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Remote Computer Graphics Technology Jobs in Seattle, WA

Computer Vision Engineer

Seattle, WA · On-site +1

$160K - $275K/yr

Experience with high-res aerial/remote sensing imagery and LiDAR * Experience with self-supervised and weakly-supervised learning * Knowledge of 3D, CAD and computer graphics * Experience with cloud ...

Remote (US-Based) Job Overview We are seeking experienced Graphic and UI/UX Designers to create, evaluate, and improve visual designs and user experiences for next-generation AI systems. No prior AI ...

Remote (US-Based) Job Overview We are seeking experienced Graphic and UI/UX Designers to create, evaluate, and improve visual designs and user experiences for next-generation AI systems. No prior AI ...

Design engaging social media content including graphics, simple animations, and short-form video ... computer. * Work Environment * Typical for an office setting or home environment. * Remote.

Graphic Designer (7684)

Seattle, WA · On-site +1

$60 - $75/hr

Design engaging social media content including graphics, simple animations, and short-form video ... computer. * Work Environment * Typical for an office setting or home environment. * Remote.

Senior Compiler Engineer Infrastructure

Redmond, WA · On-site +1

$121K - $165K/yr

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology-and amazing people.

Senior Compiler Engineer Infrastructure

Redmond, WA · On-site +1

$121K - $165K/yr

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology-and amazing people.

... technology environment. This role reports to the CAD Administrator and assists project teams by ... Position can be located in any of our offices, hybrid or fully remote Key Responsibilities CAD ...

Fleet IT Support Analyst

Seattle, WA · Remote

$38.70 - $41.83/hr

JOB SUMMARY The Fleet IT Support Specialist provides advanced technical support for onboard vessel ... remote support tools * Solid understanding of computer systems, mobile devices, and modern ...

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Remote Computer Graphics Technology information

See Seattle, WA salary details

$6

$24

How much do remote computer graphics technology jobs pay per hour?

As of Sep 14, 2026, the average hourly pay for remote computer graphics technology in Seattle, WA is $24.07, according to ZipRecruiter salary data. Most workers in this role earn between $24.09 and $24.09 per hour, depending on experience, location, and employer.

What is remote computer graphics technology?

Remote computer graphics technology refers to the use of software and hardware tools to create, render, and manipulate graphics and visual content from a location outside of a traditional office or studio. Professionals in this field often work from home or other remote locations, using cloud-based platforms, remote desktops, or collaborative tools to work on projects such as animation, 3D modeling, visual effects, and interactive media. This setup allows for greater flexibility, access to global talent, and the ability to handle complex graphics tasks without being tied to a specific physical location. It is commonly used in industries like gaming, film, advertising, and virtual reality.

What are the key skills and qualifications needed to thrive as a remote computer graphics technology professional?

To thrive in Remote Computer Graphics Technology, a solid background in computer graphics principles, programming (such as C++ or Python), and a relevant degree or certification is essential. Proficiency with industry-standard tools and platforms like Adobe Creative Suite, Blender, Maya, and remote collaboration systems is typically required. Strong problem-solving ability, creativity, and effective communication are critical soft skills for standing out in remote, team-based environments. These skills and qualifications are vital for producing high-quality visual content efficiently while coordinating seamlessly with distributed teams.

What are some common challenges faced by professionals in remote computer graphics technology roles, and how can they be addressed?

One common challenge in remote computer graphics technology roles is maintaining efficient communication and collaboration with team members, especially when working on complex visual projects. Sharing large files and ensuring consistent version control can also be difficult without the right tools. To address these issues, teams often use cloud-based project management platforms, version control systems like Git, and specialized collaboration tools tailored for graphics workflows. Regular virtual meetings and clear documentation also help ensure alignment and smooth project progress.

What is the difference between Remote Computer Graphics Technology vs Remote 3D Artist?

