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Remote Board Game Tester Jobs (NOW HIRING)

Position is desired to be within the commuting distance of JBSA San Antonio, remote candidates will ... Triage) Board process. * Ensure all test scripts and test execution results are stored in ...

Remote- Eligible US Locations About the role and about you: As Senior Software Engineer, Game ... Ensure code quality through automated testing (e.g., unit testing, integration testing, and similar)

Sourcing Candidates: Utilize job boards, referrals, social media platforms, portfolio sites ... Remote-first work environment with access to industry-leading recruiting tools and resources.

Sourcing Candidates: Utilize job boards, referrals, social media platforms, portfolio sites ... Remote-first work environment with access to industry-leading recruiting tools and resources.

Game Systems Engineer

Eugene, OR · On-site +1

$92K - $110K/yr

Own the technical design, development, testing, documentation, rollout, and support of medium ... We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.

Game Systems Engineer

Eugene, OR · On-site +1

$92K - $110K/yr

Own the technical design, development, testing, documentation, rollout, and support of medium ... We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.

Own the technical design, development, testing, documentation, rollout, and support of medium ... We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.

Senior Gameplay Engineer

San Mateo, CA · On-site +1

$108K - $161K/yr

WE ARE GAME MAKERS Who we are: We are a diverse team of developers driven by a passion for our art ... The same bots power mode backfill and automated testing at scale. Responsibilities: * Develop ...

Senior Gameplay Engineer

San Mateo, CA · On-site +1

$108K - $161K/yr

WE ARE GAME MAKERS Who we are: We are a diverse team of developers driven by a passion for our art ... The same bots power mode backfill and automated testing at scale. Responsibilities: * Develop ...

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Remote Board Game Tester information

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How much do remote board game tester jobs pay per hour?

As of Sep 8, 2026, the average hourly pay for remote board game tester in the United States is $18.29, according to ZipRecruiter salary data. Most workers in this role earn between $16.35 and $19.95 per hour, depending on experience, location, and employer.

What is a remote board game tester?

A Remote Board Game Tester is a person who plays board games—often in digital or prototype form—from a remote location to evaluate gameplay, rules clarity, and overall fun factor. They provide feedback to game developers or publishers on bugs, balance issues, and the user experience. This role helps creators refine their games before they are released to the public. Testers may work individually or as part of a group, and their input can influence both physical and digital board games. Communication is usually done online, and the job often requires attention to detail and strong communication skills.

What are the key skills and qualifications needed to thrive as a remote board game tester, and why are they important?

To thrive as a Remote Board Game Tester, you need a deep understanding of game mechanics, attention to detail, and experience with various board game genres, usually supported by a background in gaming or game design. Familiarity with digital collaboration tools (like Zoom or Slack), playtesting platforms, and bug-tracking systems is often required. Strong communication, critical thinking, and teamwork skills help testers provide clear feedback and work effectively with developers. These abilities ensure thorough testing, the identification of gameplay issues, and the delivery of high-quality gaming experiences.

What are some common challenges faced by remote board game testers, and how can they be addressed?

Remote board game testers often encounter challenges such as limited face-to-face interaction with designers and other testers, which can make communication about complex game mechanics more difficult. To address this, testers should utilize clear written feedback, participate in video calls when possible, and use collaborative platforms provided by the company. Another challenge is ensuring consistent access to digital or physical game components; staying organized and proactive in requesting necessary materials can help mitigate this issue. Building strong communication habits and maintaining detailed test notes greatly contribute to effective remote collaboration and successful playtesting.

What is the difference between Remote Board Game Tester vs Remote Video Game Tester?

