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Remote Augmented Reality Developer Jobs in Washington

Senior DevOps Engineer

Washington, DC · Remote

$133K - $170K/yr

Remote * US-based -- US citizenship is required * Contract or B2B arrangement Our values We are a ... reality. Our way of working is rooted in our core values (Integrity, Excellence, Proactivity ...

Remote candidates with strong qualifications, experience, and the ability to travel may be ... Working depth in cloud (AWS, Azure, GCP), modern data engineering, and AI-augmented software ...

Senior Software Engineer

Manassas, VA · On-site +1

$122K - $161K/yr

Hybrid (state frequency in office), Remote, or On-Site FLSA Exemption: Exempt or Non-Exempt (USA ... Lead the team in secure, high-quality AI-augmented workflows. What you have: * Expert Java Builder ...

This role is remote with a preference for candidates located in Virginia, Maryland, or Washington ... augmented generation (RAG), memory and context management. * Experience with GCP services: Vertex ...

This role is remote with a preference for candidates located in Virginia, Maryland, or Washington ... augmented generation (RAG), memory and context management. * Experience with GCP services: Vertex ...

Machine Learning Engineer

Washington, DC · On-site +1

$130K - $200K/yr

Experience with retrieval-augmented generation (RAG), AI agent frameworks, and context ... Fully remote, U.S.-based * Health Benefits : Comprehensive health, dental, and vision coverage Time ...

Senior Software Engineer

Reston, VA · On-site +1

$127K - $168K/yr

Vienna, VA with remote flexibility Responsibilities: * Bridging the gap between complex business ... Experience working with a DevOps team * Experience working with databases (e.g. PostgreSQL, MySQL ...

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Remote Augmented Reality Developer information

What is the difference between Remote Augmented Reality Developer vs Remote Virtual Reality Developer?

AspectRemote Augmented Reality DeveloperRemote Virtual Reality Developer
Required CredentialsBachelor's in Computer Science, AR/VR certificationsBachelor's in Computer Science, AR/VR certifications
Work EnvironmentDevelops AR applications for mobile devices and AR glassesCreates immersive VR experiences for headsets and simulations
Industry UsageRetail, gaming, healthcare, educationGaming, training, simulation, entertainment
Common Search/ComparisonYesYes

Both roles require similar credentials and often work in tech-driven industries. The main difference lies in the focus: AR developers create applications that overlay digital content onto the real world, while VR developers build fully immersive virtual environments. Understanding these distinctions helps job seekers target the right roles based on their skills and interests.

What are the key skills and qualifications needed to thrive as a Remote Augmented Reality Developer, and why are they important?

A Remote Augmented Reality Developer must have strong programming skills in languages such as C#, C++, or Java, along with a solid understanding of 3D graphics, AR principles, and a relevant degree in computer science or a related field. Familiarity with AR development platforms like Unity or Unreal Engine, experience using AR SDKs (e.g., ARKit, ARCore), and knowledge of version control systems are typically required. Excellent problem-solving, communication, and collaboration skills are crucial for remote teamwork and creative project execution. These competencies ensure the developer can build high-quality, innovative AR experiences efficiently while working effectively within distributed teams.

What is a Remote Augmented Reality Developer?

A Remote Augmented Reality (AR) Developer is a software professional who specializes in creating AR experiences and applications while working from a remote location. They use programming languages, 3D modeling tools, and AR frameworks to blend digital elements with the real world, often for mobile devices or smart glasses. Their work involves designing, coding, testing, and deploying AR solutions for various industries such as gaming, education, retail, and healthcare. Remote AR Developers collaborate with teams using online tools and may work as freelancers or as part of a distributed company. Their role requires strong technical skills as well as the ability to communicate and coordinate effectively in a remote work environment.

What are the main challenges faced by remote augmented reality developers when collaborating with cross-functional teams?

Remote augmented reality (AR) developers often work with designers, product managers, and backend engineers who may be in different locations and time zones. Coordinating real-time feedback on complex AR features and troubleshooting device-specific issues can be challenging without in-person interaction. To overcome these challenges, remote AR developers commonly rely on clear documentation, regular virtual meetings, and collaborative tools for code sharing and prototyping. Building strong communication skills and proactively aligning on project milestones are key to ensuring smooth teamwork and successful project delivery.
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Generative AI Engineer/Architect-REmote

HRC Global Services

Reston, VA • Remote

Full-time

Posted 20 days ago


Job description

We're looking for a Generative Al Engineer to architect and build next-generation Al products powered by large language models (LLMs), agent frameworks, and agentic pipelines. The role emphasizes building reliable, context-aware systems using Model Context Protocol (MCP) to manage and standardize model context, inputs, and tool interactions across agentic workflows.

Key responsibilities

* Design, prototype, and productionize LLM-based features and conversational agents using modern LLM APIs and frameworks.

* Implement and enforce MCP (Model,Context Protocol) patterns to structure prompts, context windows, tool calls, and metadata for consistent multi-turn and cross-tool behavior.

* Build and orchestrate agentic systems (planners, executors, tool chains) that integrate LLMs with external APis, knowledge bases, and tooling.

* Develop retrieval-augmented generation (RAG) pipelines, embeddings, and document indexing; manage vector DB integrations.

* Create evaluation pipelines and prompt engineering experiments; measure hallucination rates, factuality, latency, and

cost.

* Design and implement safety, guardrails, and monitoring: content filtering, adversarial testing, rate limits, and alerting for model failure modes.

* Optimize inference cost and latency across providers and on-prem hosts (quantized models, batching, caching).

* Build CI/CD and reproducible workflows for model versions, prompt artifacts, and MCP schema migrations; document

MCP conventions and laternal best practices.

Required qualifications

* 3+ years ML engineering or applied Al experience, with 1-2+ years working directly with LLMs and generative systems.

* Hands-on experience with LLM APls and agent frameworks (eg, LangChain, Llamaindex, Haystack, or equivalent).

* Practical experience implementing or following a Model Context Protocol (MCP) - structuring context, metadata, prompt templates, tool interfaces, and context stitching across sessions.

* Strona Pvthon engineerina skills: experience buildina production-arade microservices and APIs.