solid background in computer graphics principles, programming (such as C++ or Python), and a relevant degree or certification is essential. Proficiency with industry-standard tools and platforms like Adobe Creative Suite, Blender, Maya, and remote collaboration systems is typically required. Strong problem-solving ability, creativity, and effective communication are critical soft skills for standing out in remote, team-based environments. These skills and qualifications are vital for producing high-quality visual content efficiently while coordinating seamlessly with distributed teams.

What are some common challenges faced by professionals in remote computer graphics technology roles, and how can they be addressed?

One common challenge in remote computer graphics technology roles is maintaining efficient communication and collaboration with team members, especially when working on complex visual projects. Sharing large files and ensuring consistent version control can also be difficult without the right tools. To address these issues, teams often use cloud-based project management platforms, version control systems like Git, and specialized collaboration tools tailored for graphics workflows. Regular virtual meetings and clear documentation also help ensure alignment and smooth project progress.

What is remote computer graphics technology?

Remote computer graphics technology refers to the use of software and hardware tools to create, render, and manipulate graphics and visual content from a location outside of a traditional office or studio. Professionals in this field often work from home or other remote locations, using cloud-based platforms, remote desktops, or collaborative tools to work on projects such as animation, 3D modeling, visual effects, and interactive media. This setup allows for greater flexibility, access to global talent, and the ability to handle complex graphics tasks without being tied to a specific physical location. It is commonly used in industries like gaming, film, advertising, and virtual reality.

What is the difference between Remote Computer Graphics Technology vs Remote 3D Artist?

AspectRemote Computer Graphics TechnologyRemote 3D Artist
Required CredentialsDegree in Computer Graphics, Computer Science, or related field; proficiency in graphics softwarePortfolio showcasing 3D modeling and animation; often a degree or equivalent experience
Work EnvironmentPrimarily technical, involving software development, rendering, and graphics programmingCreative, involving designing, modeling, and animating 3D assets
Employer & Industry UsageTech companies, gaming, simulation, and visualization firmsGame studios, animation houses, advertising agencies

Remote Computer Graphics Technology roles focus on developing and implementing graphics software and tools, requiring technical expertise. In contrast, Remote 3D Artists concentrate on creating visual assets and animations. Both roles often work remotely and require a strong portfolio or technical background, but their core responsibilities differ significantly.

More about Remote Computer Graphics Technology jobs
What cities are hiring for Remote Computer Graphics Technology jobs? Cities with the most Remote Computer Graphics Technology job openings:
What are the most commonly searched types of Computer Graphics Technology jobs? The most popular types of Computer Graphics Technology jobs are:
What states have the most Remote Computer Graphics Technology jobs? States with the most job openings for Remote Computer Graphics Technology jobs include:
Infographic showing various Remote Computer Graphics Technology job openings in the United States as of May 2026, with employment types broken down into 33% As Needed, and 67% Full Time. Highlights an 16% Physical, and 84% Remote job distribution, with an average salary of $44,000 per year, or $21.2 per hour.
Senior Research Engineer - 3D Graphics Compression

Senior Research Engineer - 3D Graphics Compression

Sony Electronics

San Jose, CA • On-site, Remote

$164.10K - $202.80K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 9 days ago


Job description

Sony Corporation of America, located in New York, NY, is the U.S. headquarters of Sony Group Corporation, based in Tokyo, Japan. Sony's principal U.S. businesses include Sony Electronics Inc., Sony Interactive Entertainment LLC, Sony Music Entertainment, Sony Music Publishing and Sony Pictures Entertainment Inc. With some 900 million Sony devices in hands and homes worldwide today, a vast array of Sony movies, television shows and music, and the PlayStation Network, Sony creates and delivers more entertainment experiences to more people than anyone else on earth. To learn more: www.sony.com/en.

POSITION SUMMARY

Sony Corporation of America seeks a Senior Research Engineer for its U.S. Research Center in San Jose, CA to drive research in 3D image processing, computer graphics, and 3D image compression by creating, validating, and optimizing algorithms for structure from motion, point clouds, meshes, and new representations (e.g., NeRF and Gaussian splats), delivering reproducible results and efficient solutions for product integration.

