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Remote Coding Jobs in Redmond, WA (NOW HIRING)

Senior AWS Cloud Architect

Redmond, WA · On-site +1

$72.50 - $95.25/hr

Remote-USA About the Role We are seeking a highly skilled AWS Cloud Architect with strong expertise in Infrastructure as Code (IaC) using AWS CDK and Terraform . The ideal candidate will design and ...

Certification Engineer

Everett, WA · On-site +1

$120K - $140K/yr

Everett, WA (Onsite first month, then Remote) Employment Type: Full-Time Salary: $120,000 - $140 ... o Object code analysis o Watchdog timers o Hardware/software partitioning o Dead code and ...

Certification Engineer

Everett, WA · Remote

$120K - $140K/yr

Everett, WA (Onsite first month, then Remote) Employment Type: Full-Time Salary: $120,000 - $140 ... o Object code analysis o Watchdog timers o Hardware/software partitioning o Dead code and ...

Remote Licensed Clinician

Everett, WA · Remote

$31.50 - $36.52/hr

Provide timely and accurate compliance with all required and appropriate charting and coding as ... a remote work environment. * Must hold an active, unrestricted Washington State independent ...

Expression of Interest - Engineering

Seattle, WA · Remote

$19 - $24.75/hr

The result of all this hard-coding is that facilities are frozen in time, unable to adapt to their ... We are a 100% remote company. * Competitive compensation & meaningful equity. * Outsized ...

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Remote Coding information

See Redmond, WA salary details

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How much do remote coding jobs pay per hour?

As of Jul 15, 2026, the average hourly pay for remote coding in Redmond, WA is $24.08, according to ZipRecruiter salary data. Most workers in this role earn between $20.19 and $25.58 per hour, depending on experience, location, and employer.

What is remote coding?

Remote coding refers to the practice of writing, testing, and maintaining computer code from a location outside of a traditional office, typically from home or another remote environment. This job allows software developers, engineers, or programmers to collaborate on projects using online tools and communication platforms. Remote coding offers flexibility in work location and often in working hours, making it a popular option for those seeking better work-life balance. Employers benefit from access to a wider talent pool, while employees can avoid long commutes and work in a comfortable setting.

How to make $1000 a week remote?

Remote coding jobs that pay $1000 or more per week typically require strong programming skills, experience, and a portfolio of completed projects. Freelance platforms, contract roles, or specialized consulting can help achieve this income level, especially when working full-time or securing high-paying clients. Building expertise in in-demand languages and tools like Python, JavaScript, or cloud platforms can increase earning potential.

What are some common challenges remote coders face, and how can they overcome them?

Remote coders often encounter challenges such as communication gaps with team members, managing time across different time zones, and maintaining a healthy work-life balance. To address these, it's important to actively participate in regular virtual meetings, use collaboration tools like Slack or Jira, and establish a dedicated workspace to minimize distractions. Additionally, setting clear boundaries for work hours and proactively seeking feedback can help remote coders stay connected and productive within their teams.

What is the difference between Remote Coding vs Remote Web Development?

AspectRemote CodingRemote Web Development
Required CredentialsTypically coding certifications, programming skillsSame as Remote Coding, plus web-specific skills
Work EnvironmentRemote, flexible coding projectsRemote, often involves designing and building websites
Employer & Industry UsageTech companies, startups, freelanceDigital agencies, tech firms, freelance
Search & Comparison IntentPeople comparing coding rolesPeople interested in web-specific roles

Remote Coding and Remote Web Development share many similarities, including remote work settings and required programming skills. However, Remote Web Development focuses specifically on building and maintaining websites, often requiring knowledge of web technologies like HTML, CSS, and JavaScript. Both roles are popular in tech industries and frequently searched for by job seekers looking for flexible, remote opportunities.

Is coding a dead-end job?

Coding is a viable career with ongoing demand for software developers, especially as technology continues to evolve and integrate into various industries. While some skills may become outdated, continuous learning and adapting to new programming languages and tools help maintain job prospects in the field.