AspectRemote Board Game TesterRemote Video Game Tester
Required CredentialsBasic understanding of game mechanics, attention to detailKnowledge of gaming platforms, sometimes technical skills
Work EnvironmentHome-based, focused on physical and digital board gamesHome-based, testing digital or console games
Employer & IndustryBoard game publishers, toy companiesVideo game developers, publishers
Search & Comparison IntentLooking for physical/digital board game testing rolesSeeking digital/console game testing opportunities

Remote Board Game Testers focus on evaluating physical and digital board games, ensuring gameplay quality and rules adherence. Remote Video Game Testers test digital, console, or PC games for bugs and user experience. While both roles require attention to detail and familiarity with gaming, they differ in the type of games tested and technical requirements.

More about Remote Board Game Tester jobs

What cities are hiring for Remote Board Game Tester jobs?

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What are the most commonly searched types of Board Game Tester jobs?

The most popular types of Board Game Tester jobs are:

What states have the most Remote Board Game Tester jobs?

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What are popular job titles related to Remote Board Game Tester jobs?

For Remote Board Game Tester jobs, the most frequently searched job titles are:

Infographic showing various Remote Board Game Tester job openings in the United States as of September 2026, with employment types broken down into 1% Locum Tenens, 2% As Needed, 80% Full Time, 15% Part Time, and 2% Contract. Highlights an 95% Physical, 1% Hybrid, and 4% Remote job distribution, with an average salary of $38,039 per year, or $18.3 per hour.

AI Game Developer (Designer, Artist, Or Engineer)

Culver City, CA • On-site, Remote

Scopely
Arts, Entertainment, and Recreation • 1 - 5K employees

$169K/yr

Full-time

Re-posted 2 days ago


Job description

Get excited to join Scopely's AI-native incubation team, which is focused on discovering the next generation of mobile games. This role can be remote in the US or hybrid in Culver City, LA.

Rather than spending years developing a single title, we believe one of the most effective ways to find great games is to rapidly transform ideas into playable experiences, launch them to real players, and learn from live market feedback.

We're pioneering a new approach to game creation-one in which AI enables creators to work across traditional discipline boundaries, take greater ownership of ideas from concept through launch, and bring more great games to players.

What You'll Do

If you're passionate for rapid experimentation, enjoy navigating ambiguity, and love bringing ideas to life, you'll feel at home on this team.

We don't organize our work strictly around traditional disciplines. We believe AI enables skilled creators to contribute to more of the game development process than ever before. Whether your background is in engineering, design, art, or another discipline, we're looking for people who are excited to work across boundaries, develop new skills, and use AI to turn ideas into playable games.

As an AI Game Developer, you'll:

  • Own game ideas from concept through launch, helping to generate concepts and shape mechanics, player experiences, and creative direction.
  • Rapidly transform concepts into playable prototypes using AI-native workflows, modern game engines, and development tools.
  • Use AI to accelerate programming, design, art, content creation, testing, and production.
  • Design internal tools, automations, and agentic workflows that increase team velocity and unlock new creative possibilities.
  • Evaluate emerging AI technologies and experiment with new applications in game development.
  • Collaborate across disciplines to rapidly iterate on gameplay, features, and player experiences.
  • Launch prototypes to real players, analyze qualitative and quantitative feedback, and use those insights to guide future iterations.
  • Balance speed and quality by making thoughtful trade-offs that maximize learning.
  • Help define AI development practices that can scale across Scopely.
  • Challenge traditional game development workflows and help pioneer new approaches to creating games.
What We're Looking For
  • Strong expertise in at least one game development discipline, such as engineering, game design, art, technical art, or UX.
  • Enthusiasm for using AI to expand beyond your primary discipline and broaden your capabilities as a game creator.
  • Experience incorporating AI into creative or development workflows.
  • A preference for building, testing, and learning rather than relying on lengthy planning cycles.
  • Curiosity and adaptability, with an interest in learning new tools and techniques as the AI landscape evolves.
  • Strong product instincts and an understanding of what makes games engaging.
  • The ability to work effectively through ambiguity, rapid iteration, and changes in direction informed by player feedback.
  • Excellent communication skills and a collaborative mindset.