JOB RESPONSIBILITIES

  • Ensure technical relevance by evaluating current and emerging 3D compression technologies.
  • Deliver new 3D imaging concepts by taking them from initial design through product integration and market release.
  • Validate capability and quality by performing feasibility studies and experimental evaluations.
  • Deliver robust implementations by designing algorithm architectures and applying advanced engineering and mathematical principles.
  • Achieve cross-platform performance targets by optimizing algorithm performance across a variety of platforms.
  • Ensure consistent evaluation by defining test procedures and evaluation methodologies.
  • Sustain high-quality algorithms and software applications by providing advanced technical expertise across design, development, and maintenance.
  • Increase capability by writing code that improves or extends existing solutions.
  • Restore reliability by diagnosing, debugging, and resolving complex application issues.
  • Improve outcomes by developing new technical and domain expertise and applying it to products and research problems.
  • Ensure reproducibility by documenting all phases of research and development.
  • Secure intellectual property by drafting and filing invention disclosures and collaborating with patent attorneys.
  • Influence international standards by contributing technical proposals and participating in standards meetings.
  • Disseminate results by drafting professional articles for technical journals as required.
  • Honesty, trustworthiness and ethical conduct are material requirements for the responsibilities outlined above

QUALIFICATIONS FOR POSITION

Your qualifications and experience should include:

  • PhD (or MS with a minimum of 3 years of related experience) in Electrical Engineering, Computer Engineering, Computer Science, Applied Mathematics, or a related field.
  • Demonstrated knowledge and experience in multi-view imaging, 3D image processing, 3D image compression and computer graphics (e.g., publications, patents, open-source contributions, or shipped features).
  • Research experience in point cloud, mesh, and/or Gaussian splats reconstruction and compression (e.g., peer-reviewed work, prototypes, or standards-related experimentation).
  • Strong programming skills in C/C++ and Python (e.g., production-quality code, performance profiling/optimization, and reproducible experimentation).
  • Experience with machine learning libraries such as TensorFlow and/or PyTorch (e.g., experimentation, training/inference pipelines, or integrating learned components).
  • Excellent communication and presentation skills (e.g., clear technical writing, conference or internal talks, and cross-functional collaboration).
  • Proficiency in Linux-based development environments.

Work Arrangement

Remote work can be considered after an extensive period of on-site training and may require monthly business trips to the head office.

We are committed to creating an inclusive employee experience for you to thrive as part of Sony's purpose to "fill the world with emotion through the power of creativity and technology."

Benefits:

SCA offers benefits-eligible employees (generally regularemployees scheduled to work 20 or more hours a week) a comprehensive benefits program that offers coverage and support for employees and their family's physical, emotional, and financial well-being.

What we offer you:

  • Comprehensive medical, prescription drug, dental, and vision coveragewith coverage for spouses/domestic partners and child dependents, including access to a Health Savings Account (HSA) and Flexible Spending Account (FSA)

  • Employeeassistanceplan and comprehensive behavioral health benefits

  • Fertility benefits, including, surrogacy, and adoptionassistanceprograms

  • Basic and supplemental life insurance for employees as well as supplemental life insurance coverage for their spouses/domestic partners and children

  • Voluntary benefits such as group legal, identity theft protection, accident, and hospital indemnity insurance

  • Short-term & long-term disability plans

  • Up to12 weeksof paid parental and caregiver leave

  • 401(k) Plan with pre-tax, Roth, and after-tax options and company match with immediate vesting

  • Educationassistanceand student loan programs

Other Programs:

  • Time off to include vacation, paid holidays, sick leave, Summer Fridays (early release), and a winter break between Christmas and New Year's Day (based on business needs)

  • Referral bonuses (subject to eligibility)

  • Matching gift program

  • A wide variety of employee business resource groups (EBRGs)

  • Special discountson Sony products, offered exclusively to Sony employees

  • Employee stock purchase plan (Sony covers commissions and fees for your Sony stock purchases made through after-tax payroll deductions)

Theanticipatedannual base salary for this position is $150,000 to $160,000In addition to the annual base salary, this role has an annual bonus target of10%.Thisrange does not include any other compensation components or other benefits that an individual may be eligible for. The actual base salary offered depends on a variety of factors, which may include as applicable, the qualifications of the individual applicant for the position, years of relevant experience, specific and unique skills, level of education attained, certifications or other professional licenses held, and the location in which the applicant lives and/or from which they will be performing the job.

#LI-AS1

SCA will consider qualified applicants with arrest or conviction recordsin accordance withapplicable law.

All qualified applicants will receive consideration for employment without regard to any basis protected by applicable federal, state, or local law, ordinance, or regulation.

Disability Accommodation for Applicants to Sony Corporation of America

Sony Corporation of America provides reasonable accommodation for qualified individuals with disabilities and disabled veterans in job application procedures. For reasonable accommodation requests, please contact us by email at careers@sonyusa.com or by mail to: Sony Corporation of America, People Experience Department, 25 Madison Avenue, New York, NY 10010. Please indicate the position you are applying for.

We are aware that unauthorized individuals or organizations may attempt to solicit personal information or payments from job applicants by impersonating our company through fraudulent job postings. We take these matters seriously but cannot control third-party websites. To protect your personal information, please verify that any job posting you respond to also appears on our official Careers page:www.sonyjobs.com. Please also be advised that we never request personal identifying information (such as Social Security numbers, bank details, or copies of identification documents) during the initial stages of our application process. If you have any doubts about the authenticity of a job posting or communication, please contactcareers@sonyusa.combefore submitting any information.

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