What are the key skills and qualifications needed to thrive as a Remote Coder, and why are they important?

To thrive as a Remote Coder, you need a solid understanding of medical coding guidelines, healthcare documentation, and relevant coding systems such as ICD-10, CPT, and HCPCS, often supported by certification like CPC or CCS. Familiarity with electronic health record (EHR) systems, coding software, and compliance tools is typically required. Strong attention to detail, self-motivation, and effective communication skills help remote coders manage workloads and collaborate virtually. These competencies ensure coding accuracy, regulatory compliance, and efficient remote workflow in healthcare organizations.

Can you work remotely as a coder?

Remote coding jobs are common in the tech industry, allowing programmers to work from home or any location with internet access. These roles often require proficiency in programming languages, collaboration tools, and self-discipline to meet deadlines without in-person supervision.

How can I make $100,000 a year working from home?

Remote coding jobs that pay $100,000 annually typically require strong programming skills, experience, and often specialized knowledge in areas like software development, data science, or cybersecurity. Building a portfolio, obtaining relevant certifications, and working for established companies or freelancing can help achieve this income level while working from home.
What are the most commonly searched types of Coding jobs in Redmond, WA? The most popular types of Coding jobs in Redmond, WA are:
What are popular job titles related to Remote Coding jobs in Redmond, WA? For Remote Coding jobs in Redmond, WA, the most frequently searched job titles are:
What job categories do people searching Remote Coding jobs in Redmond, WA look for? The top searched job categories for Remote Coding jobs in Redmond, WA are:
What cities near Redmond, WA are hiring for Remote Coding jobs? Cities near Redmond, WA with the most Remote Coding job openings:

Senior Unity Game Engineer (Remote)

Seismic Squirrel

Issaquah, WA • Remote

$62 - $75/hr

Other

Posted 15 days ago


Job description

Senior Unity Game Engineer (Remote)

Seismic Squirrel LLC


Job Title: Senior Unity Game Engineer

Our Games: Narrative-centric RPG videogames set in an alternate history 1930s New York.

Role: Unity programming and game architecture, Engineering leadership.

Experience: Senior Level, 8+ years of professional Unity videogame engineering experience
        developing for PC / console. Must have successfully shipped game titles in the senior
        engineering role.

Location: USA or Canada (Remote) – Must reside within the UTC-4 to UTC-8 timezones.

Company Size: 24

Pay: $62 - $75 USD per hour – Depends on skills and experience.

Job Type: Contract-to-Hire (see below)



Overview

We are looking for a creative and resourceful Senior Gameplay Engineer with effective leadership skills, a clear understanding of Unity programming, experience developing combat AI systems, a logical and systemic thinker, with an iterative approach to development, a collaborative spirit, excellent communication skills, and an enthusiasm for RPG and turn-based videogames.  The ideal candidate enjoys working with talented engineers, designers, writers, artists, and management, with a drive to create a fun and cohesive gameplay experience, able to empathize with both new players and with experts of the genre.


The ideal candidate communicates effectively in a small cross-functional remote team environment, clearly presenting their ideas to stakeholders for signoff.  They bring a passion for working within an iterative development environment, having a collaborative spirit and an enthusiasm for videogames.


This is a remote position which requires regular team collaboration online during our company's core work hours (9:30 AM – 4:30 PM Pacific), attending relevant meetings (e.g. daily scrum, retrospective, sprint planning, and design meetings).  Occasional evening calls should be expected for collaboration with overseas vendors.  The option to convert to full-time employee may be available to ideal candidates, depending on their location, skills, fit, project needs and schedule, and timing.  H-1B transfers and sponsorships are not available at this time.



