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Remote Computational Sustainability Jobs (NOW HIRING)

$133K - $175K/yr

... sustainable building materials and systems. Our team is seeking an experienced Unreal Engine C ... Experience with computational and procedural mesh geometry. * Previous development of user-facing ...

Identify emerging opportunities in AI, signal modeling, structured judgment, and computational ... Fully remote work environment with global collaboration opportunities. * High-impact leadership ...

$49.80/hr

Approval of remote and hybrid work is not guaranteed regardless of work location.For additional ... sustainability. Research Areas Students may be engaged in projects related to geomechanics ...

$45.42/hr

Approval of remote and hybrid work is not guaranteed regardless of work location.For additional ... sustainability. Research Areas Students may be engaged in projects related to geomechanics ...

Approval of remote and hybrid work is not guaranteed regardless of work location.For additional ... Working knowledge of computational and analytical corrosion research methods * Comfortable working ...

Python Developer

$51.50 - $71/hr

Remote Job Status: Regular Full -Time SUMMARY: The U.S. Census Bureau's Demographic Systems ... computational performance, and building well-structured, maintainable software used in high ...

Python Developer

Anchorage, AK · Remote

$51.25 - $70.75/hr

Remote Job Status: Regular Full -Time SUMMARY: The U.S. Census Bureau's Demographic Systems ... computational performance, and building wellstructured, maintainable software used in ...

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Remote Computational Sustainability information

See salary details

$57.5K

$103.7K

$154.5K

How much do remote computational sustainability jobs pay per year?

As of Jun 12, 2026, the average yearly pay for remote computational sustainability in the United States is $103,684.00, according to ZipRecruiter salary data. Most workers in this role earn between $91,500.00 and $112,500.00 per year, depending on experience, location, and employer.

What is the difference between Remote Computational Sustainability vs Remote Data Scientist?

AspectRemote Computational SustainabilityRemote Data Scientist
Required CredentialsMaster's or PhD in Computer Science, Environmental Science, or related fieldsBachelor's or higher in Data Science, Statistics, or related fields
Work EnvironmentResearch-focused, interdisciplinary projects, often in academia or NGOsBusiness, tech companies, or consulting firms, analyzing large datasets
Employer & Industry UsageUniversities, research institutes, environmental organizationsTech companies, finance, healthcare, marketing
Common Search & Comparison IntentUnderstanding roles in sustainability researchAnalyzing data for business insights

Remote Computational Sustainability focuses on applying computational methods to environmental and sustainability challenges, often within research or academic settings. Remote Data Scientists analyze large datasets across various industries to inform business decisions. While both roles involve data analysis and require strong technical skills, their focus areas and work environments differ significantly.

More about Remote Computational Sustainability jobs
What cities are hiring for Remote Computational Sustainability jobs? Cities with the most Remote Computational Sustainability job openings:
What are the most commonly searched types of Computational Sustainability jobs? The most popular types of Computational Sustainability jobs are:
What states have the most Remote Computational Sustainability jobs? States with the most job openings for Remote Computational Sustainability jobs include:
What job categories do people searching Remote Computational Sustainability jobs look for? The top searched job categories for Remote Computational Sustainability jobs are:
Infographic showing various Remote Computational Sustainability job openings in the United States as of June 2026, with employment types broken down into 91% Full Time, and 9% Part Time. Highlights an 47% Physical, 4% Hybrid, and 49% Remote job distribution, with an average salary of $103,684 per year, or $49.8 per hour.
Senior Software Engineer for Disruptive Architecture Industry Startup (C++/Unreal)

Senior Software Engineer for Disruptive Architecture Industry Startup (C++/Unreal)

Generate

On-site, Remote

$133K - $175K/yr

Full-time

Posted 20 days ago


Job description

OUR MISSION
Generate is a Boston-based MIT-spin off technology company with the mission to digitize one of the world's largest and least digital industries: the 12-trillion-dollar Architecture, Engineering, and Construction (AEC) sector.
We are bringing the many innovations and techniques from state-of-the-art gaming technology (like Proceduralism, GPGPU, Real-Time Graphics, and more) into transforming how the AEC sector designs and builds. When implemented at scale, our technology can help tackle the global climate and housing crises by accelerating the deployment of cost-effective, sustainable building materials and systems.
Our team is seeking an experienced Unreal Engine C++ Software Engineer to develop and deploy the technology at scale.
YOUR ROLE
In this role, you will:
  • Work as part of a small development team in a lean engineering environment on incremental releases of design software with a planned public launch in Q4 2022. You will make significant contributions to the software's structure and features with a laser focus on providing a fluid, game-like, user-centric design experience.
  • Contribute to significant aspects of the product development process - data structures, algorithm design, computational geometry, procedural geometry generation, history systems, inferencing and constraint systems, and building information modeling systems, runtime procedural construction system generation, runtime procedural building facades and interiors, custom compute based rasterization in Unreal Engine, and Houdini-esque building design tools.
  • Contribute expertise and intuition to monthly feature development workshops, bi-weekly sprint planning meetings, and quick daily standups.
  • Engage in open-ended workshop sessions, to help the product get from "a user wants to do X" to "here is how we will implement X, given our product architecture."
  • Collaborate with our small, cross-functional team of game developers, architects, and product designers to develop innovative solutions to creating and generating buildings (walls, floors, windows, doors, beams, columns, furniture, etc.).

REQUIREMENTS
  • Deep, intuitive understanding of Unreal Engine 4 (mandatory).
  • Deep, intuitive understanding of C++ and modern software design principles.
  • Track record in the software, technology, or game industries.
  • Experience building and shipping successful games or products.
  • Comfort with the lean product development process in a startup environment: including regular pivots, difficult choices about resource prioritization, and an emphasis on product-market fit.
  • A drive to understand and solve complex problems with novel, creative, and practical solutions.
  • Self-motivated and a self-starter.
  • Excellent communication and collaboration skills, both virtually and in person.
  • Familiarity with version control (We use Git).
  • Operate in a workplace environment conducive to the respectful debate of ideas and opinions. Our team has incredible talent, and our technology will only become better if everyone gets to respectfully challenge each other's ideas to arrive at the best possible solution.
  • Most importantly, treat team members kindly-kindness is contagious, and nobody should feel disrespected in an intrinsically stressful technology-development environment.

NICE TO HAVES
  • Experience with computational and procedural mesh geometry.
  • Previous development of user-facing tools or desktop software.
  • CAD industry experience (Autodesk, Dassault, OnShape, SolidWorks, etc.).
  • Architecture, Engineering, and Construction (AEC) industry experience.
  • With JavaScript systems (Redux, React, TypeScript, Next.js, etc.).
  • Experience with networked systems, distributed data, CRDT, or collaborative editing.

Please include links to any representative code or portfolio samples you can share (Github, Bitbucket, tools, games, apps, etc.) in the "Experience Summary" section of the application. We would prefer candidates in the US, but are eager to talk to anyone with a track record in the game development space and making great software.
Generate is remote work first, but we are also willing to discuss relocation to Boston, Massachusetts: a global epicenter of technological innovation!
We are proud to be an equal opportunity employer and welcome applicants from all backgrounds, including those from historically underrepresented communities. We are committed to reflecting the values of diversity, equity, and inclusion, both in the workplace and in the products we deliver to the industry. We are excited to hear from you!