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Remote Board Game Designer Jobs (NOW HIRING)

Reporting directly to the Lead Game Designer, you will get your hands dirty with both creative ideation and technical implementation. This is a role for a highly motivated, organized, and adaptable ...

As a Senior Game Engineer - Graphics on teamLFG, you will work closely with artists, designers and ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.

Associate Mathematician

$15 - $19.75/hr

ABOUT THE ROLE We're building a brand-new, US-based, fully remote game studio developing new slot ... In this role, you'll work with an experienced Game Designer to create new slot game math models ...

ABOUT THE ROLE We're building a brand-new, US-based, fully remote game studio developing new slot ... In this role, you'll work with an experienced Game Designer to create new slot game math models ...

Senior Mathematician

$108K - $123K/yr

ABOUT THE ROLE We're building a brand-new, US-based, fully remote game studio developing new slot ... In this role, you'll work with an experienced Game Designer to create new slot game math models ...

ABOUT THE ROLE We're building a brand-new, US-based, fully remote game studio developing new slot ... In this role, you'll work with an experienced Game Designer to create new slot game math models ...

... remote * Massive networking opportunities with 500+ members of our community * Level up your skills * Make a big impact in the world * Have lots of fun partnering with passionate game developers

Game Directors who have experience launching titles, managing remote teams and external parties ... Strong ability to analyze and adapt designs based on feedback and data * Collaborative, self ...

We're a remote team of ~20, we hire from anywhere in the world, and we care about one thing above ... Work directly with engineers and designers to get problems actually solved, not just filed * Verify ...

Showing results 21-40

Remote Board Game Designer information

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$47K

$156K

How much do remote board game designer jobs pay per year?

As of Sep 14, 2026, the average yearly pay for remote board game designer in the United States is $149,118.00, according to ZipRecruiter salary data. Most workers in this role earn between $155,000.00 and $155,000.00 per year, depending on experience, location, and employer.

What is a remote board game designer?

Remote Board Game Designers are professionals who create and develop board games while working from a location outside a traditional office or studio, often from their home. They are responsible for conceptualizing game mechanics, designing components, writing rules, and playtesting, typically collaborating with teams online. With advancements in digital communication tools, remote board game designers can effectively work with artists, developers, and publishers across the globe. This role requires creativity, strong communication skills, and a passion for games, as well as familiarity with digital prototyping tools. Remote work offers flexibility but also requires self-discipline and proactive collaboration.

What are the key skills and qualifications needed to thrive as a remote board game designer?

To thrive as a Remote Board Game Designer, you need strong creative thinking, game mechanics knowledge, and proficiency in art or prototyping, often supported by a background in game design or related fields. Familiarity with digital prototyping tools (such as Tabletop Simulator or Adobe Creative Suite) and experience using collaboration platforms are typically required. Excellent communication, self-motivation, and adaptability are crucial soft skills for remote teamwork and creative iteration. These skills and qualities enable designers to develop engaging games, collaborate effectively across distances, and navigate the unique challenges of remote work.

How does a remote board game designer typically collaborate with artists, developers, and playtesters across different locations?

Remote board game designers often work with a distributed team, relying on digital tools like video calls, shared documents, and online prototyping platforms to communicate and iterate on game concepts. Regular virtual meetings help keep everyone aligned, while collaborative platforms enable sharing of design files, artwork, and playtest feedback in real time. Coordinating playtests can be challenging, but designers often use tabletop simulators or print-and-play files to facilitate remote testing sessions. Clear communication and proactive organization are key to ensuring smooth collaboration and a successful development process.
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Infographic showing various Remote Board Game Designer job openings in the United States as of September 2026, with employment types broken down into 1% Locum Tenens, 3% As Needed, 78% Full Time, 16% Part Time, and 2% Contract. Highlights an 93% Physical, 2% Hybrid, and 5% Remote job distribution, with an average salary of $149,118 per year, or $71.7 per hour.

AI Game Developer (Designer, Artist, Or Engineer)

Culver City, CA • On-site, Remote

Scopely
Arts, Entertainment, and Recreation • 1 - 5K employees

$169K/yr

Full-time

Re-posted 8 days ago


Job description

Get excited to join Scopely's AI-native incubation team, which is focused on discovering the next generation of mobile games. This role can be remote in the US or hybrid in Culver City, LA.

Rather than spending years developing a single title, we believe one of the most effective ways to find great games is to rapidly transform ideas into playable experiences, launch them to real players, and learn from live market feedback.

We're pioneering a new approach to game creation-one in which AI enables creators to work across traditional discipline boundaries, take greater ownership of ideas from concept through launch, and bring more great games to players.

What You'll Do

If you're passionate for rapid experimentation, enjoy navigating ambiguity, and love bringing ideas to life, you'll feel at home on this team.

We don't organize our work strictly around traditional disciplines. We believe AI enables skilled creators to contribute to more of the game development process than ever before. Whether your background is in engineering, design, art, or another discipline, we're looking for people who are excited to work across boundaries, develop new skills, and use AI to turn ideas into playable games.

As an AI Game Developer, you'll:

  • Own game ideas from concept through launch, helping to generate concepts and shape mechanics, player experiences, and creative direction.
  • Rapidly transform concepts into playable prototypes using AI-native workflows, modern game engines, and development tools.
  • Use AI to accelerate programming, design, art, content creation, testing, and production.
  • Design internal tools, automations, and agentic workflows that increase team velocity and unlock new creative possibilities.
  • Evaluate emerging AI technologies and experiment with new applications in game development.
  • Collaborate across disciplines to rapidly iterate on gameplay, features, and player experiences.
  • Launch prototypes to real players, analyze qualitative and quantitative feedback, and use those insights to guide future iterations.
  • Balance speed and quality by making thoughtful trade-offs that maximize learning.
  • Help define AI development practices that can scale across Scopely.
  • Challenge traditional game development workflows and help pioneer new approaches to creating games.
What We're Looking For
  • Strong expertise in at least one game development discipline, such as engineering, game design, art, technical art, or UX.
  • Enthusiasm for using AI to expand beyond your primary discipline and broaden your capabilities as a game creator.
  • Experience incorporating AI into creative or development workflows.
  • A preference for building, testing, and learning rather than relying on lengthy planning cycles.
  • Curiosity and adaptability, with an interest in learning new tools and techniques as the AI landscape evolves.
  • Strong product instincts and an understanding of what makes games engaging.
  • The ability to work effectively through ambiguity, rapid iteration, and changes in direction informed by player feedback.
  • Excellent communication skills and a collaborative mindset.