Quests

  • Design, implement, and improve…
    • Narrative: Integration with authoring, dialog, localization, and voiceover tools and content.
    • Combat: Vehicle physics, damage states, targeting, firing arcs, line of sight, area of effect.
    • Maps and Scenes: Travel, POI availability and interactions, encounters.
    • Backend: Save file system, achievements, DLC support.
    • Tools: Level design, unit and stats configuration, map editor, narrative editor.
  • Lead assigned engineering efforts, mentoring, effectively coordinating and delegating engineering duties.
  • Prototype new gameplay ideas and mechanics.
  • Creatively apply engineering best practices to implement architecture and programming for our games.
  • Own and support our DevOps and CI / CD pipelines utilizing Unity Cloud Build and Bitbucket.
  • Identify and modify existing frameworks according to our project needs, building game frameworks and subsystems from scratch as needed.
  • Engage in all aspects of game programming: Front-end and back-end, systems, UI / UX, APIs, internationalization and localization, validation, optimization, and analytics instrumentation.
  • Expand games from PC to console platforms.
  • Troubleshoot code and fix bugs.
  • Utilize unit testing and mocking, data validation, story walker, and other tools and techniques to ensure high product quality.
  • Mentor junior programmers.
  • Educate and explain programming concerns to the rest of the Development Team.
  • Work with the Design Team to maintain UX quality throughout the development process.
  • Actively collaborate with the rest of the Development Team, openly communicating progress and problems, helping us set realistic project timelines and expectations.
  • Participate in internal game testing and feedback.
  • Help to create and maintain core technical documentation.
  • Balance and prioritize tasks to meet deadlines, working within agreed timeframes and budgets.


Character Stats

  • 8+ years of experience as a Unity software engineer through the full lifecycle of game development from start to finish:
    concept, design, prototyping, programming, content creation, testing, optimization, launch, support.
  • Strong Unity programming experience, specifically with turn-based combat games for PC / console.
  • Experienced creating and balancing combat AI.
  • Deep understanding of Unity and the performance impact of game architecture.
  • Adept at object-oriented programming and design principles using C# and the .NET platform.
  • Experienced managing Windows and Linux servers powering pipelines automation.
  • Familiar with software engineering best practices, design patterns, and unit testing.
  • Excellent problem-solving skills, resourceful, able to find solutions when needed.
  • Enthusiastic for quality gameplay and a familiarity with many games and genres, past and present.
  • Strong self-discipline, motivated, a self-starter with a drive for excellence.
  • Organized, detail-oriented, able to work fast and loose or carefully with quality when each is needed.
  • Courteous and patient, able to give and receive constructive and inspirational feedback gracefully.
  • Able to work effectively with people having a variety of personalities and backgrounds.
  • Wise leadership skills with high emotional intelligence, a respected mentor across disciplines.
  • Adaptable: The job can change according to the needs at hand and requires wearing various hats.
  • Able to work remotely using various collaboration tools.
  • Strong written, visual, and verbal English language communication and presentation skills.
  • Familiar with design diagramming techniques using UML.
  • Experienced working with professional narrative authoring tools (e.g. Articy, Arcweave, Pixel Crushers).
  • Proficient in Microsoft Word, Excel, and Visio.
  • Passionate to learn new tools and technologies.


Bonus Points

  • Familiar with Pixel Crushers' Dialogue System for Unity.
  • Familiar with Dark Tonic's Master Audio.
  • Experienced using creative tools (e.g. Adobe Photoshop, Blender, 3ds Max, Figma).
  • Experienced with XML processing, DOM, SAX, XSD, XPath, and XSLT.
  • Located in one of our hub metros: Seattle, Los Angeles, Austin, or Edmonton.



The Company

Seismic Squirrel is a talented and passionate team of both industry veterans and enthusiastic newcomers.  We share a strong desire to tell fascinating stories supporting engaging gameplay mechanics.



If this sounds like an exciting opportunity for you, and if you're located and authorized to work in the USA or Canada, please submit both your cover letter and résumé to Seismic Squirrel.


For more information about Seismic Squirrel, go to https://www.SeismicSquirrel.com/