AspectRemote Computer Graphics TechnologyRemote 3D Artist
Required CredentialsDegree in Computer Graphics, Computer Science, or related field; proficiency in graphics softwarePortfolio showcasing 3D modeling and animation; often a degree or equivalent experience
Work EnvironmentPrimarily technical, involving software development, rendering, and graphics programmingCreative, involving designing, modeling, and animating 3D assets
Employer & Industry UsageTech companies, gaming, simulation, and visualization firmsGame studios, animation houses, advertising agencies

Remote Computer Graphics Technology roles focus on developing and implementing graphics software and tools, requiring technical expertise. In contrast, Remote 3D Artists concentrate on creating visual assets and animations. Both roles often work remotely and require a strong portfolio or technical background, but their core responsibilities differ significantly.

Infographic showing various Remote Computer Graphics Technology job openings in Seattle, WA as of August 2026, with employment types broken down into 1% As Needed, 77% Full Time, 18% Part Time, and 4% Contract. Highlights an 84% Physical, 3% Hybrid, and 13% Remote job distribution, with an average salary of $50,073 per year, or $24.1 per hour.

Computer Vision Engineer

Seattle, WA • On-site, Remote

$160K - $275K/yr

Full-time

Re-posted 16 days ago


Job description

ABOUT DURANTA & WHAT WE'RE LOOKING FOR

Duranta is an applied AI lab changing the way the world sees the world. Our flagship foundation computer vision model, Aidan, measures and understands the world in 4D, redefining how industries interact with the physical world through Artificial Spatial Intelligence.  Duranta's founding team have built unicorns, had successful exits and published groundbreaking research within the field of computer vision. We are seeking a Senior Computer Vision Engineer to join our team.

Who you'll be working with:

  • Dr. Amir Zamir - maker of 4M, Taskonomy, FlexToK, winner of Best Paper award (CVPR, SIGGRAPH)
  • Dr. Romann Bachmann - maker of MultiMAE, collaborator on MODUS, winner young investigator award
  • A team of engineers and scientists with backgrounds from University of Toronto, Stanford, EPFL, ASU and NYU

You will also work closely with the founding team on deep learning research and deployment across semantic and instance segmentation, few-shot learning, 3D reasoning and generative modeling. Specifically, you will be responsible for contributing to the development of our computer vision pipelines for extracting comprehensive intelligence from optical imagery.

RESPONSIBILITIES & FOCUS AREAS
  • Building the components of a state-of-the-art computer vision pipeline for our AI system
  • Build and improve CV models (e.g., Mask2Former, SAM, ViT, Swin) for aerial and oblique imagery
  • Run experiments at scale with deep learning frameworks like PyTorch 
  • Develop and maintain clean, modular ML infrastructure
  • Collaborate on model deployment and inference optimizations
  • Read and reproduce ideas from latest papers (CVPR, NeurIPS and other similar top-tier venues)
YOU WILL THRIVE IF YOU HAVE
  • Have 5+ years experience in ML / deep learning, ideally in Computer Vision
  • Have strong coding ability (Python, PyTorch) 
  • Have trained segmentation/detection models on real-world data at scale
  • Have experience with generative modeling and large foundation models
  • Have worked in startups or fast-moving teams and can wear many hats
AND FOR EXTRA CREDIT...
  • Experience with high-res aerial/remote sensing imagery and LiDAR
  • Experience with self-supervised and weakly-supervised learning
  • Knowledge of 3D, CAD and computer graphics
  • Experience with cloud computing (e.g., AWS)
DURANTA VALUES
  • API = Assume Positive Intent. Our company, your relationship with co-workers and customers, and life is so much better and more fun if you follow this rule.
  • Speed is the Essence. We are in a hurry to make a difference.
  • Expect Peak Performance. We strive for excellence and empower those around us to do the same.
  • Build something beautiful. A beautiful product, a beautiful company, and a more beautiful world.
$160,000 - $275,000 a year
+ equity
 
Note: Base salary & equity will depend largely on leveling.
We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses and identifying potential inconsistencies or verification signals in application materials based on available information. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.
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