2

Remote Computer Graphics Programmer Jobs in Minnesota

Product Manager (Remote)

Minneapolis, MN · Remote

$110K - $140K/yr

Product Manager (Remote)- Emissions Control Systems Remote (US) | Direct Hire | $110,000-$140,000 ... * CAD and CAE experience is a plus Additional Role Details * Highly collaborative engineering and ...

iOS Engineer -Remote

Saint Cloud, MN · Remote

$166.68K - $191.40K/yr

We are seeking a talented iOS Engineer to join us in building Poe, an innovative platform that ... For Toronto and Vancouver based applicants, the salary range is $166,675 - $191,397 CAD + equity ...

iOS Engineer -Remote

Duluth, MN · Remote

$166.68K - $191.40K/yr

We are seeking a talented iOS Engineer to join us in building Poe, an innovative platform that ... For Toronto and Vancouver based applicants, the salary range is $166,675 - $191,397 CAD + equity ...

iOS Engineer -Remote

Rochester, MN · Remote

$166.68K - $191.40K/yr

We are seeking a talented iOS Engineer to join us in building Poe, an innovative platform that ... For Toronto and Vancouver based applicants, the salary range is $166,675 - $191,397 CAD + equity ...

iOS Engineer -Remote

Minneapolis, MN · Remote

$166.68K - $191.40K/yr

We are seeking a talented iOS Engineer to join us in building Poe, an innovative platform that ... For Toronto and Vancouver based applicants, the salary range is $166,675 - $191,397 CAD + equity ...

iOS Engineer -Remote

Plymouth, MN · Remote

$166.68K - $191.40K/yr

We are seeking a talented iOS Engineer to join us in building Poe, an innovative platform that ... For Toronto and Vancouver based applicants, the salary range is $166,675 - $191,397 CAD + equity ...

Remote work is allowed. Multiple Openings. Minimum Experience Required Requires a Master's degree in Computer Science, Computer Information Systems, Engineering, or a related field and two years of ...

next page

Showing results 1-20

Remote Computer Graphics Programmer information

What are the key skills and qualifications needed to thrive as a Remote Computer Graphics Programmer, and why are they important?

To thrive as a Remote Computer Graphics Programmer, you need strong programming skills in languages like C++ or Python, a solid understanding of computer graphics principles, and typically a degree in computer science or a related field. Familiarity with graphics APIs such as OpenGL, DirectX, or Vulkan and experience with shader programming and 3D graphics engines are often required. Excellent problem-solving, self-motivation, and effective remote communication set standout candidates apart. These skills ensure the ability to develop, optimize, and collaborate on complex visual solutions in distributed teams.

What are some typical challenges faced by remote computer graphics programmers, and how can they be managed?

Remote computer graphics programmers often encounter challenges such as collaborating effectively with artists, designers, and other developers across different time zones, as well as ensuring efficient communication regarding complex visual concepts. To manage these challenges, it's important to establish clear communication channels, use collaborative tools like version control and shared documentation, and schedule regular video meetings to discuss ongoing work. Additionally, staying proactive about seeking feedback and clarifying requirements helps prevent misunderstandings and keeps projects on track.

What does a Remote Computer Graphics Programmer do?

A Remote Computer Graphics Programmer is responsible for designing and implementing software that generates and manipulates visual content, such as 2D and 3D graphics, for games, simulations, or other digital media. Working remotely, they collaborate with teams using online tools to develop graphics engines, shaders, and rendering algorithms. Their work often involves optimizing performance, troubleshooting visual bugs, and ensuring compatibility across various platforms. They use programming languages like C++, Python, or GLSL and may work closely with artists and designers to achieve the desired visual effects.
What job categories do people searching Remote Computer Graphics Programmer jobs in Minnesota look for? The top searched job categories for Remote Computer Graphics Programmer jobs in Minnesota are:
What cities in Minnesota are hiring for Remote Computer Graphics Programmer jobs? Cities in Minnesota with the most Remote Computer Graphics Programmer job openings:

Electronic Design Automation (EDA) Engineer

skywater

Minneapolis, MN • On-site, Remote

Other

Posted 26 days ago


Job description

 
Position Summary: 
The Electronic Design Automation (EDA) Engineer will collaborate effectively with cross-functional teams providing design enablement collateral for semiconductor integrated circuit (IC) technologies in addition to providing broad design application support. The EDA engineer will be a significant technical contributor to a broad array of IC development projects, focused on Process Design Kit (PDK) development and release.  The ideal candidate will have strong skills in physical verification, Calibre SVRF, LVS, and PEX as well as other semiconductor EDA tools and methodologies. This is a full-time permanent position ideally based in the Minneapolis, Minnesota area, though consideration will be given to remote location. 
                                               

Major Area of Accountability:

  • Development,verification, and release of PDK and IP collateral using industry-standard EDA tools.
  • Technical liaison activities between internal teams, design houses, customers, and foundries to ensure successful development, tape-out, and manufacture of customer ICs.
  • Technical support for customers using SkyWater PDKs and IP collateral.
  • Development and enhancement of LVS and PEX extraction decks and design flows.
  • Creation of test cases for verification and validation of LVS and PEX flows.
  • Enablement and improvement of front to back-end IC design flows and manufacturing through PDK development, analysis, validation, and release.
  • Working closely with design, layout, and process engineers to understand and incorporate semiconductor technology requirements into circuit element models and PDKs.

The job also requires performing other duties as assigned. Percentages of time spent on job duties are estimates and may vary for each position.

Required Qualifications:

Education: BS or MS in Electrical Engineering or related field.

Required Experience and Skills:

  • 10 years of experience in PDK / EDA development and support.
  • Strong understanding of IC technology stack.
  • Experience setting up, testing and supporting LVS and parasitic extraction tools such as Mentor Calibre, Cadence PVS / Quantus, or Synopsys StarRC.
  • Strong understanding of the IP design flow and its requirements, both analog and digital.
  • Fluent in written and spoken English, with excellent technical writing and verbal communication skills.

U.S. Person Required: This position requires compliance with the International Traffic in Arms Regulations (ITAR). All accepted applicants must be U.S. Persons. ITAR defines a U.S. Person as U.S. citizen, U.S. Permanent Resident, Political Asylee, or Refugee.

Preferred Qualifications:

  • Experience directly working with internal and external customers.
  • Experience with 3D IC, interposers , more than Moore technologies.
  • Knowledge and experience with other tools in the IC design flow, spice simulation.
  • Familiarity with parasitic extraction tools such as Mentor Calibre xRC, Cadence Quantus, or Synopsys StarRC.
  • Experience in IP project and/or library management.
  • Familiarity with Tcl and other scripting languages.
  • Proficiency in use of Cadence, Synopsys, or Mentor Graphics EDA software and scripting tasks within.
  • Proficiency in Linux environment including scripting (Python, etc).
  • Proficient with MS Office and Unix/Linux platforms.